net.minecraft.item.EnumAction Java Examples

The following examples show how to use net.minecraft.item.EnumAction. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: ItemLowerOrgansUpgrade.java    From Cyberware with MIT License 6 votes vote down vote up
@SubscribeEvent
public void handleEatFoodTick(LivingEntityUseItemEvent.Tick event)
{
	EntityLivingBase e = event.getEntityLiving();
	ItemStack stack = event.getItem();
	
	if (e instanceof EntityPlayer && CyberwareAPI.hasCapability(e) && stack != null && (stack.getItem().getItemUseAction(stack) == EnumAction.EAT || stack.getItem().getItemUseAction(stack) == EnumAction.DRINK))
	{
		EntityPlayer p = (EntityPlayer) e;
		ICyberwareUserData cyberware = CyberwareAPI.getCapability(e);
		
		if (CyberwareAPI.isCyberwareInstalled(p, new ItemStack(this, 1, 0)))
		{
			potions.put(p.getEntityId(), new ArrayList<PotionEffect>(p.getActivePotionEffects()));

		}
	}
	else
	{
		//potions.remove(e);
	}
}
 
Example #2
Source File: EssentialsMissingHandler.java    From Cyberware with MIT License 6 votes vote down vote up
@SubscribeEvent
public void handleEatFoodTick(LivingEntityUseItemEvent.Tick event)
{
	EntityLivingBase e = event.getEntityLiving();
	ItemStack stack = event.getItem();
	
	if (e instanceof EntityPlayer && CyberwareAPI.hasCapability(e) && stack != null && stack.getItem().getItemUseAction(stack) == EnumAction.EAT)
	{
		EntityPlayer p = (EntityPlayer) e;
		ICyberwareUserData cyberware = CyberwareAPI.getCapability(e);
		
		if (!cyberware.hasEssential(EnumSlot.LOWER_ORGANS))
		{
			hunger.put(p.getEntityId(), p.getFoodStats().getFoodLevel());
			saturation.put(p.getEntityId(), p.getFoodStats().getSaturationLevel());
		}
	}
	else
	{
		hunger.remove(e.getEntityId());
		saturation.remove(e.getEntityId());
	}
}
 
Example #3
Source File: EssentialsMissingHandler.java    From Cyberware with MIT License 6 votes vote down vote up
@SubscribeEvent
public void handleEatFoodEnd(LivingEntityUseItemEvent.Finish event)
{
	EntityLivingBase e = event.getEntityLiving();
	ItemStack stack = event.getItem();
	
	if (e instanceof EntityPlayer && CyberwareAPI.hasCapability(e) && stack != null && stack.getItem().getItemUseAction(stack) == EnumAction.EAT)
	{
		EntityPlayer p = (EntityPlayer) e;
		ICyberwareUserData cyberware = CyberwareAPI.getCapability(e);
		
		if (!cyberware.hasEssential(EnumSlot.LOWER_ORGANS))
		{
			int hungerVal = hunger.keySet().contains(p) ? hunger.get(p) : p.getFoodStats().getFoodLevel();
			float satVal = saturation.keySet().contains(p) ? saturation.get(p) : p.getFoodStats().getSaturationLevel();

			p.getFoodStats().setFoodLevel(hungerVal);
			p.getFoodStats().setFoodSaturationLevel(satVal);
		}
	}
}
 
Example #4
Source File: ItemLowerOrgansUpgrade.java    From Cyberware with MIT License 5 votes vote down vote up
@SubscribeEvent
public void handleEatFoodEnd(LivingEntityUseItemEvent.Finish event)
{
	EntityLivingBase e = event.getEntityLiving();
	ItemStack stack = event.getItem();
	
	if (e instanceof EntityPlayer && CyberwareAPI.hasCapability(e) && stack != null && (stack.getItem().getItemUseAction(stack) == EnumAction.EAT || stack.getItem().getItemUseAction(stack) == EnumAction.DRINK))
	{
		EntityPlayer p = (EntityPlayer) e;
		ICyberwareUserData cyberware = CyberwareAPI.getCapability(e);
		
		if (CyberwareAPI.isCyberwareInstalled(p, new ItemStack(this, 1, 0)))
		{
			Collection<PotionEffect> toRemove = new ArrayList<PotionEffect>(p.getActivePotionEffects());
			for (PotionEffect pE : toRemove)
			{
				if (pE.getPotion().isBadEffect())
				{
					p.removePotionEffect(pE.getPotion());
				}
			}
			
