net.minecraft.entity.ai.EntityAINearestAttackableTarget Java Examples
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net.minecraft.entity.ai.EntityAINearestAttackableTarget.
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Example #1
Source File: EntityAINearestAttackableCivTarget.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
public EntityAINearestAttackableCivTarget(EntityToroNpc npc) { super(npc, false, false); this.taskOwner = npc; this.theNearestAttackableTargetSorter = new EntityAINearestAttackableTarget.Sorter(npc); this.setMutexBits(1); this.targetEntitySelector = new Predicate<EntityPlayer>() { public boolean apply(@Nullable EntityPlayer target) { if (target == null) { return false; } if (!EntitySelectors.NOT_SPECTATING.apply(target)) { return false; } if (!isSuitableTarget(taskOwner, target, false, true)) { return false; } return shouldAttackPlayerBasedOnCivilization(target); } }; }
Example #2
Source File: EntityEnderminy.java From EnderZoo with Creative Commons Zero v1.0 Universal | 6 votes |
public EntityEnderminy(World world) { super(world); setSize(0.6F * 0.5F, 2.9F * 0.25F); stepHeight = 1.0F; tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, false)); tasks.addTask(7, new EntityAIWander(this, 1.0D)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(8, new EntityAILookIdle(this)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); if(attackIfLookingAtPlayer) { targetTasks.addTask(2, new AIFindPlayer()); } if(attackCreepers) { targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityCreeper>(this, EntityCreeper.class, true, true)); } }
Example #3
Source File: EntityGuard.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
protected void initEntityAI() { areaAI = new EntityAIMoveIntoArea(this, 0.5D, 30); tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackMelee(this, 0.6D, false)); tasks.addTask(4, areaAI); tasks.addTask(7, new EntityAIWander(this, 0.35D)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(8, new EntityAILookIdle(this)); targetTasks.addTask(2, new EntityAINearestAttackableCivTarget(this)); targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityMob>(this, EntityMob.class, 10, false, false, new Predicate<EntityMob>() { @Override public boolean apply(EntityMob target) { return !(target instanceof EntityCreeper); } })); }
Example #4
Source File: EntityRainbowGuard.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void ai() { tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAtAttention(this)); tasks.addTask(4, new EntityAIAttackMelee(this, 0.5D, false)); tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(5, new EntityAILookIdle(this)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); }
Example #5
Source File: EntityClayGolem.java From Artifacts with MIT License | 5 votes |
public EntityClayGolem(World par1World) { super(par1World); //this.moveSpeed = 0.16F; /*this.setSize(1.4F, 2.9F); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(1, new EntityAIAttackOnCollide(this, EntityPlayer.class, 0.288D, false)); this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityZombie.class, 0.288D, true)); this.tasks.addTask(3, new EntityAIMoveTowardsRestriction(this, 0.16D)); this.tasks.addTask(4, new EntityAIWander(this, 0.16D)); this.tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(6, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityZombie.class, 0, true)); //this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true, true, IMob.mobSelector)); //this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityZombie.class, 0, false, true, IMob.mobSelector));*/ this.getNavigator().setAvoidsWater(true); this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false)); this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityVillager.class, 1.0D, true)); this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D)); this.tasks.addTask(5, new EntityAIMoveThroughVillage(this, 1.0D, false)); this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityVillager.class, 0, false)); }
Example #6
Source File: DroneAINearestAttackableTarget.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
public DroneAINearestAttackableTarget(EntityDrone drone, boolean checkSight, boolean easyTargetsOnly, ProgWidget widget){ super(drone, checkSight, easyTargetsOnly); this.drone = drone; this.widget = widget; theNearestAttackableTargetSorter = new EntityAINearestAttackableTarget.Sorter(drone); setMutexBits(1); }
Example #7
Source File: EntityWitherWitch.java From EnderZoo with Creative Commons Zero v1.0 Universal | 5 votes |
public EntityWitherWitch(World world) { super(world); rangedAttackAI = new EntityAIRangedAttack(this, 1, 60, 10); tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(2, rangedAttackAI); tasks.addTask(2, new EntityAIWander(this, 1.0D)); tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(3, new EntityAILookIdle(this)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityPlayer>(this, EntityPlayer.class, true)); }
Example #8
Source File: EntityFallenMount.java From EnderZoo with Creative Commons Zero v1.0 Universal | 5 votes |
public EntityFallenMount(World world) { super(world); setGrowingAge(0); setHorseSaddled(true); tasks.taskEntries.clear(); tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(6, new EntityAIWander(this, 1.2D)); tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); tasks.addTask(8, new EntityAILookIdle(this)); findTargetAI = new EntityAINearestAttackableTarget<EntityPlayer>(this, EntityPlayer.class, true); attackAI = new EntityAIAttackMelee(this, MOUNTED_ATTACK_MOVE_SPEED, false); updateAttackAI(); }
