org.bukkit.event.server.ServerLoadEvent Java Examples
The following examples show how to use
org.bukkit.event.server.ServerLoadEvent.
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Example #1
Source File: ServerLoadEventListener.java From PlaceholderAPI with GNU General Public License v3.0 | 5 votes |
/** * This method will be called when the server is first loaded * * The goal of the method is to register all the expansions as soon as possible * especially before players can join * * This will ensure no issues with expanions and hooks. * @param e the server load event */ @EventHandler public void onServerLoad(ServerLoadEvent e) { plugin.getLogger().info("Placeholder expansion registration initializing..."); final Map<String, PlaceholderHook> alreadyRegistered = PlaceholderAPI.getPlaceholders(); plugin.getExpansionManager().registerAllExpansions(); if (alreadyRegistered != null && !alreadyRegistered.isEmpty()) { alreadyRegistered.forEach(PlaceholderAPI::registerPlaceholderHook); } }
Example #2
Source File: ServerLoad.java From StackMob-3 with GNU General Public License v3.0 | 5 votes |
@EventHandler public void onServerLoad(ServerLoadEvent event) { List<World> worlds = Bukkit.getWorlds(); for (int i = 0; i < worlds.size(); i++) { int period = (int) Math.round(sm.getCustomConfig().getDouble("task-delay") / worlds.size()) * (i == 0 ? 1 : i); new StackTask(sm, worlds.get(i)).runTaskTimer(sm, 100, period); } }
Example #3
Source File: Dispatcher.java From Chimera with MIT License | 4 votes |
@EventHandler protected void update(ServerLoadEvent event) { dispatcher = server.getCommandDispatcher().a(); walker.prune(dispatcher.getRoot(), getRoot().getChildren()); }