net.minecraft.world.IWorld Java Examples
The following examples show how to use
net.minecraft.world.IWorld.
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Example #1
Source File: HallowedCactusFeature.java From the-hallow with MIT License | 6 votes |
@Override public boolean generate(IWorld world, ChunkGenerator<? extends ChunkGeneratorConfig> generator, Random random, BlockPos pos, DefaultFeatureConfig config) { for (int i = 0; i < 10; i++) { BlockPos pos2 = pos.add(random.nextInt(8) - random.nextInt(8), random.nextInt(4) - random.nextInt(4), random.nextInt(8) - random.nextInt(8)); if (world.isAir(pos2)) { int height = 1 + random.nextInt(random.nextInt(3) + 1); for (int j = 0; j < height; j++) { if (HallowedBlocks.RESTLESS_CACTUS.getDefaultState().canPlaceAt(world, pos2)) { world.setBlockState(pos2.up(j), HallowedBlocks.RESTLESS_CACTUS.getDefaultState(), 2); } } } } return true; }
Example #2
Source File: SpiderLairFeature.java From the-hallow with MIT License | 6 votes |
@Override public boolean generate(IWorld iWorld, ChunkGenerator<? extends ChunkGeneratorConfig> chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig defaultFeatureConfig) { if (iWorld.getBlockState(pos.down()).getBlock() == HallowedBlocks.DECEASED_GRASS_BLOCK) { setSpawner(iWorld, pos, EntityType.SPIDER); for (int i = 0; i < 64; ++i) { BlockPos pos_2 = pos.add(random.nextInt(6) - random.nextInt(6), random.nextInt(3) - random.nextInt(3), random.nextInt(6) - random.nextInt(6)); if (iWorld.isAir(pos_2) || iWorld.getBlockState(pos_2).getBlock() == HallowedBlocks.DECEASED_GRASS_BLOCK) { iWorld.setBlockState(pos_2, Blocks.COBWEB.getDefaultState(), 2); } } BlockPos chestPos = pos.add(random.nextInt(4) - random.nextInt(4), 0, random.nextInt(4) - random.nextInt(4)); iWorld.setBlockState(chestPos, StructurePiece.method_14916(iWorld, chestPos, Blocks.CHEST.getDefaultState()), 2); LootableContainerBlockEntity.setLootTable(iWorld, random, chestPos, TheHallow.id("chests/spider_lair")); return true; } else { return false; } }
Example #3
Source File: MixinSheepEntity.java From patchwork-api with GNU Lesser General Public License v2.1 | 6 votes |
@Override public List<ItemStack> onSheared(ItemStack item, IWorld world, BlockPos pos, int fortune) { List<ItemStack> drops = new java.util.ArrayList<>(); if (!this.world.isClient) { this.setSheared(true); int count = 1 + this.random.nextInt(3); ItemConvertible wool = DROPS.get(this.getColor()); for (int i = 0; i < count; i++) { drops.add(new ItemStack(wool)); } } this.playSound(SoundEvents.ENTITY_SHEEP_SHEAR, 1.0F, 1.0F); return drops; }
Example #4
Source File: MixinBlock.java From Sandbox with GNU Lesser General Public License v3.0 | 6 votes |
public <X> Mono<X> sbx$getComponent(WorldReader reader, Position position, BlockState state, Component<X> component, Mono<Direction> side) { if (component == Components.INVENTORY_COMPONENT) { if (this instanceof InventoryProvider) { SidedInventory inventory = ((InventoryProvider) this).getInventory((net.minecraft.block.BlockState) state, (IWorld) reader, (BlockPos) position); if (side.isPresent()) return Mono.of(new SidedRespective(inventory, side.get())).cast(); return Mono.of(new V2SInventory(inventory)).cast(); } net.minecraft.block.entity.BlockEntity entity = ((BlockView) reader).getBlockEntity((BlockPos) position); if (entity instanceof Inventory) { if (side.isPresent() && entity instanceof SidedInventory) return Mono.of(new SidedRespective((SidedInventory) entity, side.get())).cast(); return Mono.of(new V2SInventory((Inventory) entity)).cast(); } } if (component == Components.FLUID_COMPONENT) { if (this instanceof Waterloggable) { FluidLoggingContainer container = new FluidLoggingContainer((FluidLoggable) this, reader, position, state, side); return Mono.of(container).cast(); } } return Mono.empty(); }
