net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher Java Examples
The following examples show how to use
net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.
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Example #1
Source File: PlayerEspHack.java From ForgeWurst with GNU General Public License v3.0 | 6 votes |
private void renderLines(double partialTicks) { Vec3d start = RotationUtils.getClientLookVec() .addVector(0, WMinecraft.getPlayer().getEyeHeight(), 0) .addVector(TileEntityRendererDispatcher.staticPlayerX, TileEntityRendererDispatcher.staticPlayerY, TileEntityRendererDispatcher.staticPlayerZ); GL11.glBegin(GL11.GL_LINES); for(EntityPlayer e : players) { Vec3d end = e.getEntityBoundingBox().getCenter() .subtract(new Vec3d(e.posX, e.posY, e.posZ) .subtract(e.prevPosX, e.prevPosY, e.prevPosZ) .scale(1 - partialTicks)); float f = WEntity.getDistance(WMinecraft.getPlayer(), e) / 20F; GL11.glColor4f(2 - f, f, 0, 0.5F); GL11.glVertex3d(WVec3d.getX(start), WVec3d.getY(start), WVec3d.getZ(start)); GL11.glVertex3d(WVec3d.getX(end), WVec3d.getY(end), WVec3d.getZ(end)); } GL11.glEnd(); }
Example #2
Source File: RenderCustomEndPortal.java From EnderStorage with MIT License | 6 votes |
public void render(Matrix4 mat, IRenderTypeBuffer getter, double yToCamera) { Vec3d projectedView = TileEntityRendererDispatcher.instance.renderInfo.getProjectedView(); mat = mat.copy();//Defensive copy, prevent external modifications. randy.setSeed(31100L); for (int i = 0; i < 16; i++) { RenderType.State state = RENDER_STATES.get(i); EndPortalRenderType renderType = new EndPortalRenderType(i, yToCamera, projectedView, mat, state); IVertexBuilder builder = getter.getBuffer(renderType); float r = (randy.nextFloat() * 0.5F + 0.1F) * renderType.f7; float g = (randy.nextFloat() * 0.5F + 0.4F) * renderType.f7; float b = (randy.nextFloat() * 0.5F + 0.5F) * renderType.f7; if (i == 0) { r = g = b = 1.0F * renderType.f7; } builder.pos(surfaceX1, surfaceY, surfaceZ1).color(r, g, b, 1.0F).endVertex(); builder.pos(surfaceX1, surfaceY, surfaceZ2).color(r, g, b, 1.0F).endVertex(); builder.pos(surfaceX2, surfaceY, surfaceZ2).color(r, g, b, 1.0F).endVertex(); builder.pos(surfaceX2, surfaceY, surfaceZ1).color(r, g, b, 1.0F).endVertex(); } }
Example #3
Source File: PhasedBlockRenderer.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
public static BufferBuilder beginRender() { GlStateManager.enableAlpha(); GlStateManager.enableBlend(); GlStateManager.disableTexture2D(); GlStateManager.enableCull(); GlStateManager.cullFace(GlStateManager.CullFace.BACK); GlStateManager.depthMask(false); GlStateManager.enablePolygonOffset(); GlStateManager.doPolygonOffset(-0.1f, -1000f); GlStateManager.enableColorMaterial(); GlStateManager.color(1, 1, 1, 1); GlStateManager.shadeModel(GL11.GL_SMOOTH); GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE); GL14.glBlendEquation(GL14.GL_FUNC_SUBTRACT); BufferBuilder buffer = Tessellator.getInstance().getBuffer(); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR_NORMAL); buffer.setTranslation(-TileEntityRendererDispatcher.staticPlayerX, -TileEntityRendererDispatcher.staticPlayerY, -TileEntityRendererDispatcher.staticPlayerZ); return buffer; }
Example #4
Source File: CapeHandler.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
