net.minecraftforge.client.event.DrawBlockHighlightEvent Java Examples
The following examples show how to use
net.minecraftforge.client.event.DrawBlockHighlightEvent.
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Example #1
Source File: EventsClient.java From Valkyrien-Skies with Apache License 2.0 | 6 votes |
@SubscribeEvent(priority = EventPriority.HIGHEST, receiveCanceled = true) public void onDrawBlockHighlightEventFirst(DrawBlockHighlightEvent event) { GL11.glPushMatrix(); BlockPos pos = Minecraft.getMinecraft().objectMouseOver.getBlockPos(); Optional<PhysicsObject> physicsObject = ValkyrienUtils .getPhysicsObject(Minecraft.getMinecraft().world, pos); if (physicsObject.isPresent()) { RayTraceResult objectOver = Minecraft.getMinecraft().objectMouseOver; if (objectOver != null && objectOver.hitVec != null) { BufferBuilder buffer = Tessellator.getInstance().getBuffer(); oldXOff = buffer.xOffset; oldYOff = buffer.yOffset; oldZOff = buffer.zOffset; buffer.setTranslation(-physicsObject.get() .getShipRenderer().offsetPos.getX(), -physicsObject.get() .getShipRenderer().offsetPos.getY(), -physicsObject.get() .getShipRenderer().offsetPos.getZ()); physicsObject.get() .getShipRenderer() .applyRenderTransform(event.getPartialTicks()); } } }
Example #2
Source File: EventsClient.java From Valkyrien-Skies with Apache License 2.0 | 6 votes |
@SubscribeEvent(priority = EventPriority.LOWEST, receiveCanceled = true) public void onDrawBlockHighlightEventLast(DrawBlockHighlightEvent event) { BlockPos pos = Minecraft.getMinecraft().objectMouseOver.getBlockPos(); Optional<PhysicsObject> physicsObject = ValkyrienUtils .getPhysicsObject(Minecraft.getMinecraft().world, pos); if (physicsObject.isPresent()) { RayTraceResult objectOver = Minecraft.getMinecraft().objectMouseOver; if (objectOver != null && objectOver.hitVec != null) { BufferBuilder buffer = Tessellator.getInstance().getBuffer(); buffer.xOffset = oldXOff; buffer.yOffset = oldYOff; buffer.zOffset = oldZOff; // wrapper.wrapping.renderer.inverseTransform(event.getPartialTicks()); // objectOver.hitVec = RotationMatrices.applyTransform(wrapper.wrapping.coordTransform.lToWTransform, objectOver.hitVec); } } GL11.glPopMatrix(); }
Example #3
Source File: RenderEventHandler.java From enderutilities with GNU Lesser General Public License v3.0 | 6 votes |
@SubscribeEvent public void onBlockHilight(DrawBlockHighlightEvent event) { RayTraceResult trace = event.getTarget(); if (trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK) { World world = this.mc.world; BlockPos pos = trace.getBlockPos(); IBlockState state = world.getBlockState(pos); Block block = state.getBlock(); if (block == EnderUtilitiesBlocks.PORTAL_PANEL || block == EnderUtilitiesBlocks.INSERTER) { state = state.getActualState(world, pos); this.updatePointedBlockHilight(world, trace.getBlockPos(), state, (BlockEnderUtilities) block, event.getPartialTicks()); } if (block == EnderUtilitiesBlocks.PORTAL_PANEL) { this.renderPortalPanelText(this.mc.world, trace.getBlockPos(), (BlockEnderUtilities) block, this.mc.player, event.getPartialTicks()); } } }
Example #4
Source File: BlockSelectionHandler.java From OpenModsLib with MIT License | 6 votes |
@SubscribeEvent public void onHighlightDraw(DrawBlockHighlightEvent evt) { final RayTraceResult mop = evt.getTarget(); if (mop != null && mop.typeOfHit == RayTraceResult.Type.BLOCK) { final World world = evt.getPlayer().world; final BlockPos blockPos = mop.getBlockPos(); final Block block = world.getBlockState(blockPos).getBlock(); if (block instanceof ISelectionAware) { final boolean result = ((ISelectionAware)block).onSelected(world, blockPos, evt); evt.setCanceled(result); } } }