Example #5
Source File: PumpkinPieBlock.java From the-hallow with MIT License | 6 votes |
private ActionResult tryEat(IWorld iWorld, BlockPos pos, BlockState state, PlayerEntity player) { if (!player.canConsume(false)) { return ActionResult.PASS; } float saturation = 0.1F; TrinketComponent trinketPlayer = TrinketsApi.getTrinketComponent(player); ItemStack mainHandStack = trinketPlayer.getStack("hand:ring"); ItemStack offHandStack = trinketPlayer.getStack("offhand:ring"); if (mainHandStack.getItem().equals(HallowedItems.PUMPKIN_RING) || offHandStack.getItem().equals(HallowedItems.PUMPKIN_RING)) { saturation = 0.3F; } player.getHungerManager().add(2, saturation); int bites = state.get(BITES); if (bites > 1) { iWorld.setBlockState(pos, state.with(BITES, bites - 1), 3); } else { iWorld.removeBlock(pos, false); } return ActionResult.SUCCESS; }
Example #6
Source File: BarrowFeature.java From the-hallow with MIT License | 6 votes |
private void generateBarrowColumn(IWorld world, Random rand, int lowY, int heightOffset, BlockPos.Mutable pos, SurfaceConfig surfaceConfig) { int upperY = lowY + heightOffset; for (int y = upperY; y >= lowY; --y) { pos.setY(y); if (y == upperY) { world.setBlockState(pos, surfaceConfig.getTopMaterial(), 19); } else if (y > upperY - 3) { world.setBlockState(pos, surfaceConfig.getUnderMaterial(), 19); } else if (y == lowY + 2 && rand.nextInt(32) == 0) { if (rand.nextInt(3) == 0) { setLootChest(world, pos, LOOT_TABLE, rand); } else { setSpawner(world, pos, BARROW_WIGHT); } } else { world.setBlockState(pos, y <= lowY + 1 ? STONE : AIR, 19); } } }
Example #7
Source File: IForgeBlock.java From patchwork-api with GNU Lesser General Public License v2.1 | 6 votes |
/** * Re-colors this block in the world. * * @param state The current state * @param world The world * @param pos Block position * @param facing ??? (this method has no usages) * @param color Color to recolor to. * @return if the block was affected */ @SuppressWarnings("unchecked") default boolean recolorBlock(BlockState state, IWorld world, BlockPos pos, Direction facing, DyeColor color) { for (Property<?> prop : state.getProperties()) { if (prop.getName().equals("color") && prop.getType() == DyeColor.class) { DyeColor current = (DyeColor) state.get(prop); if (current != color && prop.getValues().contains(color)) { world.setBlockState(pos, state.with(((Property<DyeColor>) prop), color), 3); return true; } } } return false; }
Example #8
Source File: BlockWrapper.java From Sandbox with GNU Lesser General Public License v3.0 | 6 votes |
@Override public boolean tryFillWithFluid(IWorld iWorld_1, BlockPos blockPos_1, BlockState blockState_1, FluidState fluidState_1) { return ((org.sandboxpowered.sandbox.api.state.BlockState) blockState_1).getComponent( WrappingUtil.convert(iWorld_1), (Position) blockPos_1, Components.FLUID_COMPONENT ).map(container -> { FluidStack filled = FluidStack.of(WrappingUtil.convert(fluidState_1.getFluid()), 1000); FluidStack ret = container.insert(filled, true); if (ret.isEmpty()) { container.insert(filled); return true; } else { return false; } }).orElse(false); }
Example #9
Source File: Shearables.java From patchwork-api with GNU Lesser General Public License v2.1 | 5 votes |
