com.watabou.utils.SystemTime Java Examples
The following examples show how to use
com.watabou.utils.SystemTime.
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Example #1
Source File: Game.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 6 votes |
@Override public void onDrawFrame( GL10 gl ) { if (width == 0 || height == 0) { return; } SystemTime.tick(); long rightNow = SystemTime.now; step = (now == 0 ? 0 : rightNow - now); now = rightNow; step(); NoosaScript.get().resetCamera(); GLES20.glScissor( 0, 0, width, height ); GLES20.glClear( GLES20.GL_COLOR_BUFFER_BIT ); draw(); }
Example #2
Source File: Game.java From remixed-dungeon with GNU General Public License v3.0 | 6 votes |
@Override public void onResume() { super.onResume(); now = 0; SystemTime.tick(); SystemTime.updateLastActionTime(); view.onResume(); Music.INSTANCE.resume(); Sample.INSTANCE.resume(); if (doOnResume != null) { Game.pushUiTask( () -> { doOnResume.run(); doOnResume = null; } ); } }
Example #3
Source File: Game.java From PD-classes with GNU General Public License v3.0 | 6 votes |
@Override public void onDrawFrame( GL10 gl ) { if (width == 0 || height == 0) { return; } SystemTime.tick(); long rightNow = SystemTime.now; step = (now == 0 ? 0 : rightNow - now); now = rightNow; step(); NoosaScript.get().resetCamera(); GLES20.glScissor( 0, 0, width, height ); GLES20.glClear( GLES20.GL_COLOR_BUFFER_BIT ); draw(); }
Example #4
Source File: Hero.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
@Override protected boolean timeout() { if (SystemTime.now() - SystemTime.getLastActionTime() > Dungeon.moveTimeout()) { SystemTime.updateLastActionTime(); spend(TIME_TO_REST); return true; } return false; }
Example #5
Source File: PlayGamesButton.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
@Override public void update() { super.update(); if(SystemTime.now() - lastUpdatedTime > 1000) { lastUpdatedTime = SystemTime.now(); updateStatus(); } }
Example #6
Source File: Hero.java From remixed-dungeon with GNU General Public License v3.0 | 4 votes |
@Override public boolean act() { if(controlTargetId == getId()) { super.act(); } if (paralysed) { curAction = null; spendAndNext(TICK); return false; } checkVisibleEnemies(); if(controlTargetId != getId()) { curAction = null; } if (curAction == null) { if (restoreHealth) { if (isStarving() || hp() >= ht() || level().isSafe()) { restoreHealth = false; } else { spend(TIME_TO_REST); next(); return false; } } if (Dungeon.realtime() || (controlTargetId != getId() && getControlTarget().curAction!=null) ) { if (!ready) { readyAndIdle(); } spend(TICK); next(); } else { readyAndIdle(); } return false; } else { SystemTime.updateLastActionTime(); restoreHealth = false; if(!Dungeon.realtime()) { busy(); } if (curAction instanceof CharAction.Move) { return actMove((CharAction.Move) curAction); } else if (curAction instanceof CharAction.Interact) { return actInteract((CharAction.Interact) curAction); } else if (curAction instanceof CharAction.PickUp) { return actPickUp((CharAction.PickUp) curAction); } else if (curAction instanceof CharAction.OpenChest) { return actOpenChest((CharAction.OpenChest) curAction); } else if (curAction instanceof CharAction.Unlock) { return actUnlock((CharAction.Unlock) curAction); } else if (curAction instanceof CharAction.Descend) { return actDescend((CharAction.Descend) curAction); } else if (curAction instanceof CharAction.Ascend) { return actAscend((CharAction.Ascend) curAction); } else if (curAction instanceof CharAction.Attack) { return actAttack((CharAction.Attack) curAction); } else if (curAction instanceof CharAction.Cook) { return actCook((CharAction.Cook) curAction); } } return false; }
Example #7
Source File: Dungeon.java From remixed-dungeon with GNU General Public License v3.0 | 4 votes |
public static void init() { SaveUtils.deleteLevels(heroClass); gameId = String.valueOf(SystemTime.now()); LuaEngine.reset(); Treasury.reset(); setChallenges(RemixedDungeon.challenges()); Scroll.initLabels(); Potion.initColors(); Wand.initWoods(); Ring.initGems(); Statistics.reset(); Journal.reset(); depth = 0; potionOfStrength = 0; scrollsOfUpgrade = 0; arcaneStyli = 0; dewVial = true; transmutation = Random.IntRange(6, 14); chapters = new HashSet<>(); Ghost.Quest.reset(); WandMaker.Quest.reset(); Blacksmith.Quest.reset(); Imp.Quest.reset(); ScarecrowNPC.Quest.reset(); AzuterronNPC.Quest.reset(); CagedKobold.Quest.reset(); PlagueDoctorNPC.Quest.reset(); Room.shuffleTypes(); hero = new Hero(difficulty); Badges.reset(); heroClass.initHero(hero); hero.levelId = DungeonGenerator.getEntryLevel(); realtime = RemixedDungeon.realtime(); moveTimeoutIndex = RemixedDungeon.limitTimeoutIndex(RemixedDungeon.moveTimeout()); }
Example #8
Source File: Dungeon.java From remixed-dungeon with GNU General Public License v3.0 | 3 votes |
public synchronized static void save() { if (SystemTime.now() - lastSaveTimestamp < 1000) { return; } lastSaveTimestamp = SystemTime.now(); saveAllImpl(); }