com.badlogic.gdx.graphics.g2d.NinePatch Java Examples
The following examples show how to use
com.badlogic.gdx.graphics.g2d.NinePatch.
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Example #1
Source File: Skin.java From gdx-skineditor with Apache License 2.0 | 6 votes |
public <T> T get(String name, Class<T> type) { if (name == null) throw new IllegalArgumentException("name cannot be null."); if (type == null) throw new IllegalArgumentException("type cannot be null."); if (type == Drawable.class) return (T) getDrawable(name); if (type == TextureRegion.class) return (T) getRegion(name); if (type == NinePatch.class) return (T) getPatch(name); if (type == Sprite.class) return (T) getSprite(name); ObjectMap<String, Object> typeResources = resources.get(type); if (typeResources == null) throw new GdxRuntimeException("No " + type.getName() + " registered with name: " + name); Object resource = typeResources.get(name); if (resource == null) throw new GdxRuntimeException("No " + type.getName() + " registered with name: " + name); return (T) resource; }
Example #2
Source File: CocoStudioUIEditor.java From cocos-ui-libgdx with Apache License 2.0 | 6 votes |
public Drawable findDrawable(ObjectData option, String name) { if (option.isScale9Enable()) {// 九宫格支持 TextureRegion textureRegion = findTextureRegion(option, name); NinePatch np = new NinePatch(textureRegion, option.getScale9OriginX(), textureRegion.getRegionWidth() - option.getScale9Width() - option.getScale9OriginX(), option.getScale9OriginY(), textureRegion.getRegionHeight() - option.getScale9Height() - option.getScale9OriginY()); np.setColor(getColor(option.getCColor(), option.getAlpha())); return new NinePatchDrawable(np); } TextureRegion tr = findTextureRegion(option, name); if (tr == null) { return null; } return new TextureRegionDrawable(tr); }
Example #3
Source File: SkinLoader.java From Klooni1010 with GNU General Public License v3.0 | 6 votes |
static Skin loadSkin() { String folder = "ui/x" + bestMultiplier + "/"; // Base skin Skin skin = new Skin(Gdx.files.internal("skin/uiskin.json")); // Nine patches final int border = (int) (28 * bestMultiplier); skin.add("button_up", new NinePatch(new Texture( Gdx.files.internal(folder + "button_up.png")), border, border, border, border)); skin.add("button_down", new NinePatch(new Texture( Gdx.files.internal(folder + "button_down.png")), border, border, border, border)); for (String id : ids) { skin.add(id + "_texture", new Texture(Gdx.files.internal(folder + id + ".png"))); } folder = "font/x" + bestMultiplier + "/"; skin.add("font", new BitmapFont(Gdx.files.internal(folder + "geosans-light64.fnt"))); skin.add("font_small", new BitmapFont(Gdx.files.internal(folder + "geosans-light32.fnt"))); skin.add("font_bonus", new BitmapFont(Gdx.files.internal(folder + "the-next-font.fnt"))); return skin; }
Example #4
Source File: Assets.java From buffer_bci with GNU General Public License v3.0 | 6 votes |
public void initMainMenu() { atlas = new TextureAtlas(Gdx.files.internal(TEXTURE_ATLAS_LOC)); checked = atlas.findRegion(CHECKED_REGION_STRING); unchecked = atlas.findRegion(UNCHECKED_REGION_STRING); background = atlas.findRegion(BACKGROUN_REGION_STRING); knob = atlas.findRegion(KNOB_REGION_STRING); titleSprite = atlas.createSprite(TITLE_REGION_STRING); levelOnePreviewRegion = new TextureRegion(atlas.findRegion(LEVEL_ONE_REGION_STRING)); levelTwoPreviewRegion = new TextureRegion(atlas.findRegion(LEVEL_TWO_REGION_STRING)); levelThreePreviewRegion = new TextureRegion(atlas.findRegion(LEVEL_THREE_REGION_STRING)); levelFourPreviewRegion = new TextureRegion(atlas.findRegion(LEVEL_FOUR_REGION_STRING)); levelFivePreviewRegion = new TextureRegion(atlas.findRegion(LEVEL_FIVE_REGION_STRING)); patchBox = new NinePatch(atlas.createPatch(PATCH_BOX_REGION_STRING)); finePrint = new BitmapFont(Gdx.files.internal(FINE_PRINT)); font = new BitmapFont(Gdx.files.internal(FONT_LOC)); }
Example #5
Source File: StatusUI.java From Norii with Apache License 2.0 | 5 votes |