			Collection<PotionEffect> toAdd = potions.keySet().contains(p.getEntityId()) ? potions.get(p.getEntityId()) : new ArrayList<PotionEffect>();

			for (PotionEffect add : toAdd)
			{
				for (PotionEffect removed : toRemove)
				{
					if (removed.getPotion() == add.getPotion())
					{
						p.addPotionEffect(add);
						break;
					}
				}
			}
		}
	}
}
 
Example #5
Source File: ItemSyringe.java    From Wizardry with GNU Lesser General Public License v3.0 5 votes vote down vote up
@Nonnull
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, @Nonnull EnumHand hand) {
	ItemStack stack = player.getHeldItem(hand);
	if (getItemUseAction(stack) == EnumAction.BOW) {
		if (world.isRemote && (Minecraft.getMinecraft().currentScreen != null)) {
			return new ActionResult<>(EnumActionResult.FAIL, stack);
		} else {
			player.setActiveHand(hand);
			return new ActionResult<>(EnumActionResult.PASS, stack);
		}
	} else return new ActionResult<>(EnumActionResult.FAIL, stack);
}
 
Example #6
Source File: EnumActionDeserializer.java    From customstuff4 with GNU General Public License v3.0 5 votes vote down vote up
public EnumActionDeserializer()
{
    map.put("none", EnumAction.NONE);
    map.put("eat", EnumAction.EAT);
    map.put("drink", EnumAction.DRINK);
    map.put("block", EnumAction.BLOCK);
    map.put("bow", EnumAction.BOW);
}
 
Example #7
Source File: ItemPotteryJug.java    From TFC2 with GNU General Public License v3.0 5 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack stack)
{
	if(IsWaterJug(stack))
		return EnumAction.DRINK;
	return EnumAction.NONE;
}
 
Example #8
Source File: MetaItem.java    From GregTech with GNU Lesser General Public License v3.0 5 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack stack) {
    IItemUseManager useManager = getUseManager(stack);
    if (useManager != null) {
        return useManager.getUseAction(stack);
    }
    return EnumAction.NONE;
}
 
Example #9
Source File: ItemEnderBow.java    From enderutilities with GNU Lesser General Public License v3.0 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items is being used
 */
@Override
public EnumAction getItemUseAction(ItemStack stack)
{
    return EnumAction.BOW;
}
 
Example #10
Source File: ItemPLFood.java    From Production-Line with MIT License 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items is being used
 */
@Override
@Nonnull
public EnumAction getItemUseAction(ItemStack itemStack) {
    return EnumAction.EAT;
}
 
Example #11
Source File: ItemGravityRay.java    From Production-Line with MIT License 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items is being used
 */
@Override
@Nonnull
public EnumAction getItemUseAction(ItemStack itemStack) {
    return EnumAction.BOW;
}
 
Example #12
Source File: LingeringPotion.java    From Et-Futurum with The Unlicense 4 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack stack) {
	return EnumAction.none;
}
 
Example #13
Source File: ItemBasicLaserGun.java    From AdvancedRocketry with MIT License 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items is being used
 */
@Override
public EnumAction getItemUseAction(ItemStack stack)
{
	return EnumAction.NONE;
}
 
Example #14
Source File: ItemFoodTFC.java    From TFC2 with GNU General Public License v3.0 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items is being used
 */
@Override
public EnumAction getItemUseAction(ItemStack stack)
{
	return EnumAction.EAT;
}
 
Example #15
Source File: ItemFirestarter.java    From TFC2 with GNU General Public License v3.0 4 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack is)
{
	return EnumAction.NONE;
}
 
Example #16
Source File: DragonEgg.java    From Ex-Aliquo with MIT License 4 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack itemStack)
   {
       return EnumAction.eat;
   }
 
Example #17
Source File: RenderGuard.java    From ToroQuest with GNU General Public License v3.0 4 votes vote down vote up
private void setModelVisibilities(EntityGuard clientPlayer) {
	ModelGuard modelplayer = (ModelGuard) this.getMainModel();

