com.megacrit.cardcrawl.ui.panels.EnergyPanel Java Examples
The following examples show how to use
com.megacrit.cardcrawl.ui.panels.EnergyPanel.
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Example #1
Source File: Cyclone.java From jorbs-spire-mod with MIT License | 6 votes |
@Override public void use(AbstractPlayer p, AbstractMonster m) { Runnable onKillEffect = () -> addToBot(new GainEnergyAction(this.magicNumber)); int effect = EnergyPanel.totalCount; if (this.energyOnUse != -1) { effect = this.energyOnUse; } if (AbstractDungeon.player.hasRelic(ChemicalX.ID)) { effect += 2; AbstractDungeon.player.getRelic(ChemicalX.ID).flash(); } for (int i = 0; i < effect; i++) { this.addToBot(new DamageAllEnemiesWithOnKillEffectAction(p, this.multiDamage, this.damageType, AbstractGameAction.AttackEffect.SLASH_HORIZONTAL, onKillEffect, true)); } if (!this.freeToPlayOnce) { p.energy.use(EnergyPanel.totalCount); } }
Example #2
Source File: DrainLife.java From jorbs-spire-mod with MIT License | 6 votes |
@Override public int calculateBonusBaseDamage() { int effect = EnergyPanel.totalCount; if (this.energyOnUse != -1) { effect = this.energyOnUse; } if (AbstractDungeon.player.hasRelic(ChemicalX.ID)) { effect += 2; } if (this.upgraded) { effect += 1; } return effect; }
Example #3
Source File: PlasmaWaveAction.java From FruityMod-StS with MIT License | 6 votes |
@Override public void update() { int effect = EnergyPanel.totalCount; if (this.energyOnUse != -1) { effect = this.energyOnUse; } if (this.p.hasRelic("Chemical X")) { effect += 2; this.p.getRelic("Chemical X").flash(); } if (effect > 0) { for (int i = 0; i < effect; ++i) { AbstractDungeon.actionManager.addToBottom(new SFXAction("ATTACK_HEAVY")); AbstractDungeon.actionManager.addToBottom(new VFXAction(this.p, new CleaveEffect(), 0.0f)); AbstractDungeon.actionManager.addToBottom(new DamageAllEnemiesAction(p, this.multiDamage, this.damageType, AbstractGameAction.AttackEffect.NONE, true)); } if (!this.freeToPlayOnce) { this.p.energy.use(EnergyPanel.totalCount); } } this.isDone = true; }
Example #4
Source File: PerformXAction.java From FruityMod-StS with MIT License | 6 votes |
@Override public void update() { int effect = EnergyPanel.totalCount; if (this.baseValue != -1) { effect = this.baseValue; } if (this.p.hasRelic(ChemicalX.ID)) { effect += 2; this.p.getRelic(ChemicalX.ID).flash(); } XAction.initialize(effect); if (XAction.amount > 0) { AbstractDungeon.actionManager.addToTop(XAction); } if (!this.freeToPlayOnce) { this.p.energy.use(EnergyPanel.totalCount); } isDone = true; }
Example #5
Source File: UncommonPowerAction.java From StS-DefaultModBase with MIT License | 6 votes |
@Override public void update() { int effect = EnergyPanel.totalCount; if (energyOnUse != -1) { effect = energyOnUse; } if (p.hasRelic(ChemicalX.ID)) { effect += 2; p.getRelic(ChemicalX.ID).flash(); } if (upgraded) { ++effect; } if (effect > 0) { for (int i = 0; i < effect; ++i) { AbstractDungeon.actionManager.addToBottom(new ApplyPowerAction(p, p, new CommonPower(p, p, magicNumber), magicNumber, AttackEffect.BLUNT_LIGHT)); } if (!freeToPlayOnce) { p.energy.use(EnergyPanel.totalCount); } } isDone = true; }
Example #6
Source File: DrainLife.java From jorbs-spire-mod with MIT License | 5 votes |