Example #5
Source File: WrenchOverlayRenderer.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
@SubscribeEvent public static void onDrawBlockHighlight(DrawBlockHighlightEvent event) { EntityPlayer player = event.getPlayer(); World world = player.world; RayTraceResult target = event.getTarget(); if (target.typeOfHit != RayTraceResult.Type.BLOCK) { return; //magically, draw block highlight is called not only for blocks (see forge issues) } BlockPos pos = target.getBlockPos(); IBlockState blockState = world.getBlockState(pos); TileEntity tileEntity = world.getTileEntity(pos); ItemStack heldItem = player.getHeldItem(EnumHand.MAIN_HAND); if (tileEntity != null && shouldDrawOverlayForItem(heldItem, tileEntity) && useGridForRayTraceResult(target)) { EnumFacing facing = target.sideHit; GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); GlStateManager.glLineWidth(2.0F); GlStateManager.disableTexture2D(); GlStateManager.depthMask(false); if (world.getWorldBorder().contains(pos)) { double d3 = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) event.getPartialTicks(); double d4 = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) event.getPartialTicks(); double d5 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) event.getPartialTicks(); AxisAlignedBB box = blockState.getSelectedBoundingBox(world, pos).grow(0.002D).offset(-d3, -d4, -d5); RenderGlobal.drawSelectionBoundingBox(box, 0.0F, 0.0F, 0.0F, 0.4F); drawOverlayLines(facing, box); } GlStateManager.depthMask(true); GlStateManager.enableTexture2D(); GlStateManager.disableBlend(); event.setCanceled(true); } }
Example #6
Source File: MOPHelper.java From Framez with GNU General Public License v3.0 | 5 votes |
@SubscribeEvent(priority = EventPriority.HIGHEST) public void onRenderHighlight(DrawBlockHighlightEvent event) { if (!(event.target instanceof ExtendedMOP) && event.player.worldObj.getTileEntity(event.target.blockX, event.target.blockY, event.target.blockZ) instanceof TileMultipart) event.setCanceled(true); }
Example #7
Source File: BlockSelector.java From OpenPeripheral-Addons with MIT License | 5 votes |
@Override public boolean onSelected(World world, int x, int y, int z, DrawBlockHighlightEvent evt) { final TileEntitySelector selector = getTileEntity(world, x, y, z, TileEntitySelector.class); if (selector != null) { final MovingObjectPosition mop = evt.target; this.selectorAABB = selector.getSelection(mop.hitVec, mop.sideHit); } else this.selectorAABB = null; return false; }
Example #8
Source File: EventHandlerRedirect.java From Gadomancy with GNU Lesser General Public License v3.0 | 4 votes |
public static void preBlockHighlight(DrawBlockHighlightEvent event) { addGoggles(event.player); }
Example #9
Source File: EventHandlerRedirect.java From Gadomancy with GNU Lesser General Public License v3.0 | 4 votes |
public static void postBlockHighlight(DrawBlockHighlightEvent event) { removeGoggles(event.player); }
Example #10
Source File: BlockEnderStorage.java From EnderStorage with MIT License | 4 votes |
@SideOnly(Side.CLIENT) @SubscribeEvent public void onBlockHighlight(DrawBlockHighlightEvent event) { if (event.target.typeOfHit == MovingObjectType.BLOCK && event.player.worldObj.getBlock(event.target.blockX, event.target.blockY, event.target.blockZ) == this) RayTracer.retraceBlock(event.player.worldObj, event.player, event.target.blockX, event.target.blockY, event.target.blockZ); }
Example #11
Source File: BlockMoving.java From Framez with GNU General Public License v3.0 | 4 votes |