@SubscribeEvent public void onPlayerRender(RenderPlayerEvent.Post event) { EntityPlayer player = event.getEntityPlayer(); float delta = event.getPartialRenderTick(); if (ClientConfigValues.renderCape && !player.isInvisible() && !VanishTracker.isVanished(player) && !player.isElytraFlying() && !player.isPlayerSleeping() && delta != 1) { RenderCape cape = getCape(player); if (cape.isPresent(player)) { cape.render( player, player.posX - cape.posX - TileEntityRendererDispatcher.staticPlayerX, player.posY - cape.posY - TileEntityRendererDispatcher.staticPlayerY, player.posZ - cape.posZ - TileEntityRendererDispatcher.staticPlayerZ, delta ); } } }
Example #5
Source File: RenderChunkSchematicVbo.java From litematica with GNU Lesser General Public License v3.0 | 6 votes |
private void addTileEntity(BlockPos pos, CompiledChunk compiledChunk, Set<TileEntity> tileEntities) { TileEntity te = this.schematicWorldView.getTileEntity(pos, Chunk.EnumCreateEntityType.CHECK); if (te != null) { TileEntitySpecialRenderer<TileEntity> tesr = TileEntityRendererDispatcher.instance.<TileEntity>getRenderer(te); if (tesr != null) { compiledChunk.addTileEntity(te); if (tesr.isGlobalRenderer(te)) { tileEntities.add(te); } } } }
Example #6
Source File: MobEspHack.java From ForgeWurst with GNU General Public License v3.0 | 6 votes |
private void renderTracers(double partialTicks) { Vec3d start = RotationUtils.getClientLookVec() .addVector(0, WMinecraft.getPlayer().getEyeHeight(), 0) .addVector(TileEntityRendererDispatcher.staticPlayerX, TileEntityRendererDispatcher.staticPlayerY, TileEntityRendererDispatcher.staticPlayerZ); GL11.glBegin(GL11.GL_LINES); for(EntityLiving e : mobs) { Vec3d end = e.getEntityBoundingBox().getCenter() .subtract(new Vec3d(e.posX, e.posY, e.posZ) .subtract(e.prevPosX, e.prevPosY, e.prevPosZ) .scale(1 - partialTicks)); float f = WEntity.getDistance(WMinecraft.getPlayer(), e) / 20F; GL11.glColor4f(2 - f, f, 0, 0.5F); GL11.glVertex3d(WVec3d.getX(start), WVec3d.getY(start), WVec3d.getZ(start)); GL11.glVertex3d(WVec3d.getX(end), WVec3d.getY(end), WVec3d.getZ(end)); } GL11.glEnd(); }
Example #7
Source File: TileEntityRenderHelper.java From TofuCraftReload with MIT License | 6 votes |
@Override public void renderByItem(ItemStack itemStack) { Block block = Block.getBlockFromItem(itemStack.getItem()); Item item = itemStack.getItem(); if (item == ItemLoader.tofumetal_shield) { Minecraft.getMinecraft().getTextureManager().bindTexture(SHIELD_METAL_TEXTURE); GlStateManager.pushMatrix(); GlStateManager.scale(1.0F, -1.0F, -1.0F); this.modelShield.render(); GlStateManager.popMatrix(); } else if (item == ItemLoader.tofuishi_shield) { Minecraft.getMinecraft().getTextureManager().bindTexture(SHIELD_ISHI_TEXTURE); GlStateManager.pushMatrix(); GlStateManager.scale(1.0F, -1.0F, -1.0F); this.modelShield.render(); GlStateManager.popMatrix(); } else if (block == BlockLoader.TOFUCHEST) { TileEntityRendererDispatcher.instance.render(this.chestRender, 0.0D, 0.0D, 0.0D, 0.0F); } else { super.renderByItem(itemStack); } }
Example #8
Source File: PartPressureTube.java From PneumaticCraft with GNU General Public License v3.0 | 6 votes |
@SideOnly(Side.CLIENT) @Override public void renderDynamic(Vector3 pos, float partialTicks, int renderPass){ if(renderPass == 0) { /* GL11.glPushMatrix(); // start // GL11.glDisable(GL11.GL_TEXTURE_2D); // GL11.glEnable(GL11.GL_BLEND); // GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); FMLClientHandler.instance().getClient().getTextureManager().bindTexture(getTexture()); // GL11.glColor4f(0.82F, 0.56F, 0.09F, 1.0F); GL11.glTranslatef((float)pos.x + 0.5F, (float)pos.y + 1.5F, (float)pos.z + 0.5F); // size GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); GL11.glScalef(1.0F, -1F, -1F); if(tubeModel == null) tubeModel = new ModelPressureTube(); tubeModel.renderModel(0.0625F, tube.sidesConnected); GL11.glPopMatrix();*/ TileEntityRendererDispatcher.instance.getSpecialRenderer(tube).renderTileEntityAt(tube, pos.x, pos.y, pos.z, partialTicks); } }
