net.minecraft.block.BlockFence Java Examples
The following examples show how to use
net.minecraft.block.BlockFence.
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Example #1
Source File: Teleport.java From LiquidBounce with GNU General Public License v3.0 | 4 votes |
@EventTarget public void onRender3D(final Render3DEvent event) { if(modeValue.get().equals("AAC3.5.0")) return; final Vec3 lookVec = new Vec3(mc.thePlayer.getLookVec().xCoord * 300, mc.thePlayer.getLookVec().yCoord * 300, mc.thePlayer.getLookVec().zCoord * 300); final Vec3 posVec = new Vec3(mc.thePlayer.posX, mc.thePlayer.posY + 1.62, mc.thePlayer.posZ); objectPosition = mc.thePlayer.worldObj.rayTraceBlocks(posVec, posVec.add(lookVec), false, ignoreNoCollision.get(), false); if (objectPosition == null || objectPosition.getBlockPos() == null) return; final BlockPos belowBlockPos = new BlockPos(objectPosition.getBlockPos().getX(), objectPosition.getBlockPos().getY() - 1, objectPosition.getBlockPos().getZ()); fixedY = BlockUtils.getBlock(objectPosition.getBlockPos()) instanceof BlockFence ? (mc.theWorld.getCollidingBoundingBoxes(mc.thePlayer, mc.thePlayer.getEntityBoundingBox().offset(objectPosition.getBlockPos().getX() + 0.5D - mc.thePlayer.posX, objectPosition.getBlockPos().getY() + 1.5D - mc.thePlayer.posY, objectPosition.getBlockPos().getZ() + 0.5D - mc.thePlayer.posZ)).isEmpty() ? 0.5D : 0D) : BlockUtils.getBlock(belowBlockPos) instanceof BlockFence ? (!mc.theWorld.getCollidingBoundingBoxes(mc.thePlayer, mc.thePlayer.getEntityBoundingBox().offset(objectPosition.getBlockPos().getX() + 0.5D - mc.thePlayer.posX, objectPosition.getBlockPos().getY() + 0.5D - mc.thePlayer.posY, objectPosition.getBlockPos().getZ() + 0.5D - mc.thePlayer.posZ)).isEmpty() || BlockUtils.getBlock(objectPosition.getBlockPos()).getCollisionBoundingBox(mc.theWorld, objectPosition.getBlockPos(), BlockUtils.getBlock(objectPosition.getBlockPos()).getDefaultState()) == null ? 0D : 0.5D - BlockUtils.getBlock(objectPosition.getBlockPos()).getBlockBoundsMaxY()) : BlockUtils.getBlock(objectPosition.getBlockPos()) instanceof BlockSnow ? BlockUtils.getBlock(objectPosition.getBlockPos()).getBlockBoundsMaxY() - 0.125D : 0D; final int x = objectPosition.getBlockPos().getX(); final double y = (BlockUtils.getBlock(objectPosition.getBlockPos()).getCollisionBoundingBox(mc.theWorld, objectPosition.getBlockPos(), BlockUtils.getBlock(objectPosition.getBlockPos()).getDefaultState()) == null ? objectPosition.getBlockPos().getY() + BlockUtils.getBlock(objectPosition.getBlockPos()).getBlockBoundsMaxY() : BlockUtils.getBlock(objectPosition.getBlockPos()).getCollisionBoundingBox(mc.theWorld, objectPosition.getBlockPos(), BlockUtils.getBlock(objectPosition.getBlockPos()).getDefaultState()).maxY) - 1D + fixedY; final int z = objectPosition.getBlockPos().getZ(); if(!(BlockUtils.getBlock(objectPosition.getBlockPos()) instanceof BlockAir)) { final RenderManager renderManager = mc.getRenderManager(); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); glLineWidth(2F); glDisable(GL_TEXTURE_2D); glDisable(GL_DEPTH_TEST); glDepthMask(false); RenderUtils.glColor(modeValue.get().equalsIgnoreCase("minesucht") && mc.thePlayer.getPosition().getY() != y + 1 ? new Color(255, 0, 0, 90) : !mc.theWorld.getCollidingBoundingBoxes(mc.thePlayer, mc.thePlayer.getEntityBoundingBox().offset(x + 0.5D - mc.thePlayer.posX, y + 1D - mc.thePlayer.posY, z + 0.5D - mc.thePlayer.posZ)).isEmpty() ? new Color(255, 0, 0, 90) : new Color(0, 255, 0, 90)); RenderUtils.drawFilledBox(new AxisAlignedBB(x - renderManager.renderPosX, (y + 1) - renderManager.renderPosY, z - renderManager.renderPosZ, x - renderManager.renderPosX + 1.0D, y + 1.2D - renderManager.renderPosY, z - renderManager.renderPosZ + 1.0D)); glEnable(GL_TEXTURE_2D); glEnable(GL_DEPTH_TEST); glDepthMask(true); glDisable(GL_BLEND); RenderUtils.renderNameTag(Math.round(mc.thePlayer.getDistance(x + 0.5D, y + 1D, z + 0.5D)) + "m", x + 0.5, y + 1.7, z + 0.5); GlStateManager.resetColor(); } }
Example #2
Source File: BlockFenceGate.java From customstuff4 with GNU General Public License v3.0 | 4 votes |
@Override public boolean canBeConnectedTo(IBlockAccess world, BlockPos pos, EnumFacing facing) { Block connector = world.getBlockState(pos.offset(facing)).getBlock(); return connector instanceof BlockFence || connector instanceof BlockWall; }
Example #3
Source File: AgriOreDict.java From AgriCraft with MIT License | 4 votes |
public static void upgradeOreDict() { ReflectionHelper.forEachValueIn(Blocks.class, BlockFence.class, fence -> OreDictionary.registerOre("fenceWood", fence)); ReflectionHelper.forEachValueIn(Blocks.class, BlockFenceGate.class, gate -> OreDictionary.registerOre("fenceGateWood", gate)); }
Example #4
Source File: FMPPlacementListener.java From PneumaticCraft with GNU General Public License v3.0 | 4 votes |
/** * Because vanilla is weird. */ private static boolean ignoreActivate(Block block){ if(block instanceof BlockFence) return true; return false; }