com.watabou.noosa.MovieClip Java Examples
The following examples show how to use
com.watabou.noosa.MovieClip.
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Example #1
Source File: GnollTricksterSprite.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public GnollTricksterSprite() { super(); texture( Assets.GNOLL ); TextureFilm frames = new TextureFilm( texture, 12, 15 ); idle = new MovieClip.Animation( 2, true ); idle.frames( frames, 11, 11, 11, 12, 11, 11, 12, 12 ); run = new MovieClip.Animation( 12, true ); run.frames( frames, 15, 16, 17, 18 ); attack = new MovieClip.Animation( 12, false ); attack.frames( frames, 13, 14, 11 ); cast = attack.clone(); die = new MovieClip.Animation( 12, false ); die.frames( frames, 19, 20, 21 ); play( idle ); }
Example #2
Source File: GreatCrabSprite.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public GreatCrabSprite() { super(); texture( Assets.CRAB ); TextureFilm frames = new TextureFilm( texture, 16, 16 ); idle = new MovieClip.Animation( 5, true ); idle.frames( frames, 16, 17, 16, 18 ); run = new MovieClip.Animation( 10, true ); run.frames( frames, 19, 20, 21, 22 ); attack = new MovieClip.Animation( 12, false ); attack.frames( frames, 23, 24, 25 ); die = new MovieClip.Animation( 12, false ); die.frames( frames, 26, 27, 28, 29 ); play( idle ); }
Example #3
Source File: AssassinSprite.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public AssassinSprite() { super(); texture( Assets.MONK ); TextureFilm frames = new TextureFilm( texture, 15, 14 ); idle = new MovieClip.Animation( 12, true ); idle.frames( frames, 35, 34, 35, 36 ); run = new MovieClip.Animation( 15, true ); run.frames( frames, 45, 46, 47, 48, 49, 50 ); attack = new MovieClip.Animation( 12, false ); attack.frames( frames, 37, 38, 37, 38 ); die = new MovieClip.Animation( 15, false ); die.frames( frames, 35, 41, 42, 42, 43, 44 ); play( idle ); }
Example #4
Source File: NewbornElementalSprite.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public NewbornElementalSprite() { super(); texture( Assets.Sprites.ELEMENTAL ); int ofs = 21; TextureFilm frames = new TextureFilm( texture, 12, 14 ); idle = new MovieClip.Animation( 10, true ); idle.frames( frames, ofs+0, ofs+1, ofs+2 ); run = new MovieClip.Animation( 12, true ); run.frames( frames, ofs+0, ofs+1, ofs+3 ); attack = new MovieClip.Animation( 15, false ); attack.frames( frames, ofs+4, ofs+5, ofs+6 ); die = new MovieClip.Animation( 15, false ); die.frames( frames, ofs+7, ofs+8, ofs+9, ofs+10, ofs+11, ofs+12, ofs+13, ofs+12 ); play( idle ); }
Example #5
Source File: GuardSprite.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public GuardSprite() { super(); texture( Assets.Sprites.GUARD ); TextureFilm frames = new TextureFilm( texture, 12, 16 ); idle = new Animation( 2, true ); idle.frames( frames, 0, 0, 0, 1, 0, 0, 1, 1 ); run = new MovieClip.Animation( 15, true ); run.frames( frames, 2, 3, 4, 5, 6, 7 ); attack = new MovieClip.Animation( 12, false ); attack.frames( frames, 8, 9, 10 ); die = new MovieClip.Animation( 8, false ); die.frames( frames, 11, 12, 13, 14 ); play( idle ); }
Example #6
Source File: RotHeartSprite.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public RotHeartSprite(){ super(); perspectiveRaise = 0.2f; texture( Assets.Sprites.ROT_HEART ); TextureFilm frames = new TextureFilm( texture, 16, 16 ); idle = new MovieClip.Animation( 1, true ); idle.frames( frames, 0); run = new MovieClip.Animation( 1, true ); run.frames( frames, 0 ); attack = new MovieClip.Animation( 1, false ); attack.frames( frames, 0 ); die = new MovieClip.Animation( 8, false ); die.frames( frames, 1, 2, 3, 4, 5, 6, 7, 7, 7 ); play( idle ); }
Example #7
Source File: GnollTricksterSprite.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public GnollTricksterSprite() { super(); texture( Assets.Sprites.GNOLL ); TextureFilm frames = new TextureFilm( texture, 12, 15 ); idle = new MovieClip.Animation( 2, true ); idle.frames( frames, 21, 21, 21, 22, 21, 21, 22, 22 ); run = new MovieClip.Animation( 12, true ); run.frames( frames, 25, 26, 27, 28 ); attack = new MovieClip.Animation( 12, false ); attack.frames( frames, 23, 24, 21 ); cast = attack.clone(); die = new MovieClip.Animation( 12, false ); die.frames( frames, 29, 30, 31 ); play( idle ); }
