org.andengine.engine.handler.timer.TimerHandler Java Examples
The following examples show how to use
org.andengine.engine.handler.timer.TimerHandler.
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Example #1
Source File: LevelChoiceScene.java From sopa with Apache License 2.0 | 6 votes |
@Override public void disposeScene() { camera.setChaseEntity(null); camera.setCenter(camera.getWidth() / 2, camera.getHeight() / 2); rightArrow.setVisible(false); leftArrow.setVisible(false); camera.setHUD(null); final LevelChoiceScene levelChoiceScene = this; engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); arrowHud.detachChildren(); levelChoiceScene.detachChildren(); } })); }
Example #2
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 6 votes |
@Override public void loadGameSceneFromLevelChoiceScene(final Level level) { choiceScene.disposeScene(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); gameScene = new LevelModeGameScene(level); setScene(gameScene); choiceScene = null; } })); }
Example #3
Source File: JustPlayScoreScene.java From sopa with Apache License 2.0 | 6 votes |
private void addAnimation(final int[] currentScore) { float stepRange = 0.5f / (justPlayResult.getScore() - justPlayResult.getLastScore()); engine.registerUpdateHandler(new TimerHandler(stepRange, true, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { if (!leaveScene) { if (currentScore[0] >= justPlayResult.getScore()) { score.setText(String.valueOf(justPlayResult.getScore())); engine.unregisterUpdateHandler(pTimerHandler); } else { currentScore[0]++; score.setText(String.valueOf(currentScore[0])); } } else { engine.unregisterUpdateHandler(pTimerHandler); } } })); registerEntityModifier(new MoveYModifier(0.15f, -camera.getHeight(), 0, EaseQuadInOut.getInstance())); }
Example #4
Source File: GameScene.java From sopa with Apache License 2.0 | 6 votes |
@Override public void updateGameScene() { if (gameService.solvedPuzzle()) { setOnSceneTouchListener(null); gameService.detatch(this); baseScene.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { baseScene.unregisterUpdateHandler(pTimerHandler); onSolvedGame(); } })); } scoreText.setText(String.valueOf(gameService.getLevel().getMovesCount())); updateTiles(gameService.solvedPuzzle()); }
Example #5
Source File: JustPlayLostScene.java From sopa with Apache License 2.0 | 6 votes |
private void addAnimation(final int[] currentScore) { engine.registerUpdateHandler(new TimerHandler(0.01f, true, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { if (!leaveScene) { if (currentScore[0] >= justPlayResult.getScore()) { score.setText(String.valueOf(justPlayResult.getScore())); engine.unregisterUpdateHandler(pTimerHandler); } else { currentScore[0]++; score.setText(String.valueOf(currentScore[0])); } } else { engine.unregisterUpdateHandler(pTimerHandler); } } })); registerEntityModifier(new MoveYModifier(0.15f, -camera.getHeight(), 0, EaseQuadInOut.getInstance())); }
Example #6
Source File: LevelModeGameScene.java From sopa with Apache License 2.0 | 6 votes |
@Override public void onSolvedGame() { restartButton.setVisible(false); Level level = gameService.getLevel(); final LevelResult levelResult = levelService.calculateLevelResult(level); levelService.persistLevelResult(levelResult); int nextLevelId = level.getId() + 1; levelService.unlockLevel(nextLevelId); this.leaveScene = true; engine.registerUpdateHandler(new TimerHandler(1.5f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); storyService.loadScoreScreen(levelResult); } })); }
Example #7
Source File: JustPlayGameScene.java From sopa with Apache License 2.0 | 6 votes |
@Override public void updateJustPlayScene() { engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { leftTime.setText(String.valueOf(timeBasedGameService.getRemainingTime())); if (timeBasedGameService.getRemainingTime() <= 5) { backgroundFlash(); } } })); if (timeBasedGameService.getRemainingTime() == 0 && !gameService.solvedPuzzle()) { onLostGame(); } }
Example #8
Source File: JustPlayGameScene.java From sopa with Apache License 2.0 | 6 votes |
@Override public void onSolvedGame() { timeBasedGameService.stop(); restartButton.setVisible(false); if (!leaveScene) { restartButton.setEnabled(false); leaveScene = true; engine.registerUpdateHandler(new TimerHandler(1f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); storyService.loadJustPlayScoreSceneFromJustPlayScene( new JustPlayLevelResult(timeBasedGameService.getRemainingTime(), gameService.getLevel().getMovesCount(), gameService.getLevel().getMinimumMovesToSolve())); } })); } }
Example #9
Source File: JustPlayGameScene.java From sopa with Apache License 2.0 | 6 votes |
@Override public void onBackKeyPressed() { if (!leaveScene) { leaveScene = true; engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); storyService.loadMenuSceneFromJustPlayGameScene(); } })); } }
Example #10
Source File: JustPlaySceneServiceImpl.java From sopa with Apache License 2.0 | 6 votes |
@Override public void start() { this.justPlayService = new JustPlayServiceImpl(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); ResourcesManager.getInstance().loadGameSceneResources(); ResourcesManager.getInstance().loadJustPlayScoreResources(); justPlayGameScene = new JustPlayGameScene(justPlayService.getNextLevel()); setScene(justPlayGameScene); } })); }
Example #11
Source File: JustPlaySceneServiceImpl.java From sopa with Apache License 2.0 | 6 votes |
@Override public void loadJustPlaySceneFromJustPlayScene(final TimeBasedGameService timeBasedGameService, final JustPlayLevel justPlayLevel) { engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); justPlayGameScene.disposeScene(); justPlayGameScene = new JustPlayGameScene(timeBasedGameService, justPlayLevel); setScene(justPlayGameScene); } })); }
Example #12
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void loadGameSceneFromScoreScene(final Level level) { scoreScene.disposeScene(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); gameScene = new LevelModeGameScene(level); setScene(gameScene); } })); }
Example #13
