org.lwjgl.glfw.GLFWKeyCallback Java Examples
The following examples show how to use
org.lwjgl.glfw.GLFWKeyCallback.
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Example #1
Source File: GlfwKeyInputVR.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
@Override public void initialize() { if (!context.isRenderable()) { return; } glfwSetKeyCallback(context.getWindowHandle(), keyCallback = new GLFWKeyCallback() { @Override public void invoke(long window, int key, int scancode, int action, int mods) { scancode = GlfwKeyMap.toJmeKeyCode(key); if( key == GLFW_KEY_LEFT_SHIFT || key == GLFW_KEY_RIGHT_SHIFT ) { shift_pressed = (action == GLFW_PRESS); } else if( key >= 'A' && key <= 'Z' && !shift_pressed ) { key += 32; // make lowercase } else if( key >= 'a' && key <= 'z' && shift_pressed ) { key -= 32; // make uppercase } final KeyInputEvent evt = new KeyInputEvent(scancode, (char) key, GLFW_PRESS == action, GLFW_REPEAT == action); evt.setTime(getInputTimeNanos()); keyInputEvents.add(evt); } }); glfwSetInputMode(context.getWindowHandle(), GLFW_STICKY_KEYS, 1); initialized = true; logger.fine("Keyboard created."); }
Example #2
Source File: Input.java From mars-sim with GNU General Public License v3.0 | 4 votes |
public GLFWKeyCallback getKeyboardCallback() { return keyboard; }