net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerRespawnEvent Java Examples
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net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerRespawnEvent.
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Example #1
Source File: CommonHandler.java From GokiStats with MIT License | 5 votes |
@SubscribeEvent public void playerRespawn(PlayerRespawnEvent event) { EntityPlayer player = event.player; if (!player.world.isRemote) { if (GokiConfig.globalModifiers.loseStatsOnDeath) { for (int stat = 0; stat < StatBase.totalStats; stat++) { DataHelper.multiplyPlayerStatLevel(player, StatBase.stats.get(stat), level -> level - (int) (GokiConfig.globalModifiers.loseStatsMultiplier * level)); } } GokiPacketHandler.CHANNEL.sendTo(new S2CSyncAll(player), (EntityPlayerMP) player); } }
Example #2
Source File: ServerHandler.java From NotEnoughItems with MIT License | 4 votes |
@SubscribeEvent public void loginEvent(PlayerRespawnEvent event) { NEIServerConfig.getSaveForPlayer(event.player.getName()).onWorldReload(); }
Example #3
Source File: ServerHandler.java From NotEnoughItems with MIT License | 4 votes |
@SubscribeEvent public void loginEvent(PlayerRespawnEvent event) { NEIServerConfig.forPlayer(event.player.getCommandSenderName()).onWorldReload(); }
Example #4
Source File: PlayerTracker.java From TFC2 with GNU General Public License v3.0 | 4 votes |
@SubscribeEvent public void onPlayerRespawn(PlayerRespawnEvent event) { }
Example #5
Source File: ProxyCommon.java From WearableBackpacks with MIT License | 4 votes |
@SubscribeEvent public void onPlayerRespawn(PlayerRespawnEvent event) { sendBackpackStack(event.player, event.player); }