Source File: TutorialScene.java From sopa with Apache License 2.0 | 5 votes |
@Override public boolean onSceneTouchEvent(Scene pScene, TouchEvent pSceneTouchEvent) { if (pSceneTouchEvent.isActionDown()) { if (alreadySwitched == 0) { firstScreenA.setVisible(false); firstScreenB.setVisible(false); secondScreenA.setVisible(true); secondScreenB.setVisible(true); } else if (alreadySwitched == 1) { secondScreenA.setVisible(false); secondScreenB.setVisible(false); letsGo.setVisible(true); engine.registerUpdateHandler(new TimerHandler(1.5f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); if (!leaveScene) { storyService.loadFirstLevelFromTutorial(); } } })); } alreadySwitched++; } return false; }
Example #14
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void loadScoreScreen(final LevelResult level) { gameScene.disposeScene(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); scoreScene = new ScoreScreen(level); setScene(scoreScene); } })); }
Example #15
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void loadLevelModeCompleteSceneFromScoreScene() { scoreScene.disposeScene(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); levelCompleteScene = new LevelModeCompleteScene(); setScene(levelCompleteScene); } })); }
Example #16
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void loadLevelChoiceFromLevelModeCompleteScene() { levelCompleteScene.disposeScene(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); choiceScene = new LevelChoiceScene(); setScene(choiceScene); } })); }
Example #17
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void loadLevelChoiceSceneFromScoreScene() { scoreScene.disposeScene(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); choiceScene = new LevelChoiceScene(); setScene(choiceScene); } })); }
Example #18
Source File: JustPlayLostScene.java From sopa with Apache License 2.0 | 5 votes |
@Override public void disposeScene() { final JustPlayLostScene scoreScreen = this; engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); scoreScreen.detachChildren(); } })); }
Example #19
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void loadGameSceneFromGameScene(final Level level) { engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); gameScene = new LevelModeGameScene(level); setScene(gameScene); } })); }
Example #20
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void loadTutorialSceneFromLevelChoiceScene() { choiceScene.disposeScene(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); tutorialScene = new TutorialScene(); setScene(tutorialScene); } })); }
Example #21
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void loadFirstLevelFromTutorial() { tutorialScene.disposeScene(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); gameScene = new LevelModeGameScene(ResourcesManager.getInstance().levelService.getLevelById(1)); setScene(gameScene); } })); }
Example #22
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void loadLevelChoiceFromTutorial() { tutorialScene.disposeScene(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); choiceScene = new LevelChoiceScene(); setScene(choiceScene); } })); }
Example #23
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void loadLevelChoiceSceneFromGameScene() { gameScene.disposeScene(); engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); choiceScene = new LevelChoiceScene(); setScene(choiceScene); } })); }
Example #24
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void start() { engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { loadResources(pTimerHandler); } })); }
Example #25
Source File: LevelModeSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
private void loadResources(TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); ResourcesManager.getInstance().loadLevelChoiceSceneResources(); ResourcesManager.getInstance().loadScoreSceneResources(); ResourcesManager.getInstance().loadTutorialSceneResources(); ResourcesManager.getInstance().loadGameSceneResources(); ResourcesManager.getInstance().loadLevelModeCompleteResources(); choiceScene = new LevelChoiceScene(); setScene(choiceScene); }
Example #26
Source File: MenuSceneServiceImpl.java From sopa with Apache License 2.0 | 5 votes |
@Override public void start() { engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); ResourcesManager.getInstance().loadMenuSceneResources(); menuScene = new MainMenuScene(); setScene(menuScene); } })); }
Example #27
Source File: MainMenuScene.java From sopa with Apache License 2.0 | 5 votes |
@Override public void disposeScene() { final MainMenuScene mainMenuScene = this; engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); mainMenuScene.detachChildren(); } })); }
Example #28
Source File: GameActivity.java From sopa with Apache License 2.0 | 5 votes |
@Override public void onPopulateScene(Scene pScene, OnPopulateSceneCallback pOnPopulateSceneCallback) throws Exception { mEngine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { mEngine.unregisterUpdateHandler(pTimerHandler); ResourcesManager.getInstance().storyService.createMenuScene(); } })); pOnPopulateSceneCallback.onPopulateSceneFinished(); }
Example #29
Source File: SettingsScene.java From sopa with Apache License 2.0 | 5 votes |
@Override public void disposeScene() { final SettingsScene settingsScene = this; engine.registerUpdateHandler(new TimerHandler(0.1f, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { engine.unregisterUpdateHandler(pTimerHandler); settingsScene.detachChildren(); } })); }
Example #30
Source File: ContinuousHoldDetector.java From tilt-game-android with MIT License | 5 votes |
public ContinuousHoldDetector(final long pTriggerHoldMinimumMilliseconds, final float pTriggerHoldMaximumDistance, final float pTimeBetweenUpdates, final IHoldDetectorListener pHoldDetectorListener) { super(pTriggerHoldMinimumMilliseconds, pTriggerHoldMaximumDistance, pHoldDetectorListener); this.mTimerHandler = new TimerHandler(pTimeBetweenUpdates, true, new ITimerCallback() { @Override public void onTimePassed(final TimerHandler pTimerHandler) { ContinuousHoldDetector.this.fireListener(); } }); }