@Override public void use(AbstractPlayer p, AbstractMonster abstractMonster) { if (AbstractDungeon.player.hasRelic(ChemicalX.ID)) { AbstractDungeon.player.getRelic(ChemicalX.ID).flash(); } this.addToBot(new DrainLifeAction(abstractMonster, new DamageInfo(p, this.damage, this.damageTypeForTurn))); if (!this.freeToPlayOnce) { p.energy.use(EnergyPanel.totalCount); } }
Example #7
Source File: ForceRippleAction.java From FruityMod-StS with MIT License | 5 votes |
@Override public void update() { int effect = EnergyPanel.totalCount; if (this.energyOnUse != -1) { effect = this.energyOnUse; } if (this.p.hasRelic("Chemical X")) { effect += 2; this.p.getRelic("Chemical X").flash(); } if (effect > 0) { for (int i = 0; i < effect; i++) { AbstractDungeon.actionManager.addToBottom(new SFXAction("ATTACK_HEAVY")); AbstractDungeon.actionManager.addToBottom(new VFXAction(this.p, new CleaveEffect(), 0.0f)); AbstractDungeon.actionManager.addToBottom(new DamageAction(this.m, new DamageInfo(p, this.damage, this.damageType), AbstractGameAction.AttackEffect.SLASH_DIAGONAL)); } AbstractDungeon.actionManager.addToBottom( new ApplyPowerAction(p, p, new VulnerablePower(p, this.energyOnUse, false), this.energyOnUse, true, AbstractGameAction.AttackEffect.NONE)); AbstractDungeon.actionManager.addToBottom( new ApplyPowerAction(p, p, new WeakPower(p, this.energyOnUse, false), this.energyOnUse, true, AbstractGameAction.AttackEffect.NONE)); AbstractDungeon.actionManager.addToBottom( new ApplyPowerAction(p, p, new FrailPower(p, this.energyOnUse, false), this.energyOnUse, true, AbstractGameAction.AttackEffect.NONE)); if (!this.freeToPlayOnce) { this.p.energy.use(EnergyPanel.totalCount); } } this.isDone = true; }
Example #8
Source File: Flow.java From FruityMod-StS with MIT License | 5 votes |
@Override public void use(AbstractPlayer p, AbstractMonster m) { if (energyOnUse < EnergyPanel.totalCount) { energyOnUse = EnergyPanel.totalCount; } FlowAction r = new FlowAction(magicNumber); addToBot(new PerformXAction(r, p, energyOnUse, freeToPlayOnce)); }
Example #9
Source File: DefaultUncommonPower.java From StS-DefaultModBase with MIT License | 5 votes |
@Override public void use(final AbstractPlayer p, final AbstractMonster m) { if (energyOnUse < EnergyPanel.totalCount) { energyOnUse = EnergyPanel.totalCount; } AbstractDungeon.actionManager.addToBottom(new UncommonPowerAction(p, m, magicNumber, upgraded, damageTypeForTurn, freeToPlayOnce, energyOnUse)); }
Example #10
Source File: DefaultAttackWithVariable.java From StS-DefaultModBase with MIT License | 5 votes |
@Override public void use(AbstractPlayer p, AbstractMonster m) { // Create an int which equals to your current energy. int effect = EnergyPanel.totalCount; // For each energy, create 1 damage action. for (int i = 0; i < effect; i++) { AbstractDungeon.actionManager.addToBottom( new DamageAction(m, new DamageInfo(p, damage, damageTypeForTurn), AbstractGameAction.AttackEffect.FIRE)); } }
Example #11
Source File: FlowPower.java From FruityMod-StS with MIT License | 4 votes |
@Override public void atEndOfTurn(boolean isPlayer) { if (isPlayer) { energyRetained = EnergyPanel.getCurrentEnergy(); } }
Example #12
Source File: DefaultCustomVariable.java From StS-DefaultModBase with MIT License | 4 votes |
@Override public int value(AbstractCard card) { return card.damage * EnergyPanel.getCurrentEnergy(); }
Example #13
Source File: DefaultCustomVariable.java From StS-DefaultModBase with MIT License | 4 votes |
@Override public int baseValue(AbstractCard card) { return card.baseDamage * EnergyPanel.getCurrentEnergy(); }