Example #9
Source File: MobSpawnEspHack.java From ForgeWurst with GNU General Public License v3.0 | 5 votes |
@SubscribeEvent public void onRenderWorldLast(RenderWorldLastEvent event) { // GL settings GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glLineWidth(2); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glPushMatrix(); GL11.glTranslated(-TileEntityRendererDispatcher.staticPlayerX, -TileEntityRendererDispatcher.staticPlayerY, -TileEntityRendererDispatcher.staticPlayerZ); for(ChunkScanner scanner : new ArrayList<>(scanners.values())) { if(scanner.displayList == 0) continue; GL11.glCallList(scanner.displayList); } GL11.glPopMatrix(); // GL resets GL11.glColor4f(1, 1, 1, 1); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_LINE_SMOOTH); }
Example #10
Source File: TileEntityRenderHelper.java From Sakura_mod with MIT License | 5 votes |
@Override public void renderByItem(ItemStack itemStack) { Block block = Block.getBlockFromItem(itemStack.getItem()); if (block == BlockLoader.STONEMORTAR) { TileEntityRendererDispatcher.instance.render(this.mortarRender, 0.0D, 0.0D, 0.0D, 0.0F); } else { super.renderByItem(itemStack); } }
Example #11
Source File: ShipStorage.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
public void setTESRs() { tesrs.clear(); for (BlockStorage bs : blockMap.values()) { if (bs.tileentity != null) { @SuppressWarnings("rawtypes") TileEntitySpecialRenderer renderer = TileEntityRendererDispatcher.instance.renderers .get(bs.tileentity.getClass()); if (renderer != null) tesrs.add(bs.tileentity); } } }
Example #12
Source File: BaseVehicleRender.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
@Override public void doRender(BaseVehicleEntity entity, double x, double y, double z, float entityYaw, float partialTicks) { this.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); BufferBuilder buf = Tessellator.getInstance().getBuffer(); GlStateManager.pushMatrix(); buf.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK); BlockPos offset = entity.getOffset(); GlStateManager.translate(x - offset.getX(), y - offset.getY(), z - offset.getZ()); if (entity.getStorage().bufferstate == null || entity.getStorage().updateRequired) { for (BlockPos bp : entity.getBlocks().keySet()) { if (bp == null) continue; Minecraft.getMinecraft().getBlockRendererDispatcher().renderBlock(entity.getStorage().getBlockState(bp), bp, entity.getStorage(), buf); } entity.getStorage().bufferstate = buf.getVertexState(); } else { buf.setVertexState(entity.getStorage().bufferstate); } Tessellator.getInstance().draw(); for (TileEntity t : entity.getStorage().getTESRs()) { if (t != null) { TileEntityRendererDispatcher.instance.render(t, t.getPos().getX(), t.getPos().getY(), t.getPos().getZ(), partialTicks); } } GlStateManager.popMatrix(); }
Example #13
Source File: MixinRenderGlobal.java From VanillaFix with MIT License | 5 votes |
/** * @reason Adds subsections to the "root.gameRenderer.level.entities.blockentities" * profiler, using the tile entity ID, or the class name if the id is null. */ @Redirect(method = "renderEntities", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/tileentity/TileEntityRendererDispatcher;render(Lnet/minecraft/tileentity/TileEntity;FI)V")) private void tileEntityRender(TileEntityRendererDispatcher renderDispatcher, TileEntity tileEntity, float partialTicks, int destroyStage) { world.profiler.func_194340_a(() -> { // func_194340_a = startSection(Supplier<String>) final ResourceLocation tileEntityId = TileEntity.getKey(((TileEntity) tileEntity).getClass()); return tileEntityId == null ? tileEntity.getClass().getSimpleName() : tileEntityId.toString(); }); renderDispatcher.render(tileEntity, partialTicks, destroyStage); world.profiler.endSection(); }