public static void shearEntity(ItemStack stack, IWorld world, BlockPos pos, IShearable target) { if (!(target instanceof Entity)) { throw new IllegalArgumentException("Tried to call shearEntity on something that was not an entity!"); } Entity entity = (Entity) target; List<ItemStack> drops = target.onSheared(stack, world, pos, EnchantmentHelper.getLevel(Enchantments.FORTUNE, stack)); Random rand = world.getRandom(); for (ItemStack drop : drops) { ItemEntity item = entity.dropStack(drop, 1.0F); if (item == null) { continue; } float accelerationX = (rand.nextFloat() - rand.nextFloat()) * 0.1F; float accelerationY = rand.nextFloat() * 0.05F; float accelerationZ = (rand.nextFloat() - rand.nextFloat()) * 0.1F; item.setVelocity(item.getVelocity().add(accelerationX, accelerationY, accelerationZ)); } if (stack.damage(1, world.getRandom(), null)) { stack.setCount(0); } }
Example #10
Source File: DeaderBushFeature.java From the-hallow with MIT License | 5 votes |
@Override public boolean generate(IWorld world, ChunkGenerator<? extends ChunkGeneratorConfig> generator, Random random, BlockPos pos, DefaultFeatureConfig config) { for (BlockState state1 = world.getBlockState(pos); (state1.isAir() || state1.matches(BlockTags.LEAVES)) && pos.getY() > 0; state1 = world.getBlockState(pos)) { pos = pos.down(); } for (int int_1 = 0; int_1 < 4; ++int_1) { BlockPos pos2 = pos.add(random.nextInt(8) - random.nextInt(8), random.nextInt(4) - random.nextInt(4), random.nextInt(8) - random.nextInt(8)); if (world.isAir(pos2) && state.canPlaceAt(world, pos2)) { world.setBlockState(pos2, state, 2); } } return true; }
Example #11
Source File: WitchWaterBubbleColumnBlock.java From the-hallow with MIT License | 5 votes |
@SuppressWarnings("deprecation") @Override public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState state2, IWorld world, BlockPos pos, BlockPos pos2) { if (!state.canPlaceAt(world, pos)) { return HallowedBlocks.WITCH_WATER_BLOCK.getDefaultState(); } else { if (dir == Direction.DOWN) { world.setBlockState(pos, HallowedBlocks.WITCH_WATER_BUBBLE_COLUMN.getDefaultState().with(DRAG, calculateDrag(world, pos2)), 2); } else if (dir == Direction.UP && state2.getBlock() != HallowedBlocks.WITCH_WATER_BUBBLE_COLUMN && isStillWater(world, pos2)) { world.getBlockTickScheduler().schedule(pos, this, this.getTickRate(world)); } world.getFluidTickScheduler().schedule(pos, HallowedFluids.WITCH_WATER, HallowedFluids.WITCH_WATER.getTickRate(world)); return super.getStateForNeighborUpdate(state, dir, state2, world, pos, pos2); } }
Example #12
Source File: Structure_fillUpdatesMixin.java From fabric-carpet with MIT License | 5 votes |
@Redirect( method = "method_15172", at = @At( value = "INVOKE", target = "Lnet/minecraft/world/IWorld;updateNeighbors(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/Block;)V" )) private void skipUpdateNeighbours(IWorld iWorld, BlockPos var1, Block var2) { if (!CarpetSettings.impendingFillSkipUpdates) iWorld.updateNeighbors(var1, var2); }
Example #13
Source File: BleedingBlock.java From the-hallow with MIT License | 5 votes |
@SuppressWarnings("deprecation") @Override public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState state2, IWorld iworld, BlockPos pos1, BlockPos pos2) { if (dir == Direction.UP && state2.getBlock() == HallowedBlocks.WITCH_WATER_BLOCK) { iworld.getBlockTickScheduler().schedule(pos1, this, this.getTickRate(iworld)); } return super.getStateForNeighborUpdate(state, dir, state2, iworld, pos1, pos2); }
Example #14
Source File: BlockSaplingHelper.java From fabric-carpet with MIT License | 5 votes |
public static boolean hasWater(IWorld worldIn, BlockPos pos) { for (BlockPos blockpos$mutableblockpos : BlockPos.iterate(pos.add(-4, -4, -4), pos.add(4, 1, 4))) { if (worldIn.getBlockState(blockpos$mutableblockpos).getMaterial() == Material.WATER) { return true; } } return false; }
Example #15
Source File: FeatureUtils.java From the-hallow with MIT License | 5 votes |
default void setLootChest(IWorld world, BlockPos pos, Identifier lootTable, Random rand) { world.setBlockState(pos, Blocks.CHEST.getDefaultState(), 2); BlockEntity entity = world.getBlockEntity(pos); if (entity instanceof ChestBlockEntity) { ((ChestBlockEntity) entity).setLootTable(lootTable, rand.nextLong()); } }