@SubscribeEvent @SideOnly(Side.CLIENT) public void onDrawHighlight(DrawBlockHighlightEvent event) { if (event == null || event.context == null || event.currentItem == null || event.player == null || event.target == null || event.target.typeOfHit != MovingObjectType.BLOCK) return; if (drawingHighlight) return; drawingHighlight = true; try { TileMoving te = get(event.player.worldObj, event.target.blockX, event.target.blockY, event.target.blockZ); if (te != null) { MovingObjectPosition mop = te.rayTrace(event.player); if (mop != null && mop.typeOfHit == MovingObjectType.BLOCK) { DrawBlockHighlightEvent ev = new DrawBlockHighlightEvent(event.context, event.player, mop, mop.subHit, event.currentItem, event.partialTicks); World world = event.player.worldObj; World w = null; MovingBlock a = te.getBlockA(); MovingBlock b = te.getBlockB(); Vec3i pos = null; MovingStructure structure = null; if (a != null) { w = a.getRenderList() > 0 ? FakeWorld.getFakeWorld(a) : null; pos = new Vec3i(a); structure = a.getStructure(); } else if (b != null) { w = b.getRenderList() > 0 ? FakeWorld.getFakeWorld(b) : null; pos = new Vec3i(a); structure = b.getStructure(); } if (w != null) { event.player.worldObj = w; GL11.glPushMatrix(); { GL11.glTranslated(-pos.getX(), -pos.getY(), -pos.getZ()); Vec3d t = structure.getMovement().transform(new Vec3d(pos.getX(), pos.getY(), pos.getZ()), structure.getInterpolatedProgress(Framez.proxy.getFrame() - 1)); GL11.glTranslated(t.getX(), t.getY(), t.getZ()); MinecraftForge.EVENT_BUS.post(ev); } GL11.glPopMatrix(); if (ev.isCanceled()) event.setCanceled(true); event.player.worldObj = world; } } } } catch (Exception ex) { event.setCanceled(false); } drawingHighlight = false; }
Example #12
Source File: AnvilHighlightHandler.java From TFC2 with GNU General Public License v3.0 | 4 votes |
@SubscribeEvent public void drawBlockHighlightEvent(DrawBlockHighlightEvent evt) { if(evt.getTarget().typeOfHit != RayTraceResult.Type.BLOCK) return; if(evt.getTarget().sideHit != EnumFacing.UP) return; World world = evt.getPlayer().world; if(world.getBlockState(evt.getTarget().getBlockPos()).getBlock() != TFCBlocks.Anvil) return; double posX = evt.getPlayer().lastTickPosX + (evt.getPlayer().posX - evt.getPlayer().lastTickPosX) * evt.getPartialTicks(); double posY = evt.getPlayer().lastTickPosY + (evt.getPlayer().posY - evt.getPlayer().lastTickPosY) * evt.getPartialTicks(); double posZ = evt.getPlayer().lastTickPosZ + (evt.getPlayer().posZ - evt.getPlayer().lastTickPosZ) * evt.getPartialTicks(); double hitX = Math.round((evt.getTarget().hitVec.xCoord - evt.getTarget().getBlockPos().getX())*100)/100.0d; double hitY = Math.round((evt.getTarget().hitVec.yCoord - evt.getTarget().getBlockPos().getY())*100)/100.0d; double hitZ = Math.round((evt.getTarget().hitVec.zCoord - evt.getTarget().getBlockPos().getZ())*100)/100.0d; int divX = (int) Math.floor(hitX * 8); int divY = (int) Math.floor(hitY * 8); int divZ = (int) Math.floor(hitZ * 8); //get the targeted sub block coords double subX = divX/8D; double subY = divY/8D; double subZ = divZ/8D; TileAnvil te = (TileAnvil) world.getTileEntity(evt.getTarget().getBlockPos()); EnumFacing facing = world.getBlockState(evt.getTarget().getBlockPos()).getValue(BlockAnvil.FACING); if(facing == EnumFacing.NORTH || facing == EnumFacing.SOUTH) { if(divX == 0 || divX == 7 || divZ < 2 || divZ > 5) return; divX -= 1; divZ -= 2; if(te.getStrikePoint(divX, divZ) == null) return; } if(facing == EnumFacing.EAST || facing == EnumFacing.WEST) { if(divZ == 0 || divZ == 7 || divX < 2 || divX > 5) return; divX -= 2; divZ -= 1; if(te.getStrikePoint(divZ, divX) == null) return; } //create the box size double minX = evt.getTarget().getBlockPos().getX() + subX; double minY = evt.getTarget().getBlockPos().getY() + subY; double minZ = evt.getTarget().getBlockPos().getZ() + subZ; double maxX = minX + 0.125; double maxY = minY + 0.07; double maxZ = minZ + 0.125; GlStateManager.enableBlend(); GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); GlStateManager.disableCull(); GlStateManager.disableTexture2D(); //Draw the mini Box drawBox(new AxisAlignedBB(minX,minY,minZ,maxX,maxY,maxZ).expand(0.002F, 0.002F, 0.002F).offset(-posX, -posY, -posZ), new float[]{1,0.5f,0, 0.5f}); GlStateManager.enableTexture2D(); GlStateManager.enableCull(); GlStateManager.disableBlend(); }
