net.minecraft.util.EnumBlockRenderType Java Examples
The following examples show how to use
net.minecraft.util.EnumBlockRenderType.
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Example #1
Source File: EntityBlockRenderer.java From OpenModsLib with MIT License | 6 votes |
@Override public void doRender(EntityBlock entity, double x, double y, double z, float yaw, float partialTicks) { final IBlockState blockState = entity.getBlockState(); if (blockState.getRenderType() != EnumBlockRenderType.INVISIBLE) { GlStateManager.pushMatrix(); GlStateManager.translate(x - 0.5, y, z + 0.5); GlStateManager.disableLighting(); bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); Minecraft.getMinecraft().getBlockRendererDispatcher().renderBlockBrightness(blockState, entity.getBrightness()); GlStateManager.enableLighting(); GlStateManager.popMatrix(); super.doRender(entity, x, y, z, yaw, partialTicks); } }
Example #2
Source File: FacadeHelper.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
public static boolean isValidFacade(ItemStack itemStack) { IBlockState rawBlockState = lookupBlockForItemUnsafe(itemStack); return rawBlockState != null && !rawBlockState.getBlock().hasTileEntity(rawBlockState) && !rawBlockState.getBlock().hasTileEntity() && rawBlockState.getRenderType() == EnumBlockRenderType.MODEL && rawBlockState.isFullCube(); }
Example #3
Source File: RenderFallTofu.java From TofuCraftReload with MIT License | 5 votes |
/** * Renders the desired {@code T} type Entity. */ public void doRender(EntityFallTofu entity, double x, double y, double z, float entityYaw, float partialTicks) { IBlockState iblockstate = BlockLoader.tofuTerrain.getDefaultState(); if (iblockstate.getRenderType() == EnumBlockRenderType.MODEL) { World world = entity.getWorldObj(); if (iblockstate != world.getBlockState(new BlockPos(entity)) && iblockstate.getRenderType() != EnumBlockRenderType.INVISIBLE) { this.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); GlStateManager.pushMatrix(); GlStateManager.disableLighting(); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder bufferbuilder = tessellator.getBuffer(); if (this.renderOutlines) { GlStateManager.enableColorMaterial(); GlStateManager.enableOutlineMode(this.getTeamColor(entity)); } bufferbuilder.begin(7, DefaultVertexFormats.BLOCK); BlockPos blockpos = new BlockPos(entity.posX, entity.getEntityBoundingBox().maxY, entity.posZ); GlStateManager.translate((float) (x - (double) blockpos.getX() - 0.5D), (float) (y - (double) blockpos.getY()), (float) (z - (double) blockpos.getZ() - 0.5D)); BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher(); blockrendererdispatcher.getBlockModelRenderer().renderModel(world, blockrendererdispatcher.getModelForState(iblockstate), iblockstate, blockpos, bufferbuilder, false); tessellator.draw(); if (this.renderOutlines) { GlStateManager.disableOutlineMode(); GlStateManager.disableColorMaterial(); } GlStateManager.enableLighting(); GlStateManager.popMatrix(); super.doRender(entity, x, y, z, entityYaw, partialTicks); } } }
Example #4
Source File: RenderGlobalSchematic.java From litematica with GNU Lesser General Public License v3.0 | 5 votes |
public boolean renderBlock(IBlockState state, BlockPos pos, IBlockAccess blockAccess, BufferBuilder bufferBuilderIn) { try { EnumBlockRenderType renderType = state.getRenderType(); if (renderType == EnumBlockRenderType.INVISIBLE) { return false; } else { switch (renderType) { case MODEL: return this.blockModelRenderer.renderModel(blockAccess, this.getModelForState(state), state, pos, bufferBuilderIn); case ENTITYBLOCK_ANIMATED: return false; case LIQUID: return this.fluidRenderer.renderFluid(blockAccess, state, pos, bufferBuilderIn); default: return false; } } } catch (Throwable throwable) { CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Tesselating block in world"); CrashReportCategory crashreportcategory = crashreport.makeCategory("Block being tesselated"); CrashReportCategory.addBlockInfo(crashreportcategory, pos, state.getBlock(), state.getBlock().getMetaFromState(state)); throw new ReportedException(crashreport); } }
Example #5
Source File: BlockScanner.java From Cyberware with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #6
Source File: BlockSpeedTelegraph.java From Valkyrien-Skies with Apache License 2.0 | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.INVISIBLE; }
Example #7
Source File: BlockCharger.java From Cyberware with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #8
Source File: BlockSurgery.java From Cyberware with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #9