Example #8
Source File: GreatCrabSprite.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public GreatCrabSprite() { super(); texture( Assets.Sprites.CRAB ); TextureFilm frames = new TextureFilm( texture, 16, 16 ); idle = new MovieClip.Animation( 5, true ); idle.frames( frames, 16, 17, 16, 18 ); run = new MovieClip.Animation( 10, true ); run.frames( frames, 19, 20, 21, 22 ); attack = new MovieClip.Animation( 12, false ); attack.frames( frames, 23, 24, 25 ); die = new MovieClip.Animation( 12, false ); die.frames( frames, 26, 27, 28, 29 ); play( idle ); }
Example #9
Source File: LotusSprite.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public LotusSprite(){ super(); perspectiveRaise = 0f; texture( Assets.Sprites.LOTUS ); TextureFilm frames = new TextureFilm( texture, 19, 16 ); idle = new MovieClip.Animation( 1, true ); idle.frames( frames, 0 ); run = new MovieClip.Animation( 1, true ); run.frames( frames, 0 ); attack = new MovieClip.Animation( 1, false ); attack.frames( frames, 0 ); die = new MovieClip.Animation( 1, false ); die.frames( frames, 0 ); play( idle ); }
Example #10
Source File: NewbornElementalSprite.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public NewbornElementalSprite() { super(); texture( Assets.ELEMENTAL ); int ofs = 21; TextureFilm frames = new TextureFilm( texture, 12, 14 ); idle = new MovieClip.Animation( 10, true ); idle.frames( frames, ofs+0, ofs+1, ofs+2 ); run = new MovieClip.Animation( 12, true ); run.frames( frames, ofs+0, ofs+1, ofs+3 ); attack = new MovieClip.Animation( 15, false ); attack.frames( frames, ofs+4, ofs+5, ofs+6 ); die = new MovieClip.Animation( 15, false ); die.frames( frames, ofs+7, ofs+8, ofs+9, ofs+10, ofs+11, ofs+12, ofs+13, ofs+12 ); play( idle ); }
Example #11
Source File: GuardSprite.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public GuardSprite() { super(); texture( Assets.GUARD ); TextureFilm frames = new TextureFilm( texture, 12, 16 ); idle = new Animation( 2, true ); idle.frames( frames, 0, 0, 0, 1, 0, 0, 1, 1 ); run = new MovieClip.Animation( 15, true ); run.frames( frames, 2, 3, 4, 5, 6, 7 ); attack = new MovieClip.Animation( 12, false ); attack.frames( frames, 8, 9, 10 ); die = new MovieClip.Animation( 8, false ); die.frames( frames, 11, 12, 13, 14 ); play( idle ); }
Example #12
Source File: RotHeartSprite.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public RotHeartSprite(){ super(); perspectiveRaise = 0.2f; texture( Assets.ROT_HEART ); TextureFilm frames = new TextureFilm( texture, 16, 16 ); idle = new MovieClip.Animation( 1, true ); idle.frames( frames, 0); run = new MovieClip.Animation( 1, true ); run.frames( frames, 0 ); attack = new MovieClip.Animation( 1, false ); attack.frames( frames, 0 ); die = new MovieClip.Animation( 8, false ); die.frames( frames, 1, 2, 3, 4, 5, 6, 7, 7, 7 ); play( idle ); }
Example #13
Source File: GnollTricksterSprite.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public GnollTricksterSprite() { super(); texture( Assets.GNOLL ); TextureFilm frames = new TextureFilm( texture, 12, 15 ); idle = new MovieClip.Animation( 2, true ); idle.frames( frames, 21, 21, 21, 22, 21, 21, 22, 22 ); run = new MovieClip.Animation( 12, true ); run.frames( frames, 25, 26, 27, 28 ); attack = new MovieClip.Animation( 12, false ); attack.frames( frames, 23, 24, 21 ); cast = attack.clone(); die = new MovieClip.Animation( 12, false ); die.frames( frames, 29, 30, 31 ); play( idle ); }
Example #14
Source File: GreatCrabSprite.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public GreatCrabSprite() { super(); texture( Assets.CRAB ); TextureFilm frames = new TextureFilm( texture, 16, 16 ); idle = new MovieClip.Animation( 5, true ); idle.frames( frames, 16, 17, 16, 18 ); run = new MovieClip.Animation( 10, true ); run.frames( frames, 19, 20, 21, 22 ); attack = new MovieClip.Animation( 12, false ); attack.frames( frames, 23, 24, 25 ); die = new MovieClip.Animation( 12, false ); die.frames( frames, 26, 27, 28, 29 ); play( idle ); }