Example #14
Source File: ItemBannerRenderer.java From Et-Futurum with The Unlicense | 5 votes |
private void renderBanner(float x, float y, float z, float angle, float scale) { OpenGLHelper.pushMatrix(); OpenGLHelper.rotate(angle, 0, 1, 0); OpenGLHelper.scale(scale, scale, scale); OpenGLHelper.translate(x, y, z); TileEntityRendererDispatcher.instance.renderTileEntityAt(banner, 0, 0, 0, 0); OpenGLHelper.popMatrix(); }
Example #15
Source File: MobEspHack.java From ForgeWurst with GNU General Public License v3.0 | 5 votes |
@SubscribeEvent public void onRenderWorldLast(RenderWorldLastEvent event) { // GL settings GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glLineWidth(2); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glPushMatrix(); GL11.glTranslated(-TileEntityRendererDispatcher.staticPlayerX, -TileEntityRendererDispatcher.staticPlayerY, -TileEntityRendererDispatcher.staticPlayerZ); double partialTicks = event.getPartialTicks(); if(style.getSelected().boxes) renderBoxes(partialTicks); if(style.getSelected().lines) renderTracers(partialTicks); GL11.glPopMatrix(); // GL resets GL11.glColor4f(1, 1, 1, 1); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_LINE_SMOOTH); }
Example #16
Source File: PlayerEspHack.java From ForgeWurst with GNU General Public License v3.0 | 5 votes |
@SubscribeEvent public void onRenderWorldLast(RenderWorldLastEvent event) { // GL settings GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glLineWidth(2); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glPushMatrix(); GL11.glTranslated(-TileEntityRendererDispatcher.staticPlayerX, -TileEntityRendererDispatcher.staticPlayerY, -TileEntityRendererDispatcher.staticPlayerZ); double partialTicks = event.getPartialTicks(); if(style.getSelected().boxes) renderBoxes(partialTicks); if(style.getSelected().lines) renderLines(partialTicks); GL11.glPopMatrix(); // GL resets GL11.glColor4f(1, 1, 1, 1); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_LINE_SMOOTH); }
Example #17
Source File: EnderChestRenderer.java From EnderStorage with MIT License | 5 votes |
public static void renderChest(int rotation, int freq, boolean owned, double x, double y, double z, int offset, float lidAngle) { TileEntityRendererDispatcher info = TileEntityRendererDispatcher.instance; renderEndPortal.render(x, y, z, 0, info.field_147560_j, info.field_147560_j, info.field_147561_k, info.field_147553_e); GL11.glColor4f(1, 1, 1, 1); CCRenderState.changeTexture("enderstorage:textures/enderchest.png"); GL11.glPushMatrix(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1, 1, 1, 1); GL11.glTranslated(x, y + 1.0, z + 1.0F); GL11.glScalef(1.0F, -1F, -1F); GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glRotatef(rotation * 90, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); model.chestLid.rotateAngleX = lidAngle; model.render(owned); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glTranslated(x, y, z); renderButtons(freq, rotation, lidAngle); GL11.glPopMatrix(); double time = ClientUtils.getRenderTime() + offset; Matrix4 pearlMat = CCModelLibrary.getRenderMatrix( new Vector3(x + 0.5, y + 0.2 + lidAngle * -0.5 + EnderStorageClientProxy.getPearlBob(time), z + 0.5), new Rotation(time / 3, new Vector3(0, 1, 0)), 0.04); GL11.glDisable(GL11.GL_LIGHTING); CCRenderState.changeTexture("enderstorage:textures/hedronmap.png"); CCRenderState.startDrawing(4); CCModelLibrary.icosahedron4.render(pearlMat); CCRenderState.draw(); GL11.glEnable(GL11.GL_LIGHTING); }
