net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent Java Examples

The following examples show how to use net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: CyberwareConfig.java    From Cyberware with MIT License 5 votes vote down vote up
@SubscribeEvent
public void onPlayerLogin(PlayerLoggedInEvent event)
{
	EntityPlayer player = event.player;
	World world = player.worldObj;
	
	if (!world.isRemote)
	{
		CyberwarePacketHandler.INSTANCE.sendTo(new UpdateConfigPacket(), (EntityPlayerMP) player);  
	}
}
 
Example #2
Source File: EpisodeEventWrapper.java    From malmo with MIT License 5 votes vote down vote up
@SubscribeEvent
public void onPlayerJoinedServer(PlayerLoggedInEvent ev)
{
	this.stateEpisodeLock.readLock().lock();
	if (this.stateEpisode != null && this.stateEpisode.isLive())
	{
		this.stateEpisode.onPlayerJoinedServer(ev);
	}
	this.stateEpisodeLock.readLock().unlock();
}
 
Example #3
Source File: PlayerTracker.java    From TFC2 with GNU General Public License v3.0 5 votes vote down vote up
@SubscribeEvent
public void onPlayerLoggedIn(PlayerLoggedInEvent event)
{
	PlayerManagerTFC.getInstance().players.add(new PlayerInfo(
			event.player.getName(),
			event.player.getUniqueID()));

	if(event.player.world.isRemote || event.player.dimension != 0)
		return;
	int islandX = (int)(event.player.posX) >> 12;
	int islandZ = (int)(event.player.posZ) >> 12;

	IslandMap map = WorldGen.getInstance().getIslandMap(islandX, islandZ);
	TFC.network.sendTo(new CMapPacket(islandX, islandZ, event.player.world.getSeed()+Helper.combineCoords(islandX, islandZ)), (EntityPlayerMP)event.player);
}
 
Example #4
Source File: SakuraEventLoader.java    From Sakura_mod with MIT License 4 votes vote down vote up
@SubscribeEvent
public static void onPlayerLoggin(PlayerLoggedInEvent event) {
   	if(SakuraConfig.harder_iron_recipe)
	event.player.sendMessage(new TextComponentTranslation("sakura.warning.harder_iron_recipe_enabled", new Object()));
}
 
Example #5
Source File: StateEpisode.java    From malmo with MIT License 4 votes vote down vote up
/** Subclass should override this to act when the player joins the server.*/
protected void onPlayerJoinedServer(PlayerLoggedInEvent event) {}
 
Example #6
Source File: ServerHandler.java    From NotEnoughItems with MIT License 4 votes vote down vote up
@SubscribeEvent
public void loginEvent(PlayerLoggedInEvent event) {
    NEIServerConfig.loadPlayer(event.player);
    NEIServerPacketHandler.sendServerSideCheck((EntityPlayerMP) event.player);
}
 
Example #7
Source File: ServerHandler.java    From NotEnoughItems with MIT License 4 votes vote down vote up
@SubscribeEvent
public void loginEvent(PlayerLoggedInEvent event) {
    NEIServerConfig.loadPlayer(event.player);
    NEISPH.sendHasServerSideTo((EntityPlayerMP) event.player);
}
 
Example #8
Source File: ProxyCommon.java    From WearableBackpacks with MIT License 4 votes vote down vote up
@SubscribeEvent
public void onPlayerLogin(PlayerLoggedInEvent event)
	{ sendBackpackStack(event.player, event.player); }
 
Example #9
Source File: BackpacksConfig.java    From WearableBackpacks with MIT License 4 votes vote down vote up
/** Synchronizes settings with players when they join the world / server. */
@SubscribeEvent
public void onPlayerLogin(PlayerLoggedInEvent event) {
	if (isNotServerOwner(event.player)) return;
	WearableBackpacks.CHANNEL.sendTo(MessageSyncSettings.create(), event.player);
}