Example #9
Source File: EntityArcher.java From Electro-Magic-Tools with GNU General Public License v3.0 | 5 votes |
public EntityArcher(World par1World) { super(par1World); this.isImmuneToFire = true; this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, true, false, IMob.mobSelector)); this.tasks.addTask(4, new EntityAIWander(this, 0.30D)); }
Example #10
Source File: EntityHalloweenCow.java From Moo-Fluids with GNU General Public License v3.0 | 5 votes |
protected void applyEntityAI() { this.tasks.addTask(4, new EntityHalloweenCow.AICowAttack(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityPlayer> (this, EntityPlayer.class, true)); targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityVillager> (this, EntityVillager.class, false)); targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityIronGolem> (this, EntityIronGolem.class, true)); }
Example #11
Source File: EntityEndermite.java From Et-Futurum with The Unlicense | 5 votes |
public EntityEndermite(World world) { super(world); sorter = new EntityAINearestAttackableTarget.Sorter(this); experienceValue = 3; setSize(0.4F, 0.3F); tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false)); tasks.addTask(3, new EntityAIWander(this, 1.0D)); tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(8, new EntityAILookIdle(this)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, true)); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 10, true)); }
Example #12
Source File: TransIconHerobrineButWithBetterPantsEntity.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
@Override protected void initEntityAI() { this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIWander(this, 0.6)); this.tasks.addTask(2, new EntityAIAttackRanged(this, 0.6, 20, 6.0F)); this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 32.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, NotchButWithWorsererPantsEntity.class, false)); }
Example #13
Source File: EntityBas.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void ai() { tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackMelee(this, 0.5D, false)); tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(3, new EntityAILookIdle(this)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); }
Example #14
Source File: EntityMage.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void ai() { tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackRanged(this, 1.0D, 16, 10.0F)); tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(3, new EntityAILookIdle(this)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); }
Example #15
Source File: EntitySentry.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void initEntityAI() { tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackMelee(this, 0.5D, false)); tasks.addTask(7, new EntityAIWander(this, 0.35D)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(8, new EntityAILookIdle(this)); targetTasks.addTask(2, new EntityAINearestAttackableCivTarget(this)); targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityMob>(this, EntityMob.class, 2, false, false, new Predicate<EntityMob>() { @Override public boolean apply(EntityMob target) { return !(target instanceof EntityCreeper); } })); }
Example #16
Source File: EntityMonolithEye.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void initEntityAI() { tasks.addTask(1, new EntityAIStayCentered(this)); tasks.addTask(4, new AIAttack(this)); tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 20.0F)); targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityLivingBase.class, 10, true, false, new MonolithEyeTargetSelector(this))); }
Example #17
Source File: EntityVampireBat.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void initEntityAI() { tasks.addTask(2, new EntityAIAttackMelee(this, 0.4D, false)); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityToroNpc.class, true)); targetTasks.addTask(4, new EntityAINearestAttackableTarget(this, EntityVillager.class, false)); targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, EntityAnimal.class, false)); }
Example #18
Source File: EntityAINearestAttackableTargetFiltered.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
public EntityAINearestAttackableTargetFiltered(EntityCreature creature, Class<T> classTarget, int chance, boolean checkSight, boolean onlyNearby, @Nullable final Predicate<? super T> targetSelector) { super(creature, checkSight, onlyNearby); this.targetClass = classTarget; this.targetChance = chance; this.sorter = new EntityAINearestAttackableTarget.Sorter(creature); this.setMutexBits(1); UUID exclude = creature.getEntityData().getUniqueId("owner"); this.targetEntitySelector = (Predicate<T>) entity -> (entity != null && !entity.getUniqueID().equals(exclude)) && (targetSelector == null || targetSelector.apply(entity) && (EntitySelectors.NOT_SPECTATING.apply(entity) && EntityAINearestAttackableTargetFiltered.this.isSuitableTarget(entity, false))); }
Example #19
Source File: EntityFallenKnight.java From EnderZoo with Creative Commons Zero v1.0 Universal | 4 votes |
public EntityFallenKnight(World world) { super(world); targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityVillager>(this, EntityVillager.class, false)); }
Example #20
Source File: EntitySpiritWight.java From Wizardry with GNU Lesser General Public License v3.0 | 4 votes |
protected void applyEntityAI() { targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityPlayer.class, true)); }