Example #18
Source File: ItemEspHack.java From ForgeWurst with GNU General Public License v3.0 | 5 votes |
private void renderTracers(double partialTicks) { GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glColor4f(1, 1, 0, 0.5F); Vec3d start = RotationUtils.getClientLookVec() .addVector(0, WMinecraft.getPlayer().getEyeHeight(), 0) .addVector(TileEntityRendererDispatcher.staticPlayerX, TileEntityRendererDispatcher.staticPlayerY, TileEntityRendererDispatcher.staticPlayerZ); GL11.glBegin(GL11.GL_LINES); for(EntityItem e : items) { Vec3d end = e.getEntityBoundingBox().getCenter() .subtract(new Vec3d(e.posX, e.posY, e.posZ) .subtract(e.prevPosX, e.prevPosY, e.prevPosZ) .scale(1 - partialTicks)); GL11.glVertex3d(WVec3d.getX(start), WVec3d.getY(start), WVec3d.getZ(start)); GL11.glVertex3d(WVec3d.getX(end), WVec3d.getY(end), WVec3d.getZ(end)); } GL11.glEnd(); }
Example #19
Source File: ItemEspHack.java From ForgeWurst with GNU General Public License v3.0 | 5 votes |
@SubscribeEvent public void onRenderWorldLast(RenderWorldLastEvent event) { // GL settings GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glLineWidth(2); GL11.glPushMatrix(); GL11.glTranslated(-TileEntityRendererDispatcher.staticPlayerX, -TileEntityRendererDispatcher.staticPlayerY, -TileEntityRendererDispatcher.staticPlayerZ); double partialTicks = event.getPartialTicks(); renderBoxes(partialTicks); if(style.getSelected().lines) renderTracers(partialTicks); GL11.glPopMatrix(); // GL resets GL11.glColor4f(1, 1, 1, 1); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_LINE_SMOOTH); }
Example #20
Source File: MobileChunkRenderer.java From archimedes-ships with MIT License | 5 votes |
/** * Render this TileEntity at its current position from the player */ public void renderTileEntity(TileEntity tileentity, float partialticks) { int i = chunk.getLightBrightnessForSkyBlocks(tileentity.xCoord, tileentity.yCoord, tileentity.zCoord, 0); int j = i % 65536; int k = i / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, j / 1.0F, k / 1.0F); GL11.glColor4f(1F, 1F, 1F, 1F); TileEntityRendererDispatcher.instance.renderTileEntityAt(tileentity, tileentity.xCoord, tileentity.yCoord, tileentity.zCoord, partialticks); }
Example #21
Source File: TileEntityRendererBase.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
@SuppressWarnings("deprecation") @Override public void renderByItem(ItemStack stack, float partialTicks) { IBlockState renderState = Block.getBlockFromItem(stack.getItem()).getStateFromMeta(stack.getMetadata()); tileEntityInstance.setBlockState(renderState); TileEntityRendererDispatcher.instance.render(tileEntityInstance, 0.0D, 0.0D, 0.0D, 0.0F, partialTicks); }
Example #22
Source File: GuiComponentSideSelector.java From OpenModsLib with MIT License | 4 votes |
@Override public void render(int offsetX, int offsetY, int mouseX, int mouseY) { if (isInInitialPosition == false || Mouse.isButtonDown(2)) { final Entity rve = parent.getMinecraft().getRenderViewEntity(); trackball.setTransform(MathUtils.createEntityRotateMatrix(rve)); isInInitialPosition = true; } final int width = getWidth(); final int height = getWidth(); // assumption: block is rendered in (0,0,0) - (1,1,1) coordinates GL11.glPushMatrix(); GL11.glTranslatef(offsetX + x + width / 2, offsetY + y + height / 2, diameter); GL11.glScaled(scale, -scale, scale); trackball.update(mouseX - width, -(mouseY - height)); parent.