Source File: BlockBeacon.java From Cyberware with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #10
Source File: BlockSurgeryChamber.java From Cyberware with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #11
Source File: BlockComponentBox.java From Cyberware with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #12
Source File: BlockEngineeringTable.java From Cyberware with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #13
Source File: BlockPhysicsInfuserDummy.java From Valkyrien-Skies with Apache License 2.0 | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.INVISIBLE; }
Example #14
Source File: BlockBeaconLarge.java From Cyberware with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #15
Source File: BlockBlueprintArchive.java From Cyberware with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #16
Source File: BlockBeaconPost.java From Cyberware with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return state.getValue(TRANSFORMED) > 0 ? EnumBlockRenderType.INVISIBLE : EnumBlockRenderType.MODEL; }
Example #17
Source File: BlockToroSpawner.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.INVISIBLE; }
Example #18
Source File: BlockDummyTelegraph.java From Valkyrien-Skies with Apache License 2.0 | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.INVISIBLE; }
Example #19
Source File: NumericalExtendedBlockState.java From VanillaFix with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType() { return normalState.getBlock().getRenderType(this); }
Example #20
Source File: BlockPhysicsInfuser.java From Valkyrien-Skies with Apache License 2.0 | 4 votes |
@SuppressWarnings("deprecation") @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.INVISIBLE; }
Example #21
Source File: BlockGenericPipe.java From Logistics-Pipes-2 with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #22
Source File: PipeChassisMkI.java From Logistics-Pipes-2 with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #23
Source File: PipeBlocking.java From Logistics-Pipes-2 with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #24
Source File: PipeBasic.java From Logistics-Pipes-2 with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #25
Source File: BlockInfestedLeaves.java From ExNihiloAdscensio with MIT License | 4 votes |
public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; }
Example #26
Source File: BlockBase.java From Signals with GNU General Public License v3.0 | 4 votes |
/** * The type of render function called. 3 for standard block models, 2 for TESR's, 1 for liquids, -1 is no render */ @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; }
Example #27
Source File: BlockLightSource.java From AdvancedRocketry with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.INVISIBLE; }
Example #28
Source File: RenderFallingBlockEU.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
public void doRender(EntityFallingBlockEU entity, double x, double y, double z, float entityYaw, float partialTicks) { IBlockState state = entity.getBlockState(); if (state != null && state.getRenderType() == EnumBlockRenderType.MODEL) { World world = entity.getEntityWorld(); if (state != world.getBlockState(new BlockPos(entity)) && state.getRenderType() != EnumBlockRenderType.INVISIBLE) { this.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); GlStateManager.pushMatrix(); GlStateManager.disableLighting(); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder buffer = tessellator.getBuffer(); if (this.renderOutlines) { GlStateManager.enableColorMaterial(); GlStateManager.enableOutlineMode(this.getTeamColor(entity)); } buffer.begin(7, DefaultVertexFormats.BLOCK); BlockPos pos = new BlockPos(entity.posX, entity.getEntityBoundingBox().maxY, entity.posZ); GlStateManager.translate((float)(x - pos.getX() - 0.5D), (float)(y - pos.getY()), (float)(z - pos.getZ() - 0.5D)); BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher(); dispatcher.getBlockModelRenderer().renderModel( world, dispatcher.getModelForState(state), state, pos, buffer, false, MathHelper.getPositionRandom(entity.getOrigin())); tessellator.draw(); if (this.renderOutlines) { GlStateManager.disableOutlineMode(); GlStateManager.disableColorMaterial(); } GlStateManager.enableLighting(); GlStateManager.popMatrix(); super.doRender(entity, x, y, z, entityYaw, partialTicks); } } }
Example #29
Source File: BlockBackpack.java From WearableBackpacks with MIT License | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.INVISIBLE; }
Example #30
Source File: BlockBetterChest.java From BetterChests with GNU Lesser General Public License v3.0 | 4 votes |
@Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.INVISIBLE; }