Java Code Examples for com.badlogic.gdx.graphics.glutils.ShapeRenderer#set()
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com.badlogic.gdx.graphics.glutils.ShapeRenderer#set() .
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Example 1
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 2
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 3
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 4
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 5
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 6
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 7
Source File: Icicle.java From ud405 with MIT License | 5 votes |
public void render(ShapeRenderer renderer) { // TODO: Set the ShapeRenderer's color renderer.setColor(Constants.ICICLE_COLOR); // TODO: Set the ShapeType renderer.set(ShapeType.Filled); // TODO: Draw the icicle using the size constants renderer.triangle( position.x, position.y, position.x - Constants.ICICLES_WIDTH / 2, position.y + Constants.ICICLES_HEIGHT, position.x + Constants.ICICLES_WIDTH / 2, position.y + Constants.ICICLES_HEIGHT ); }
Example 8
Source File: Animation.java From riiablo with Apache License 2.0 | 5 votes |
public void drawDebug(ShapeRenderer shapes, float x, float y) { if (DEBUG_MODE == 0) { return; } else if (DEBUG_MODE == 1 || cof == null) { boolean reset = !shapes.isDrawing(); if (reset) { shapes.begin(ShapeRenderer.ShapeType.Line); } else { shapes.set(ShapeRenderer.ShapeType.Line); } shapes.setColor(Color.RED); shapes.line(x, y, x + 50, y); shapes.setColor(Color.GREEN); shapes.line(x, y, x, y + 50); shapes.setColor(Color.BLUE); shapes.line(x, y, x + 15, y - 20); shapes.setColor(Color.GREEN); shapes.rect(x + box.xMin, y - box.yMax, box.width, box.height); if (reset) shapes.end(); } else if (DEBUG_MODE == 2 && frame < numFrames) { int d = DC.Direction.toReadDir(direction, cof.getNumDirections()); int f = frame; for (int l = 0; l < cof.getNumLayers(); l++) { int component = cof.getLayerOrder(d, f, l); Layer layer = layers[component]; if (layer != null) layer.drawDebug(shapes, d, f, x, y); } } }
Example 9
Source File: Entity.java From riiablo with Apache License 2.0 | 5 votes |
public void drawDebugTarget(ShapeRenderer shapes) { if (target.isZero() || !path.isEmpty()) return; EngineUtils.worldToScreenCoords(target, tmpVec2); shapes.set(ShapeRenderer.ShapeType.Filled); shapes.setColor(Color.ORANGE); shapes.rectLine(screen.x, screen.y, tmpVec2.x, tmpVec2.y, 1); shapes.set(ShapeRenderer.ShapeType.Line); }
Example 10
Source File: TransformScalableWrapper.java From gdx-texture-packer-gui with Apache License 2.0 | 5 votes |
@Override protected void drawDebugBounds(ShapeRenderer shapes) { if (!getDebug()) return; shapes.set(ShapeRenderer.ShapeType.Line); shapes.setColor(getStage().getDebugColor()); shapes.rect(getX(), getY(), getOriginX(), getOriginY(), getWidth(), getHeight(), 1f, 1f, getRotation()); }
Example 11
Source File: Boulder.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer){ renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, radius); }
Example 12
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, radius); }
Example 13
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, radius); }
Example 14
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { // This takes advantage of AutoShapeType renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, radius); }
Example 15
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, baseRadius * radiusMultiplier); }
Example 16
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, baseRadius * radiusMultiplier); }
Example 17
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, baseRadius * radiusMultiplier); }
Example 18
Source File: Boulder.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer){ renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, radius); }
Example 19
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer shapeRenderer){ shapeRenderer.set(ShapeType.Filled); shapeRenderer.setColor(Color.RED); shapeRenderer.circle(position.x, position.y, radius, 20); }
Example 20
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, radius); }