org.bukkit.enchantments.EnchantmentTarget Java Examples
The following examples show how to use
org.bukkit.enchantments.EnchantmentTarget.
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Example #1
Source File: InteractItemEvent.java From Hawk with GNU General Public License v3.0 | 7 votes |
@Override public void postProcess() { Material mat = getItemStack().getType(); boolean gapple = mat == Material.GOLDEN_APPLE; if(action == Action.START_USE_ITEM) { if((mat.isEdible() && (p.getFoodLevel() < 20 || gapple) && p.getGameMode() != GameMode.CREATIVE) || (mat == Material.POTION && getItemStack().getDurability() == 0) || //water bottles (mat == Material.POTION && !Potion.fromItemStack(getItemStack()).isSplash())) { pp.setConsumingItem(true); } if(EnchantmentTarget.WEAPON.includes(mat)) { pp.setBlocking(true); } if(mat == Material.BOW && (p.getInventory().contains(Material.ARROW) || p.getGameMode() == GameMode.CREATIVE)) { pp.setPullingBow(true); } } else if(action == Action.RELEASE_USE_ITEM || action == Action.DROP_HELD_ITEM || action == Action.DROP_HELD_ITEM_STACK) { pp.setConsumingItem(false); pp.setBlocking(false); pp.setPullingBow(false); } }
Example #2
Source File: CraftEnchantment.java From Kettle with GNU General Public License v3.0 | 5 votes |
@Override public EnchantmentTarget getItemTarget() { switch (target.type) { case ALL: return EnchantmentTarget.ALL; case ARMOR: return EnchantmentTarget.ARMOR; case ARMOR_FEET: return EnchantmentTarget.ARMOR_FEET; case ARMOR_HEAD: return EnchantmentTarget.ARMOR_HEAD; case ARMOR_LEGS: return EnchantmentTarget.ARMOR_LEGS; case ARMOR_CHEST: return EnchantmentTarget.ARMOR_TORSO; case DIGGER: return EnchantmentTarget.TOOL; case WEAPON: return EnchantmentTarget.WEAPON; case BOW: return EnchantmentTarget.BOW; case FISHING_ROD: return EnchantmentTarget.FISHING_ROD; case BREAKABLE: return EnchantmentTarget.BREAKABLE; case WEARABLE: return EnchantmentTarget.WEARABLE; default: return null; } }
Example #3
Source File: CraftEnchantment.java From Thermos with GNU General Public License v3.0 | 5 votes |
@Override public EnchantmentTarget getItemTarget() { switch (target.type) { case all: return EnchantmentTarget.ALL; case armor: return EnchantmentTarget.ARMOR; case armor_feet: return EnchantmentTarget.ARMOR_FEET; case armor_head: return EnchantmentTarget.ARMOR_HEAD; case armor_legs: return EnchantmentTarget.ARMOR_LEGS; case armor_torso: return EnchantmentTarget.ARMOR_TORSO; case digger: return EnchantmentTarget.TOOL; case weapon: return EnchantmentTarget.WEAPON; case bow: return EnchantmentTarget.BOW; case fishing_rod: return EnchantmentTarget.FISHING_ROD; default: return null; } }
Example #4
Source File: EnchantingListener.java From MineTinker with GNU General Public License v3.0 | 4 votes |
@Override public @NotNull EnchantmentTarget getItemTarget() { return EnchantmentTarget.BREAKABLE; }
Example #5
Source File: EnchantmentGlow.java From NovaGuilds with GNU General Public License v3.0 | 4 votes |
@Override public EnchantmentTarget getItemTarget() { return null; }
Example #6
Source File: GlowEnchantment.java From ce with GNU Lesser General Public License v3.0 | 4 votes |
@Override public EnchantmentTarget getItemTarget() { return null; }