sun.java2d.opengl.WGLVolatileSurfaceManager Java Examples
The following examples show how to use
sun.java2d.opengl.WGLVolatileSurfaceManager.
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Example #1
Source File: WindowsSurfaceManagerFactory.java From dragonwell8_jdk with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #2
Source File: WindowsSurfaceManagerFactory.java From TencentKona-8 with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #3
Source File: WindowsSurfaceManagerFactory.java From jdk8u60 with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #4
Source File: WindowsSurfaceManagerFactory.java From openjdk-jdk8u with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #5
Source File: WindowsSurfaceManagerFactory.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #6
Source File: WindowsSurfaceManagerFactory.java From openjdk-jdk9 with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #7
Source File: WindowsSurfaceManagerFactory.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #8
Source File: WindowsSurfaceManagerFactory.java From hottub with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #9
Source File: WindowsSurfaceManagerFactory.java From openjdk-8-source with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #10
Source File: WindowsSurfaceManagerFactory.java From openjdk-8 with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #11
Source File: WindowsSurfaceManagerFactory.java From jdk8u_jdk with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #12
Source File: WindowsSurfaceManagerFactory.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }
Example #13
Source File: WindowsSurfaceManagerFactory.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 5 votes |
/** * Creates a new instance of a VolatileSurfaceManager given any * arbitrary SunVolatileImage. An optional context Object can be supplied * as a way for the caller to pass pipeline-specific context data to * the VolatileSurfaceManager (such as a backbuffer handle, for example). * * For Windows platforms, this method returns a Windows-specific * VolatileSurfaceManager. */ public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg, Object context) { GraphicsConfiguration gc = vImg.getGraphicsConfig(); if (gc instanceof D3DGraphicsConfig) { return new D3DVolatileSurfaceManager(vImg, context); } else if (gc instanceof WGLGraphicsConfig) { return new WGLVolatileSurfaceManager(vImg, context); } else { return new BufImgVolatileSurfaceManager(vImg, context); } }