private void createDynamicHpBar() { final TextureAtlas skinAtlas = Utility.getUITextureAtlas(); final NinePatch hpBarBackgroundPatch = new NinePatch(skinAtlas.findRegion("default-round"), 5, 5, 4, 4); final NinePatch hpBarPatch = new NinePatch(skinAtlas.findRegion("default-round-down"), 5, 5, 4, 4); hpBar = new Image(hpBarPatch); hpBarBackground = new Image(hpBarBackgroundPatch); hpBar.setWidth(BAR_WIDTH * tileWidthPixel); hpBarBackground.setWidth(BAR_WIDTH * tileWidthPixel); }
Example #6
Source File: NinePatchDemo.java From ud406 with MIT License | 5 votes |
@Override public void create() { batch = new SpriteBatch(); viewport = new FitViewport(WORLD_SIZE, WORLD_SIZE); // TODO: Load the platform texture (Look for the file in android/assets) platformTexture = new Texture("platform.png"); // TODO: Initialize the NinePatch using the texture and the EDGE constant platformNinePatch = new NinePatch(platformTexture, EDGE, EDGE, EDGE, EDGE); }
Example #7
Source File: Assets.java From ud406 with MIT License | 5 votes |
public PlatformAssets(TextureAtlas atlas) { // TODO: Find the AtlasRegion holding the platform AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); // TODO: Turn that AtlasRegion into a NinePatch using the edge constant you defined int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #8
Source File: HPBar.java From Norii with Apache License 2.0 | 5 votes |
private void createDynamicHpBar() { final TextureAtlas skinAtlas = Utility.getUITextureAtlas(); final NinePatch hpBarBackgroundPatch = new NinePatch(skinAtlas.findRegion("default-round"), 5, 5, 4, 4); final NinePatch hpBarPatch = new NinePatch(skinAtlas.findRegion("default-round-down"), 5, 5, 4, 4); hpBarImage = new Image(hpBarPatch); hpBarBackgroundImage = new Image(hpBarBackgroundPatch); }
Example #9
Source File: AnimatedNinePatchDrawable.java From skin-composer with MIT License | 5 votes |
/** * * @param patches the frames to be drawn * @param frameDuration the delay between frames in seconds. */ public AnimatedNinePatchDrawable(Array<NinePatch> patches, float frameDuration) { this.patches = new Array<>(patches); t = 0.0f; this.frameDuration = frameDuration; index = 0; super.setPatch(patches.get(0)); }
Example #10
Source File: StatusUI.java From Norii with Apache License 2.0 | 5 votes |
private void createDynamicXpBar() { final TextureAtlas skinAtlas = Utility.getUITextureAtlas(); final NinePatch xpBarBackgroundPatch = new NinePatch(skinAtlas.findRegion("default-round"), 5, 5, 4, 4); final NinePatch xpBarPatch = new NinePatch(skinAtlas.findRegion("default-round-down"), 5, 5, 4, 4); xpBarPatch.setColor(Color.BLACK); xpBar = new Image(xpBarPatch); xpBarBackground = new Image(xpBarBackgroundPatch); }
Example #11
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #12
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #13
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #14
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #15
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #16
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #17
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #18
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #19
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #20
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #21
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #22
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #23
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #24
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #25
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #26
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #27
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #28
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }
Example #29
Source File: NinePatchDrawable.java From talos with Apache License 2.0 | 4 votes |
public void resetPatch (int[] splits) { if(region == null) return; ninePatch = new NinePatch(region, splits[0], splits[1], splits[2], splits[3]); }
Example #30
Source File: Assets.java From ud406 with MIT License | 4 votes |
public PlatformAssets(TextureAtlas atlas) { AtlasRegion region = atlas.findRegion(Constants.PLATFORM_SPRITE); int edge = Constants.PLATFORM_EDGE; platformNinePatch = new NinePatch(region, edge, edge, edge, edge); }