com.badlogic.gdx.ApplicationAdapter Java Examples
The following examples show how to use
com.badlogic.gdx.ApplicationAdapter.
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Example #1
Source File: DialogSceneComposerJavaBuilder.java From skin-composer with MIT License | 6 votes |
public static String generateJavaFile() { nodeClassName = ClassName.get(rootActor.packageString + "." + rootActor.classString, "BasicNode"); TypeSpec.Builder typeSpec = TypeSpec.classBuilder(rootActor.classString) .addModifiers(Modifier.PUBLIC) .superclass(ApplicationAdapter.class) .addField(Skin.class, "skin", javax.lang.model.element.Modifier.PRIVATE) .addField(Stage.class, "stage", Modifier.PRIVATE) .addMethod(createMethod()) .addMethod(renderMethod()) .addMethod(resizeMethod()) .addMethod(disposeMethod()); if (rootActor.hasChildOfTypeRecursive(SimTree.class)) { typeSpec.addType(basicNodeType()); } JavaFile javaFile = JavaFile.builder(rootActor.packageString, typeSpec.build()) .indent(" ") .build(); return javaFile.toString(); }
Example #2
Source File: DtdSchemaGenerator.java From gdx-vfx with Apache License 2.0 | 5 votes |
public static void main(String[] args) { Lwjgl3ApplicationConfiguration config = new Lwjgl3ApplicationConfiguration(); config.disableAudio(true); config.setWindowedMode(1, 1); config.setTitle(""); config.setInitialBackgroundColor(Color.VIOLET); new Lwjgl3Application(new ApplicationAdapter() { private Skin skin; @Override public void create() { skin = createSkin(); LmlUtils.saveDtdSchema(new LmlParserBuilder(new DefaultLmlData()) .syntax(new CommonLmlSyntax()) .skin(skin) .build(), Gdx.files.local("demo/dtd/common.dtd")); Gdx.app.exit(); } @Override public void dispose() { skin.dispose(); skin = null; } }, config); }
Example #3
Source File: AOTextureGenerator.java From Cubes with MIT License | 5 votes |
public static void main(final String[] args) { new HeadlessApplication(new ApplicationAdapter() { @Override public void create() { generate(Gdx.files.absolute(new File("ao-texture.png").getAbsolutePath())); System.exit(0); } }); }