org.bukkit.plugin.messaging.PluginMessageListener Java Examples
The following examples show how to use
org.bukkit.plugin.messaging.PluginMessageListener.
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Example #1
Source File: Utils.java From Skript with GNU General Public License v3.0 | 4 votes |
/** * Sends a plugin message. * * Example usage using the "GetServers" bungee plugin message channel via an overload: * <code> * Utils.sendPluginMessage("BungeeCord", r -> "GetServers".equals(r.readUTF()), "GetServers") * .thenAccept(response -> Bukkit.broadcastMessage(response.readUTF()) // comma delimited server broadcast * .exceptionally(ex -> { * Skript.warning("Failed to get servers because there are no players online"); * return null; * }); * </code> * * @param player the player to send the plugin message through * @param channel the channel for this plugin message * @param messageVerifier verifies that a plugin message is the response to the sent message * @param data the data to add to the outgoing message * @return a completable future for the message of the responding plugin message, if there is one. * this completable future will complete exceptionally if the player is null. */ public static CompletableFuture<ByteArrayDataInput> sendPluginMessage(Player player, String channel, Predicate<ByteArrayDataInput> messageVerifier, String... data) { CompletableFuture<ByteArrayDataInput> completableFuture = new CompletableFuture<>(); if (player == null) { completableFuture.completeExceptionally(new IllegalStateException("Can't send plugin messages from a null player")); return completableFuture; } Skript skript = Skript.getInstance(); Messenger messenger = Bukkit.getMessenger(); messenger.registerOutgoingPluginChannel(skript, channel); PluginMessageListener listener = (sendingChannel, sendingPlayer, message) -> { ByteArrayDataInput input = ByteStreams.newDataInput(message); if (channel.equals(sendingChannel) && sendingPlayer == player && !completableFuture.isDone() && !completableFuture.isCancelled() && messageVerifier.test(input)) { completableFuture.complete(input); } }; messenger.registerIncomingPluginChannel(skript, channel, listener); completableFuture.whenComplete((r, ex) -> messenger.unregisterIncomingPluginChannel(skript, channel, listener)); // if we haven't gotten a response after a minute, let's just assume there wil never be one Bukkit.getScheduler().scheduleSyncDelayedTask(skript, () -> { if (!completableFuture.isDone()) completableFuture.cancel(true); }, 60 * 20); ByteArrayDataOutput out = ByteStreams.newDataOutput(); Stream.of(data).forEach(out::writeUTF); player.sendPluginMessage(Skript.getInstance(), channel, out.toByteArray()); return completableFuture; }
Example #2
Source File: MessageChannel.java From AACAdditionPro with GNU General Public License v3.0 | 4 votes |
/** * Registers the incoming channel for a certain {@link PluginMessageListener} */ public void registerIncomingChannel(final PluginMessageListener listener) { Bukkit.getMessenger().registerIncomingPluginChannel(AACAdditionPro.getInstance(), this.getChannel(), listener); }
Example #3
Source File: MessageChannel.java From AACAdditionPro with GNU General Public License v3.0 | 4 votes |
/** * Unregisters the incoming channel for a certain {@link PluginMessageListener} */ public void unregisterIncomingChannel(final PluginMessageListener listener) { Bukkit.getMessenger().unregisterIncomingPluginChannel(AACAdditionPro.getInstance(), this.getChannel(), listener); }