sun.java2d.opengl.OGLRenderQueue Java Examples
The following examples show how to use
sun.java2d.opengl.OGLRenderQueue.
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Example #1
Source File: LWCToolkit.java From jdk8u_jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // setNeedsDisplay() selector was sent to the appropriate CALayer so now // we have to flush the native selectors queue. flushNativeSelectors(); }
Example #2
Source File: WToolkit.java From openjdk-jdk9 with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the GDI/DD buffers nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // now flush the D3D pipeline (this is a no-op if D3D is not enabled) D3DRenderQueue.sync(); }
Example #3
Source File: LWComponentPeer.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
protected static final void flushOnscreenGraphics(){ final OGLRenderQueue rq = OGLRenderQueue.getInstance(); rq.lock(); try { rq.flushNow(); } finally { rq.unlock(); } }
Example #4
Source File: WToolkit.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the GDI/DD buffers nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // now flush the D3D pipeline (this is a no-op if D3D is not enabled) D3DRenderQueue.sync(); }
Example #5
Source File: UNIXToolkit.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the X11 buffer nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); }
Example #6
Source File: LWCToolkit.java From hottub with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // setNeedsDisplay() selector was sent to the appropriate CALayer so now // we have to flush the native selectors queue. flushNativeSelectors(); }
Example #7
Source File: LWComponentPeer.java From hottub with GNU General Public License v2.0 | 5 votes |
protected static final void flushOnscreenGraphics(){ final OGLRenderQueue rq = OGLRenderQueue.getInstance(); rq.lock(); try { rq.flushNow(); } finally { rq.unlock(); } }
Example #8
Source File: WToolkit.java From hottub with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the GDI/DD buffers nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // now flush the D3D pipeline (this is a no-op if D3D is not enabled) D3DRenderQueue.sync(); }
Example #9
Source File: UNIXToolkit.java From hottub with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the X11 buffer nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); }
Example #10
Source File: LWComponentPeer.java From openjdk-8-source with GNU General Public License v2.0 | 5 votes |
protected static final void flushOnscreenGraphics(){ final OGLRenderQueue rq = OGLRenderQueue.getInstance(); rq.lock(); try { rq.flushNow(); } finally { rq.unlock(); } }
Example #11
Source File: WToolkit.java From openjdk-8-source with GNU General Public License v2.0 | 5 votes |
public void sync() { // flush the GDI/DD buffers nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // now flush the D3D pipeline (this is a no-op if D3D is not enabled) D3DRenderQueue.sync(); }
Example #12
Source File: LWComponentPeer.java From openjdk-8 with GNU General Public License v2.0 | 5 votes |
protected static final void flushOnscreenGraphics(){ final OGLRenderQueue rq = OGLRenderQueue.getInstance(); rq.lock(); try { rq.flushNow(); } finally { rq.unlock(); } }
Example #13
Source File: WToolkit.java From openjdk-8 with GNU General Public License v2.0 | 5 votes |
public void sync() { // flush the GDI/DD buffers nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // now flush the D3D pipeline (this is a no-op if D3D is not enabled) D3DRenderQueue.sync(); }
Example #14
Source File: LWCToolkit.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // setNeedsDisplay() selector was sent to the appropriate CALayer so now // we have to flush the native selectors queue. flushNativeSelectors(); }
Example #15
Source File: LWComponentPeer.java From jdk8u_jdk with GNU General Public License v2.0 | 5 votes |
protected static final void flushOnscreenGraphics(){ final OGLRenderQueue rq = OGLRenderQueue.getInstance(); rq.lock(); try { rq.flushNow(); } finally { rq.unlock(); } }
Example #16
Source File: WToolkit.java From jdk8u_jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the GDI/DD buffers nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // now flush the D3D pipeline (this is a no-op if D3D is not enabled) D3DRenderQueue.sync(); }
Example #17
Source File: UNIXToolkit.java From jdk8u_jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the X11 buffer nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); }
Example #18
Source File: LWCToolkit.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // setNeedsDisplay() selector was sent to the appropriate CALayer so now // we have to flush the native selectors queue. flushNativeSelectors(); }
Example #19
Source File: LWComponentPeer.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
protected static final void flushOnscreenGraphics(){ final OGLRenderQueue rq = OGLRenderQueue.getInstance(); rq.lock(); try { rq.flushNow(); } finally { rq.unlock(); } }
Example #20
Source File: WToolkit.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the GDI/DD buffers nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // now flush the D3D pipeline (this is a no-op if D3D is not enabled) D3DRenderQueue.sync(); }
Example #21
Source File: UNIXToolkit.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the X11 buffer nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); }
Example #22
Source File: LWCToolkit.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // setNeedsDisplay() selector was sent to the appropriate CALayer so now // we have to flush the native selectors queue. flushNativeSelectors(); }
Example #23
Source File: LWComponentPeer.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 5 votes |
protected static final void flushOnscreenGraphics(){ final OGLRenderQueue rq = OGLRenderQueue.getInstance(); rq.lock(); try { rq.flushNow(); } finally { rq.unlock(); } }
Example #24
Source File: WToolkit.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the GDI/DD buffers nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // now flush the D3D pipeline (this is a no-op if D3D is not enabled) D3DRenderQueue.sync(); }
Example #25
Source File: UNIXToolkit.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the X11 buffer nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); }
Example #26
Source File: LWCToolkit.java From openjdk-jdk8u with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // setNeedsDisplay() selector was sent to the appropriate CALayer so now // we have to flush the native selectors queue. flushNativeSelectors(); }
Example #27
Source File: UNIXToolkit.java From dragonwell8_jdk with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the X11 buffer nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); }
Example #28
Source File: LWCToolkit.java From TencentKona-8 with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // setNeedsDisplay() selector was sent to the appropriate CALayer so now // we have to flush the native selectors queue. flushNativeSelectors(); }
Example #29
Source File: LWComponentPeer.java From TencentKona-8 with GNU General Public License v2.0 | 5 votes |
protected static final void flushOnscreenGraphics(){ final OGLRenderQueue rq = OGLRenderQueue.getInstance(); rq.lock(); try { rq.flushNow(); } finally { rq.unlock(); } }
Example #30
Source File: WToolkit.java From TencentKona-8 with GNU General Public License v2.0 | 5 votes |
@Override public void sync() { // flush the GDI/DD buffers nativeSync(); // now flush the OGL pipeline (this is a no-op if OGL is not enabled) OGLRenderQueue.sync(); // now flush the D3D pipeline (this is a no-op if D3D is not enabled) D3DRenderQueue.sync(); }