Example #16
Source File: HallowedOreFeature.java From the-hallow with MIT License | 5 votes |
@Override public boolean generate(IWorld world, ChunkGenerator<? extends ChunkGeneratorConfig> chunkGenerator, Random random, BlockPos blockPos, HallowedOreFeatureConfig oreFeatureConfig) { float randomNumberFromZeroToPi = random.nextFloat() * 3.1415927F; float dividedSize = (float) oreFeatureConfig.size / 8.0F; int ceilSize = MathHelper.ceil(((float) oreFeatureConfig.size / 16.0F * 2.0F + 1.0F) / 2.0F); double positiveX = (blockPos.getX() + MathHelper.sin(randomNumberFromZeroToPi) * dividedSize); double negativeX = (blockPos.getX() - MathHelper.sin(randomNumberFromZeroToPi) * dividedSize); double positiveZ = (blockPos.getZ() + MathHelper.cos(randomNumberFromZeroToPi) * dividedSize); double negativeZ = (blockPos.getZ() - MathHelper.cos(randomNumberFromZeroToPi) * dividedSize); double positiveY = (blockPos.getY() + random.nextInt(3) - 2); double negativeY = (blockPos.getY() + random.nextInt(3) - 2); int startX = blockPos.getX() - MathHelper.ceil(dividedSize) - ceilSize; int y = blockPos.getY() - 2 - ceilSize; int startZ = blockPos.getZ() - MathHelper.ceil(dividedSize) - ceilSize; int xSize = 2 * (MathHelper.ceil(dividedSize) + ceilSize); int int_7 = 2 * (2 + ceilSize); for (int x = startX; x <= startX + xSize; ++x) { for (int z = startZ; z <= startZ + xSize; ++z) { if (y <= world.getTopY(Type.OCEAN_FLOOR_WG, x, z)) { return this.generateVeinPart(world, random, oreFeatureConfig, positiveX, negativeX, positiveZ, negativeZ, positiveY, negativeY, startX, y, startZ, xSize, int_7); } } } return false; }
Example #17
Source File: BarrowFeature.java From the-hallow with MIT License | 5 votes |
private boolean generate(IWorld world, Random rand, BlockPos pos, CoordinateFunction<SurfaceConfig> configFunction) { int centreX = pos.getX() + rand.nextInt(16) - 8; int centreZ = pos.getZ() + rand.nextInt(16) - 8; int lowY = pos.getY() - 3; int radius = rand.nextInt(6) + 7; int height = rand.nextInt(4) + 6; double radiusSquared = radius * radius; Vec3d origin = new Vec3d(centreX, 0, centreZ); BlockPos.Mutable posMutable = new BlockPos.Mutable(); for (int xOffset = -radius; xOffset <= radius; ++xOffset) { int x = centreX + xOffset; for (int zOffset = -radius; zOffset <= radius; ++zOffset) { int z = centreZ + zOffset; Vec3d position = new Vec3d(x, 0, z); double sqrDistTo = position.squaredDistanceTo(origin); if (sqrDistTo <= radiusSquared) { double progress = MathHelper.perlinFade(sqrDistTo / radiusSquared); int heightOffset = (int) MathHelper.lerp(progress, height, 0); heightOffset += (int) MathHelper.lerp(progress, offsetNoise.sample(x, z), 0); posMutable.setX(x); posMutable.setZ(z); this.generateBarrowColumn(world, rand, lowY, heightOffset, posMutable, configFunction.get(posMutable)); } } } return true; }
Example #18
Source File: DeceasedWildCropFeature.java From the-hallow with MIT License | 5 votes |
@Override public boolean generate(IWorld world, ChunkGenerator<? extends ChunkGeneratorConfig> chunkGenerator, Random random, BlockPos blockPos, DefaultFeatureConfig defaultFeatureConfig) { int numCrop = 0; for (int i = 0; i < 64; ++i) { BlockPos randomBlockPos = blockPos.add(random.nextInt(8) - random.nextInt(8), random.nextInt(4) - random.nextInt(4), random.nextInt(8) - random.nextInt(8)); if (world.isAir(randomBlockPos) && world.getBlockState(randomBlockPos.down()).getBlock() == HallowedBlocks.DECEASED_GRASS_BLOCK) { world.setBlockState(randomBlockPos, this.crop, 2); ++numCrop; } } return numCrop > 0; }
Example #19
Source File: BlockWrapper.java From Sandbox with GNU Lesser General Public License v3.0 | 5 votes |