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); GlStateManager.enableTexture2D(); if (te != null) TileEntityRendererDispatcher.instance.render(te, -0.5, -0.5, -0.5, 0.0F); parent.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); if (blockState != null) drawBlock(); SidePicker picker = new SidePicker(0.5); List<Pair<Side, Integer>> selections = Lists.newArrayListWithCapacity(6 + 1); final HitCoord coord = picker.getNearestHit(); if (coord != null) selections.add(Pair.of(coord.side, 0x444444)); if (highlightSelectedSides) { for (EnumFacing dir : selectedSides) selections.add(Pair.of(Side.fromForgeDirection(dir), 0xCC0000)); } if (selections != null) drawHighlight(selections); lastSideHovered = coord == null? null : coord.side.toForgeDirection(); GL11.glPopMatrix(); }
Example #23
Source File: RenderUtils.java From OpenModsLib with MIT License | 4 votes |
public static void translateToPlayer(Entity e, float partialTickTime) { GL11.glTranslated( interpolateValue(e.posX, e.prevPosX, partialTickTime) - TileEntityRendererDispatcher.staticPlayerX, interpolateValue(e.posY, e.prevPosY, partialTickTime) - TileEntityRendererDispatcher.staticPlayerY, interpolateValue(e.posZ, e.prevPosZ, partialTickTime) - TileEntityRendererDispatcher.staticPlayerZ); }
Example #24
Source File: TileEntityFancySkullRenderer.java From Et-Futurum with The Unlicense | 4 votes |
@Override public void func_147497_a(TileEntityRendererDispatcher dispatcher) { super.func_147497_a(dispatcher); instance = this; }
Example #25
Source File: ItemJarExtendedNodeRenderer.java From Gadomancy with GNU Lesser General Public License v3.0 | 4 votes |
public void renderItem(IItemRenderer.ItemRenderType type, ItemStack item, Object... data) { if (item.getItem() == RegisteredItems.itemExtendedNodeJar) { if (type == IItemRenderer.ItemRenderType.ENTITY) { GL11.glTranslatef(-0.5F, -0.25F, -0.5F); } else if ((type == IItemRenderer.ItemRenderType.EQUIPPED) && ((data[1] instanceof EntityPlayer))) { GL11.glTranslatef(0.0F, 0.0F, -0.5F); } TileJarNode tjf = new TileJarNode(); if (item.hasTagCompound()) { AspectList aspects = ((ItemExtendedNodeJar) item.getItem()).getAspects(item); if (aspects != null) { tjf.setAspects(aspects); tjf.setNodeType(((ItemExtendedNodeJar) item.getItem()).getNodeType(item)); tjf.setNodeModifier(((ItemExtendedNodeJar) item.getItem()).getNodeModifier(item)); } } tjf.blockType = ConfigBlocks.blockJar; tjf.blockMetadata = 2; GL11.glPushMatrix(); TileEntityRendererDispatcher.instance.renderTileEntityAt(new TileJar(), 0.0D, 0.0D, 0.0D, 0.0F); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glTranslated(0.5D, 0.4D, 0.5D); ItemNodeRenderer.renderItemNode(tjf); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); ItemNodeRenderer.renderItemNode(tjf); GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); ItemNodeRenderer.renderItemNode(tjf); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glEnable(3042); GL11.glBlendFunc(770, 771); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationBlocksTexture); this.rb.useInventoryTint = true; this.rb.renderBlockAsItem(RegisteredBlocks.blockExtendedNodeJar, item.getItemDamage(), 1.0F); GL11.glPopMatrix(); GL11.glEnable(32826); } }
Example #26
Source File: EnderTankRenderer.java From EnderStorage with MIT License | 4 votes |
