org.bukkit.block.Beacon Java Examples
The following examples show how to use
org.bukkit.block.Beacon.
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Example #1
Source File: GameMap.java From SkyWarsReloaded with GNU General Public License v3.0 | 4 votes |
private void ChunkIterator(boolean message, Player sender) { World chunkWorld; chunkWorld = SkyWarsReloaded.get().getServer().getWorld(name); int mapSize = SkyWarsReloaded.getCfg().getMaxMapSize(); int max1 = mapSize/2; int min1 = -mapSize/2; Block min = chunkWorld.getBlockAt(min1, 0, min1); Block max = chunkWorld.getBlockAt(max1, 0, max1); Chunk cMin = min.getChunk(); Chunk cMax = max.getChunk(); teamCards.clear(); chests.clear(); for(int cx = cMin.getX(); cx < cMax.getX(); cx++) { for(int cz = cMin.getZ(); cz < cMax.getZ(); cz++) { Chunk currentChunk = chunkWorld.getChunkAt(cx, cz); currentChunk.load(true); for(BlockState te : currentChunk.getTileEntities()) { if(te instanceof Beacon){ Beacon beacon = (Beacon) te; Block block = beacon.getBlock().getRelative(0, -1, 0); if(!block.getType().equals(Material.GOLD_BLOCK) && !block.getType().equals(Material.IRON_BLOCK) && !block.getType().equals(Material.DIAMOND_BLOCK)&& !block.getType().equals(Material.EMERALD_BLOCK)) { Location loc = beacon.getLocation(); addTeamCard(loc); if (message) { sender.sendMessage(new Messaging.MessageFormatter().setVariable("num", "" + getMaxPlayers()).setVariable("mapname", getDisplayName()).format("maps.addSpawn")); } } } else if (te instanceof Chest) { Chest chest = (Chest) te; addChest(chest, ChestPlacementType.NORMAL); if (message) { sender.sendMessage(new Messaging.MessageFormatter().setVariable("mapname", getDisplayName()).format("maps.addChest")); } } } } } }
Example #2
Source File: ObserverModule.java From CardinalPGM with MIT License | 4 votes |
@EventHandler public void onInteraction(PlayerInteractEvent event) { if (testObserver(event.getPlayer())) { event.setCancelled(true); if ((event.getAction().equals(Action.RIGHT_CLICK_AIR) || event.getAction().equals(Action.RIGHT_CLICK_BLOCK)) && (event.getPlayer().getInventory().getItemInMainHand() != null && event.getPlayer().getInventory().getItemInMainHand().getType().equals(Material.WRITTEN_BOOK))){ event.setUseInteractedBlock(Event.Result.DENY); event.setUseItemInHand(Event.Result.ALLOW); } if (event.getClickedBlock() != null && !event.getPlayer().isSneaking() && event.getAction() == Action.RIGHT_CLICK_BLOCK) { if (event.getClickedBlock().getType().equals(Material.CHEST) || event.getClickedBlock().getType().equals(Material.TRAPPED_CHEST)) { Inventory chest = Bukkit.createInventory(null, ((Chest) event.getClickedBlock().getState()).getInventory().getSize()); for (int i = 0; i < ((Chest) event.getClickedBlock().getState()).getInventory().getSize(); i++) { chest.setItem(i, ((Chest) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(chest); } if (event.getClickedBlock().getType().equals(Material.FURNACE) || event.getClickedBlock().getType().equals(Material.BURNING_FURNACE)) { Inventory furnace = Bukkit.createInventory(null, InventoryType.FURNACE); for (int i = 0; i < ((Furnace) event.getClickedBlock().getState()).getInventory().getSize(); i++) { furnace.setItem(i, ((Furnace) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(furnace); } if (event.getClickedBlock().getType().equals(Material.DISPENSER)) { Inventory dispenser = Bukkit.createInventory(null, InventoryType.DISPENSER); for (int i = 0; i < ((Dispenser) event.getClickedBlock().getState()).getInventory().getSize(); i++) { dispenser.setItem(i, ((Dispenser) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(dispenser); } if (event.getClickedBlock().getType().equals(Material.DROPPER)) { Inventory dropper = Bukkit.createInventory(null, InventoryType.DROPPER); for (int i = 0; i < ((Dropper) event.getClickedBlock().getState()).getInventory().getSize(); i++) { dropper.setItem(i, ((Dropper) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(dropper); } if (event.getClickedBlock().getType().equals(Material.HOPPER)) { Inventory hopper = Bukkit.createInventory(null, InventoryType.HOPPER); for (int i = 0; i < ((Hopper) event.getClickedBlock().getState()).getInventory().getSize(); i++) { hopper.setItem(i, ((Hopper) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(hopper); } if (event.getClickedBlock().getType().equals(Material.BREWING_STAND)) { Inventory brewingStand = Bukkit.createInventory(null, InventoryType.BREWING); for (int i = 0; i < ((BrewingStand) event.getClickedBlock().getState()).getInventory().getSize(); i++) { brewingStand.setItem(i, ((BrewingStand) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(brewingStand); } if (event.getClickedBlock().getType().equals(Material.BEACON)) { Inventory beacon = Bukkit.createInventory(null, InventoryType.BEACON); for (int i = 0; i < ((Beacon) event.getClickedBlock().getState()).getInventory().getSize(); i++) { beacon.setItem(i, ((Beacon) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(beacon); } } } }