@Override public BlockState getStateForNeighborUpdate(BlockState blockState_1, Direction direction_1, BlockState blockState_2, IWorld iWorld_1, BlockPos blockPos_1, BlockPos blockPos_2) { return WrappingUtil.convert(block.updateOnNeighborChanged( (org.sandboxpowered.sandbox.api.state.BlockState) blockState_1, WrappingUtil.convert(direction_1), (org.sandboxpowered.sandbox.api.state.BlockState) blockState_2, (org.sandboxpowered.sandbox.api.world.World) iWorld_1.getWorld(), (Position) blockPos_1, (Position) blockPos_2 )); }
Example #20
Source File: MixinMooshroomEntity.java From patchwork-api with GNU Lesser General Public License v2.1 | 5 votes |
@Override public List<ItemStack> onSheared(ItemStack item, IWorld world, BlockPos pos, int fortune) { List<ItemStack> drops = new ArrayList<>(); this.world.addParticle(ParticleTypes.EXPLOSION, this.x, this.y + (double) (this.getHeight() / 2.0F), this.z, 0.0D, 0.0D, 0.0D); if (!this.world.isClient) { this.remove(); CowEntity cow = EntityType.COW.create(this.world); cow.refreshPositionAndAngles(this.x, this.y, this.z, this.yaw, this.pitch); cow.setHealth(this.getHealth()); cow.field_6283 = this.field_6283; if (this.hasCustomName()) { cow.setCustomName(this.getCustomName()); } this.world.spawnEntity(cow); Block mushroom = this.getMooshroomType().getMushroomState().getBlock(); // TODO: Fixes forge bug where shearing brown mooshrooms always drop red mushrooms (Fixed in 1.15) for (int i = 0; i < 5; ++i) { drops.add(new ItemStack(mushroom)); } this.playSound(SoundEvents.ENTITY_MOOSHROOM_SHEAR, 1.0F, 1.0F); } return drops; }
Example #21
Source File: LivingSpawnEvent.java From patchwork-api with GNU Lesser General Public License v2.1 | 5 votes |
public LivingSpawnEvent(MobEntity entity, IWorld world, double x, double y, double z) { super(entity); this.world = world; this.x = x; this.y = y; this.z = z; }
Example #22
Source File: MixinBlockState.java From Sandbox with GNU Lesser General Public License v3.0 | 5 votes |
@Inject(at = @At("HEAD"), method = "getStateForNeighborUpdate") public void onGetStateForNeighborUpdate(Direction direction_1, BlockState blockState_1, IWorld iWorld_1, BlockPos blockPos_1, BlockPos blockPos_2, CallbackInfoReturnable<BlockState> info) { FluidState state = getFluidState(); if (!state.isEmpty()) { iWorld_1.getFluidTickScheduler().schedule(blockPos_1, state.getFluid(), state.getFluid().getTickRate(iWorld_1)); } }
Example #23
Source File: EntityEvents.java From patchwork-api with GNU Lesser General Public License v2.1 | 5 votes |
public static boolean canEntitySpawnNaturally(MobEntity entity, IWorld world, double x, double y, double z, MobSpawnerLogic spawner, SpawnType spawnType, double sqDistanceFromPlayer) { Result result = canEntitySpawn(entity, world, x, y, z, spawner, spawnType); if (result == Result.DEFAULT) { // Vanilla logic, but inverted since we're checking if it CAN spawn instead of if it CAN'T return !(sqDistanceFromPlayer > 16384.0D && entity.canImmediatelyDespawn(sqDistanceFromPlayer)) && entity.canSpawn(world, SpawnType.NATURAL) && entity.canSpawn(world); } else { return result == Result.ALLOW; } }
Example #24
Source File: MixinSpawnHelper.java From patchwork-api with GNU Lesser General Public License v2.1 | 5 votes |
@Redirect(method = "spawnEntitiesInChunk", at = @At(value = "INVOKE", target = "net/minecraft/entity/mob/MobEntity.initialize(Lnet/minecraft/world/IWorld;Lnet/minecraft/world/LocalDifficulty;Lnet/minecraft/entity/SpawnType;Lnet/minecraft/entity/EntityData;Lnet/minecraft/nbt/CompoundTag;)Lnet/minecraft/entity/EntityData;")) private static EntityData hookSpecialSpawn(MobEntity entity, IWorld world, LocalDifficulty localDifficulty, SpawnType spawnType, EntityData data, CompoundTag tag) { if (!EntityEvents.doSpecialSpawn(entity, world, entity.x, entity.y, entity.z, null, spawnType)) { return entity.initialize(world, localDifficulty, spawnType, data, tag); } else { return data; } }