public static void renderTank(int rotation, float valve, int freq, boolean owned, double x, double y, double z, int offset) { TileEntityRendererDispatcher info = TileEntityRendererDispatcher.instance; renderEndPortal.render(x, y, z, 0, info.field_147560_j, info.field_147560_j, info.field_147561_k, info.field_147553_e); GL11.glColor4f(1, 1, 1, 1); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glPushMatrix(); GL11.glTranslated(x+0.5, y, z+0.5); GL11.glRotatef(-90*(rotation+2), 0, 1, 0); CCRenderState.changeTexture("enderstorage:textures/endertank.png"); CCRenderState.startDrawing(4); tankModel.render(); CCRenderState.draw(); CCRenderState.changeTexture("enderstorage:textures/buttons.png"); CCRenderState.startDrawing(7); for(int i = 0; i < 3; i++) { int colour = EnderStorageManager.getColourFromFreq(freq, i); buttons[i].render(new UVTranslation(0.25 * (colour % 4), 0.25 * (colour / 4))); } CCRenderState.draw(); new Rotation(valve, new Vector3(0, 0, 1)).at(new Vector3(0, 0.4165, 0)).glApply(); CCRenderState.changeTexture("enderstorage:textures/endertank.png"); CCRenderState.startDrawing(4); valveModel.render(new UVTranslation(0, owned ? 13/64D : 0)); CCRenderState.draw(); GL11.glPopMatrix(); double time = ClientUtils.getRenderTime()+offset; Matrix4 pearlMat = CCModelLibrary.getRenderMatrix( new Vector3(x+0.5, y+0.45+EnderStorageClientProxy.getPearlBob(time)*2, z+0.5), new Rotation(time/3, new Vector3(0, 1, 0)), 0.04); GL11.glDisable(GL11.GL_LIGHTING); CCRenderState.changeTexture("enderstorage:textures/hedronmap.png"); CCRenderState.startDrawing(4); CCModelLibrary.icosahedron4.render(pearlMat); CCRenderState.draw(); GL11.glEnable(GL11.GL_LIGHTING); }
Example #27
Source File: RenderTileStickyJar.java From Gadomancy with GNU Lesser General Public License v3.0 | 4 votes |
@Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float partialTicks) { if(tile != null && tile instanceof TileStickyJar && ((TileStickyJar) tile).isValid()) { TileStickyJar stickyJar = (TileStickyJar) tile; TileJarFillable parent = stickyJar.getParent(); World world = tile.getWorldObj(); Block block = stickyJar.getParentBlock(); GL11.glPushMatrix(); GL11.glTranslated(x, y, z); rotateJar(stickyJar.placedOn, ForgeDirection.getOrientation(stickyJar.facing)); //TESR TileEntitySpecialRenderer renderer = TileEntityRendererDispatcher.instance.getSpecialRenderer(parent); if(renderer != null) { stickyJar.syncToParent(); renderer.renderTileEntityAt(parent, 0, 0, 0, partialTicks); stickyJar.syncFromParent(); } //ISimpleBlockHandler GL11.glPushMatrix(); GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); bindTexture(TextureMap.locationBlocksTexture); RENDER_BLOCKS.blockAccess = world; Tessellator tess = Tessellator.instance; tess.startDrawingQuads(); tess.setNormal(0, -stickyJar.placedOn.offsetY, -Math.abs(stickyJar.placedOn.offsetZ + stickyJar.placedOn.offsetX)); tess.setTranslation(-tile.xCoord, -tile.yCoord, -tile.zCoord); RENDER_BLOCKS.renderBlockByRenderType(block, tile.xCoord, tile.yCoord, tile.zCoord); tess.setTranslation(0, 0, 0); tess.draw(); GL11.glPopAttrib(); GL11.glPopMatrix(); GL11.glPopMatrix(); } }
Example #28
Source File: DryingRackRenderer.java From Survivalist with BSD 3-Clause "New" or "Revised" License | 4 votes |
public DryingRackRenderer(TileEntityRendererDispatcher p_i226006_1_) { super(p_i226006_1_); }
Example #29
Source File: ChoppingBlockRenderer.java From Survivalist with BSD 3-Clause "New" or "Revised" License | 4 votes |
public ChoppingBlockRenderer(TileEntityRendererDispatcher p_i226006_1_) { super(p_i226006_1_); }
Example #30
Source File: RenderTileEnderTank.java From EnderStorage with MIT License | 4 votes |
public RenderTileEnderTank(TileEntityRendererDispatcher dispatcher) { super(dispatcher); }