net.minecraft.entity.ai.EntityAIMate Java Examples
The following examples show how to use
net.minecraft.entity.ai.EntityAIMate.
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Example #1
Source File: EntityRabbit.java From Et-Futurum with The Unlicense | 6 votes |
public EntityRabbit(World world) { super(world); moveType = EntityRabbit.EnumMoveType.HOP; carrotTicks = 0; setSize(0.4F, 0.5F); ReflectionHelper.setPrivateValue(EntityLiving.class, this, new EntityRabbit.RabbitJumpHelper(this), "jumpHelper", "field_70767_i"); ReflectionHelper.setPrivateValue(EntityLiving.class, this, new EntityRabbit.RabbitMoveHelper(), "moveHelper", "field_70765_h"); getNavigator().setAvoidsWater(true); // navigator.func_179678_a(2.5F); tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(1, new EntityRabbit.AIPanic(1.33D)); tasks.addTask(2, new EntityAIMate(this, 0.8D)); tasks.addTask(3, new EntityAITempt(this, 1.0D, Items.carrot, false)); tasks.addTask(5, new EntityRabbit.AIRaidFarm()); tasks.addTask(5, new EntityAIWander(this, 0.6D)); tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F)); tasks.addTask(4, new EntityAIAvoidEntity(this, EntityWolf.class, 16.0F, 1.33D, 1.33D)); tasks.addTask(4, new EntityAIAvoidEntity(this, EntityPlayer.class, 16.0F, 0.8D, 1.33D)); setMovementSpeed(0.0D); }
Example #2
Source File: EntityPenguin.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
@Override protected void initEntityAI() { this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(0, new EntityAIAvoidEntity<EntityPolarBear>(this, EntityPolarBear.class, 16, 0.5D, 1.5D)); this.tasks.addTask(1, new EntityAIPanic(this, 2.0D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.25D, Items.FISH, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D)); this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(6, new EntityAIMate(this, 0.5D)); this.tasks.addTask(7, new EntityAILookIdle(this)); }
Example #3
Source File: EntityExplodingChicken.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
@Override protected void initEntityAI() { this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.4D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITemptAndExplode(this, 1.0D, false, TEMPTATION_ITEMS)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(5, new EntityAIWanderAvoidWater(this, 1.0D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); }
Example #4
Source File: EntityDabSquirrel.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
@Override protected void initEntityAI() { this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIPanic(this, 0.72D)); this.tasks.addTask(3, new EntityAIMate(this, 0.5D)); this.tasks.addTask(4, new EntityAITempt(this, 0.5D, Items.WHEAT_SEEDS, false)); this.tasks.addTask(5, new EntityAIAvoidEntity<EntityPlayer>(this, EntityPlayer.class, 10F, 0.5D, 0.7D)); this.tasks.addTask(6, new EntityAIWanderAvoidWater(this, 0.5D)); }
Example #5
Source File: EntityMoby.java From mobycraft with Apache License 2.0 | 5 votes |
public EntityMoby(World worldIn) { super(worldIn); this.setSize(1.8F, 1.3F); ((PathNavigateGround)this.getNavigator()).setAvoidsWater(false); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 2.0D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.25D, Items.fish, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D)); this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); }
Example #6
Source File: EntityEasterCow.java From Moo-Fluids with GNU General Public License v3.0 | 5 votes |
@Override protected void initEntityAI() { tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(1, new EntityAIPanic(this, 2.0D)); tasks.addTask(2, new EntityAIMate(this, 1.0D)); tasks.addTask(3, new EntityAITempt(this, 1.0D, Items.GOLDEN_CARROT, false)); tasks.addTask(4, new EntityAIAvoidEntity<EntityPlayer> (this, EntityPlayer.class, 8.0F, 2.2D, 2.2D)); tasks.addTask(4, new EntityAIAvoidEntity<EntityWolf> (this, EntityWolf.class, 10.0F, 2.2D, 2.2D)); tasks.addTask(6, new EntityAIWander(this, 0.6D)); tasks.addTask(7, new EntityAILookIdle(this)); tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F)); }
Example #7
Source File: EntityOwl.java From EnderZoo with Creative Commons Zero v1.0 Universal | 5 votes |
public EntityOwl(World worldIn) { super(worldIn); setSize(0.4F, 0.85F); stepHeight = 1.0F; int pri = 0; tasks.addTask(++pri, new EntityAIFlyingPanic(this, 2)); tasks.addTask(++pri, new EntityAIFlyingAttackOnCollide(this, 2.5, false)); tasks.addTask(++pri, new EntityAIMate(this, 1.0)); tasks.addTask(++pri, new EntityAITempt(this, 1.0D, Items.SPIDER_EYE, false)); tasks.addTask(++pri, new EntityAIFollowParent(this, 1.5)); tasks.addTask(++pri, new EntityAIFlyingLand(this, 2)); tasks.addTask(++pri, new EntityAIFlyingFindPerch(this, 2, 80)); tasks.addTask(++pri, new EntityAIFlyingShortWander(this, 2, 150)); tasks.addTask(++pri, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); tasks.addTask(++pri, new EntityAILookIdle(this)); EntityAINearestAttackableTargetBounded<EntitySpider> targetSpiders = new EntityAINearestAttackableTargetBounded<EntitySpider>(this, EntitySpider.class, true, true); targetSpiders.setMaxDistanceToTarget(12); targetSpiders.setMaxVerticalDistanceToTarget(24); targetTasks.addTask(0, targetSpiders); moveHelper = new FlyingMoveHelper(this); timeUntilNextEgg = getNextLayingTime(); }