Example #25
Source File: StructureFeatureMixin.java From fabric-carpet with MIT License | 5 votes |
private StructureStart forceStructureStart(IWorld worldIn, ChunkGenerator <? extends ChunkGeneratorConfig > generator, Random rand, long packedChunkPos) { ChunkPos chunkpos = new ChunkPos(packedChunkPos); StructureStart structurestart; Chunk ichunk = worldIn.getChunk(chunkpos.x, chunkpos.z, ChunkStatus.STRUCTURE_STARTS, false); if (ichunk != null) { structurestart = ichunk.getStructureStart(this.getName()); if (structurestart != null && structurestart != StructureStart.DEFAULT) { return structurestart; } } Biome biome_1 = generator.getBiomeSource().getBiomeForNoiseGen((chunkpos.getStartX() + 9) >> 2, 0, (chunkpos.getStartZ() + 9) >> 2 ); StructureStart structurestart1 = getStructureStartFactory().create((StructureFeature)(Object)this, chunkpos.x, chunkpos.z, BlockBox.empty(),0,generator.getSeed()); structurestart1.initialize(generator, ((ServerWorld)worldIn).getStructureManager() , chunkpos.x, chunkpos.z, biome_1); structurestart = structurestart1.hasChildren() ? structurestart1 : StructureStart.DEFAULT; if (structurestart.hasChildren()) { worldIn.getChunk(chunkpos.x, chunkpos.z).setStructureStart(this.getName(), structurestart); } //long2objectmap.put(packedChunkPos, structurestart); return structurestart; }
Example #26
Source File: WorldEvent.java From patchwork-api with GNU Lesser General Public License v2.1 | 5 votes |
public PotentialSpawns(IWorld world, EntityCategory type, BlockPos pos, List<SpawnEntry> oldList) { super(world); this.pos = pos; this.type = type; if (oldList != null) { this.list = new ArrayList<SpawnEntry>(oldList); } else { this.list = new ArrayList<SpawnEntry>(); } }
Example #27
Source File: WorldEvents.java From patchwork-api with GNU Lesser General Public License v2.1 | 5 votes |
public static List<Biome.SpawnEntry> getPotentialSpawns(IWorld world, EntityCategory type, BlockPos pos, List<Biome.SpawnEntry> oldSpawns) { WorldEvent.PotentialSpawns event = new WorldEvent.PotentialSpawns(world, type, pos, oldSpawns); if (MinecraftForge.EVENT_BUS.post(event)) { return Collections.emptyList(); } return event.getList(); }
Example #28
Source File: BlockWrapper.java From Sandbox with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void onBroken(IWorld iWorld_1, BlockPos blockPos_1, BlockState blockState_1) { block.onBlockBroken( (org.sandboxpowered.sandbox.api.world.World) iWorld_1.getWorld(), (Position) blockPos_1, (org.sandboxpowered.sandbox.api.state.BlockState) blockState_1 ); }
Example #29
Source File: BlockWrapper.java From Sandbox with GNU Lesser General Public License v3.0 | 5 votes |
@Override public BlockState getStateForNeighborUpdate(BlockState blockState_1, Direction direction_1, BlockState blockState_2, IWorld iWorld_1, BlockPos blockPos_1, BlockPos blockPos_2) { return WrappingUtil.convert(block.updateOnNeighborChanged( (org.sandboxpowered.sandbox.api.state.BlockState) blockState_1, WrappingUtil.convert(direction_1), (org.sandboxpowered.sandbox.api.state.BlockState) blockState_2, (org.sandboxpowered.sandbox.api.world.World) iWorld_1.getWorld(), (Position) blockPos_1, (Position) blockPos_2 )); }
Example #30
Source File: BlockEnderStorage.java From EnderStorage with MIT License | 5 votes |
@Override public BlockState rotate(BlockState state, IWorld world, BlockPos pos, Rotation direction) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileFrequencyOwner) { ((TileFrequencyOwner) tile).rotate(); } return state; }