cn.nukkit.event.entity.EntityCombustByBlockEvent Java Examples
The following examples show how to use
cn.nukkit.event.entity.EntityCombustByBlockEvent.
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Example #1
Source File: BlockLava.java From Nukkit with GNU General Public License v3.0 | 6 votes |
@Override public void onEntityCollide(Entity entity) { entity.highestPosition -= (entity.highestPosition - entity.y) * 0.5; // Always setting the duration to 15 seconds? TODO EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 15); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled() // Making sure the entity is actually alive and not invulnerable. && entity.isAlive() && entity.noDamageTicks == 0) { entity.setOnFire(ev.getDuration()); } if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) { entity.attack(new EntityDamageByBlockEvent(this, entity, DamageCause.LAVA, 4)); } super.onEntityCollide(entity); }
Example #2
Source File: BlockLava.java From Nukkit with GNU General Public License v3.0 | 6 votes |
@Override public void onEntityCollide(Entity entity) { entity.highestPosition -= (entity.highestPosition - entity.y) * 0.5; if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) { entity.attack(new EntityDamageByBlockEvent(this, entity, DamageCause.LAVA, 4)); } // Always setting the duration to 15 seconds? TODO EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 15); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled() // Making sure the entity is acutally alive and not invulnerable. && entity.isAlive() && entity.noDamageTicks == 0) { entity.setOnFire(ev.getDuration()); } super.onEntityCollide(entity); }
Example #3
Source File: BlockLava.java From Jupiter with GNU General Public License v3.0 | 5 votes |
@Override public void onEntityCollide(Entity entity) { entity.highestPosition -= (entity.highestPosition - entity.y) * 0.5; if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) { entity.attack(new EntityDamageByBlockEvent(this, entity, DamageCause.LAVA, 4)); } EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 15); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled()) { entity.setOnFire(ev.getDuration()); } super.onEntityCollide(entity); }
Example #4
Source File: BlockFire.java From Jupiter with GNU General Public License v3.0 | 5 votes |
@Override public void onEntityCollide(Entity entity) { if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) { entity.attack(new EntityDamageByBlockEvent(this, entity, DamageCause.FIRE, 1)); } EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 8); if (entity instanceof EntityArrow) { ev.setCancelled(); } Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled() && entity instanceof Player && !((Player) entity).isCreative()) { entity.setOnFire(ev.getDuration()); } }
Example #5
Source File: BlockFire.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public void onEntityCollide(Entity entity) { if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) { entity.attack(new EntityDamageByBlockEvent(this, entity, DamageCause.FIRE, 1)); } EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 8); if (entity instanceof EntityArrow) { ev.setCancelled(); } Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled() && entity.isAlive() && entity.noDamageTicks == 0) { entity.setOnFire(ev.getDuration()); } }
Example #6
Source File: BlockFire.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public void onEntityCollide(Entity entity) { if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) { entity.attack(new EntityDamageByBlockEvent(this, entity, DamageCause.FIRE, 1)); } EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 8); if (entity instanceof EntityArrow) { ev.setCancelled(); } Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled() && entity instanceof Player && !((Player) entity).isCreative()) { entity.setOnFire(ev.getDuration()); } }