net.minecraft.client.gui.GuiWorldSelection Java Examples
The following examples show how to use
net.minecraft.client.gui.GuiWorldSelection.
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Example #1
Source File: ClientHandler.java From NotEnoughItems with MIT License | 5 votes |
@SubscribeEvent public void tickEvent(TickEvent.ClientTickEvent event) { if (event.phase == Phase.END) { return; } Minecraft mc = Minecraft.getMinecraft(); if (mc.world != null) { if (loadWorld(mc.world)) { NEIClientConfig.setHasSMPCounterPart(false); NEIClientConfig.setInternalEnabled(false); if (!Minecraft.getMinecraft().isSingleplayer() && ClientUtils.inWorld())//wait for server to initiate in singleplayer { NEIClientConfig.loadWorld("remote/" + ClientUtils.getServerIP().replace(':', '~')); } } if (!NEIClientConfig.isEnabled()) { return; } KeyManager.tickKeyStates(); if (mc.currentScreen == null) { NEIController.processCreativeCycling(mc.player.inventory); } } GuiScreen gui = mc.currentScreen; if (gui != lastGui) { if (gui instanceof GuiMainMenu) { lastworld = null; } else if (gui instanceof GuiWorldSelection) { NEIClientConfig.reloadSaves(); } } lastGui = gui; }
Example #2
Source File: YUNoMakeGoodMap.java From YUNoMakeGoodMap with Apache License 2.0 | 5 votes |
@SubscribeEvent @SideOnly(Side.CLIENT) //Modders should never do this, im just lazy, and I KNOW what im doing. public void onOpenGui(GuiOpenEvent e) { //If we're opening the new world screen from the world selection, default to void world. if (e.getGui() instanceof GuiCreateWorld && Minecraft.getMinecraft().currentScreen instanceof GuiWorldSelection) { //Auto-select void world. GuiCreateWorld cw = (GuiCreateWorld)e.getGui(); ReflectionHelper.setPrivateValue(GuiCreateWorld.class, cw, worldType.getId(), "field_146331_K", "selectedIndex"); } }