org.lwjgl.opengl.ARBDrawInstanced Java Examples
The following examples show how to use
org.lwjgl.opengl.ARBDrawInstanced.
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Example #1
Source File: LwjglRenderer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public void drawTriangleArray(Mesh.Mode mode, int count, int vertCount) { if (count > 1) { ARBDrawInstanced.glDrawArraysInstancedARB(convertElementMode(mode), 0, vertCount, count); } else { glDrawArrays(convertElementMode(mode), 0, vertCount); } }
Example #2
Source File: LwjglGLExt.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void glDrawArraysInstancedARB(int mode, int first, int count, int primcount) { ARBDrawInstanced.glDrawArraysInstancedARB(mode, first, count, primcount); }
Example #3
Source File: LwjglGLExt.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void glDrawElementsInstancedARB(int mode, int indices_count, int type, long indices_buffer_offset, int primcount) { ARBDrawInstanced.glDrawElementsInstancedARB(mode, indices_count, type, indices_buffer_offset, primcount); }
Example #4
Source File: ArraysHelper.java From OpenModsLib with MIT License | 4 votes |
@Override public void glDrawArraysInstanced(int mode, int first, int count, int primcount) { ARBDrawInstanced.glDrawArraysInstancedARB(mode, first, count, primcount); }