Example #13
Source File: SmallVesselHighlightHandler.java From TFC2 with GNU General Public License v3.0 | 4 votes |
@SubscribeEvent public void drawBlockHighlightEvent(DrawBlockHighlightEvent evt) { RayTraceResult target = evt.getTarget(); if(target.typeOfHit != RayTraceResult.Type.BLOCK) return; World world = evt.getPlayer().world; EntityPlayer player = evt.getPlayer(); IBlockState state = world.getBlockState(target.getBlockPos()); double posX = player.lastTickPosX + (player.posX - player.lastTickPosX) * evt.getPartialTicks(); double posY = player.lastTickPosY + (player.posY - player.lastTickPosY) * evt.getPartialTicks(); double posZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * evt.getPartialTicks(); double hitX = Math.round((target.hitVec.xCoord - target.getBlockPos().getX())*100)/100.0d; double hitY = Math.round((target.hitVec.yCoord - target.getBlockPos().getY())*100)/100.0d; double hitZ = Math.round((target.hitVec.zCoord - target.getBlockPos().getZ())*100)/100.0d; AxisAlignedBB box = null; int index = getIndex(hitX, hitZ); if((state.getBlock() == TFCBlocks.SmallVessel) || (target.sideHit == EnumFacing.UP && player.getHeldItemMainhand().getItem() == TFCItems.PotteryVessel && state.getBlock().isSideSolid(state, world, target.getBlockPos(), EnumFacing.UP) && player.isSneaking() && player.getHeldItemMainhand().getItemDamage() == 1)) { GlStateManager.enableBlend(); GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); GlStateManager.disableCull(); if(index == 0) box = aabb0.offset(target.getBlockPos()); else if(index == 1) box = aabb1.offset(target.getBlockPos()); else if(index == 2) box = aabb2.offset(target.getBlockPos()); else box = aabb3.offset(target.getBlockPos()); if(state.getBlock() != TFCBlocks.SmallVessel) box = box.offset(0, 1, 0); GlStateManager.enableTexture2D(); Core.bindTexture(selectTex); drawFace(box.expand(0.002F, 0.002F, 0.002F).offset(-posX, -posY, -posZ), new float[]{1f,1f,1f, 1f}, EnumFacing.UP); GlStateManager.disableTexture2D(); GlStateManager.enableCull(); GlStateManager.disableBlend(); } }
Example #14
Source File: BlockCraftingGrid.java From Translocators with MIT License | 4 votes |
@SideOnly(Side.CLIENT) @SubscribeEvent public void onBlockHighlight(DrawBlockHighlightEvent event) { if (event.target.typeOfHit == MovingObjectType.BLOCK && event.player.worldObj.getBlock(event.target.blockX, event.target.blockY, event.target.blockZ) == this) RayTracer.retraceBlock(event.player.worldObj, event.player, event.target.blockX, event.target.blockY, event.target.blockZ); }
Example #15
Source File: BlockTranslocator.java From Translocators with MIT License | 4 votes |
@SideOnly(Side.CLIENT) @SubscribeEvent public void onBlockHighlight(DrawBlockHighlightEvent event) { if (event.target.typeOfHit == MovingObjectType.BLOCK && event.player.worldObj.getBlock(event.target.blockX, event.target.blockY, event.target.blockZ) == this) RayTracer.retraceBlock(event.player.worldObj, event.player, event.target.blockX, event.target.blockY, event.target.blockZ); }
Example #16
Source File: ISelectionAware.java From OpenModsLib with MIT License | votes |
boolean onSelected(World world, BlockPos blockPos, DrawBlockHighlightEvent evt);