	ItemStack itemstack = clientPlayer.getHeldItemMainhand();
	ItemStack itemstack1 = clientPlayer.getHeldItemOffhand();
	modelplayer.setVisible(true);

	modelplayer.isSneak = clientPlayer.isSneaking();
	ModelBiped.ArmPose modelbiped$armpose = ModelBiped.ArmPose.EMPTY;
	ModelBiped.ArmPose modelbiped$armpose1 = ModelBiped.ArmPose.EMPTY;

	if (itemstack != null) {
		modelbiped$armpose = ModelBiped.ArmPose.ITEM;

		if (clientPlayer.getItemInUseCount() > 0) {
			EnumAction enumaction = itemstack.getItemUseAction();

			if (enumaction == EnumAction.BLOCK) {
				modelbiped$armpose = ModelBiped.ArmPose.BLOCK;
			} else if (enumaction == EnumAction.BOW) {
				modelbiped$armpose = ModelBiped.ArmPose.BOW_AND_ARROW;
			}
		}
	}

	if (itemstack1 != null) {
		modelbiped$armpose1 = ModelBiped.ArmPose.ITEM;

		if (clientPlayer.getItemInUseCount() > 0) {
			EnumAction enumaction1 = itemstack1.getItemUseAction();

			if (enumaction1 == EnumAction.BLOCK) {
				modelbiped$armpose1 = ModelBiped.ArmPose.BLOCK;
			}
		}
	}

	if (clientPlayer.getPrimaryHand() == EnumHandSide.RIGHT) {
		modelplayer.rightArmPose = modelbiped$armpose;
		modelplayer.leftArmPose = modelbiped$armpose1;
	} else {
		modelplayer.rightArmPose = modelbiped$armpose1;
		modelplayer.leftArmPose = modelbiped$armpose;
	}

}
 
Example #18
Source File: ItemBuildersWand.java    From enderutilities with GNU Lesser General Public License v3.0 4 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack stack)
{
    return EnumAction.BLOCK;
}
 
Example #19
Source File: ItemJetpackFueller.java    From SimplyJetpacks with MIT License 4 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack) {
    return EnumAction.bow;
}
 
Example #20
Source File: ItemStreamChainsaw.java    From Electro-Magic-Tools with GNU General Public License v3.0 4 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack itemstack) {
    return EnumAction.bow;
}
 
Example #21
Source File: ItemRidingCrop.java    From ForbiddenMagic with Do What The F*ck You Want To Public License 4 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack stack) {
    return EnumAction.none;
}
 
Example #22
Source File: ItemDiabolistFork.java    From ForbiddenMagic with Do What The F*ck You Want To Public License 4 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack stack) {
    return EnumAction.none;
}
 
Example #23
Source File: ItemGuardiansBow.java    From EnderZoo with Creative Commons Zero v1.0 Universal 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items is
 * being used
 */
@Override
public EnumAction getItemUseAction(ItemStack p_77661_1_) {    
  return EnumAction.BOW;
}
 
Example #24
Source File: MoCItemWeapon.java    From mocreaturesdev with GNU General Public License v3.0 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items
 * is being used
 */
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
    return EnumAction.block;
}
 
Example #25
Source File: ItemStaffPortal.java    From mocreaturesdev with GNU General Public License v3.0 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items
 * is being used
 */
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
	return EnumAction.block;
}
 
Example #26
Source File: ItemStaffTeleport.java    From mocreaturesdev with GNU General Public License v3.0 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items
 * is being used
 */
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
	return EnumAction.block;
}
 
Example #27
Source File: ItemBuilderHammer.java    From mocreaturesdev with GNU General Public License v3.0 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items
 * is being used
 */
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
	return EnumAction.block;
}
 
Example #28
Source File: ItemOgreHammer.java    From mocreaturesdev with GNU General Public License v3.0 4 votes vote down vote up
/**
 * returns the action that specifies what animation to play when the items
 * is being used
 */
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
	return EnumAction.block;
}
 
Example #29
Source File: ItemArtifact.java    From Artifacts with MIT License 4 votes vote down vote up
@Override
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
    return EnumAction.none;
}
 
Example #30
Source File: ItemArtifactArmor.java    From Artifacts with MIT License 4 votes vote down vote up
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
	return EnumAction.none;
}