net.minecraft.network.IPacket Java Examples
The following examples show how to use
net.minecraft.network.IPacket.
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Example #1
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 5 votes |
public static void sendToPlayer(IPacket<?> packet, ServerPlayerEntity player) { if (player == null) { sendToClients(packet); } else { player.connection.sendPacket(packet); } }
Example #2
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 5 votes |
public static void sendToOps(IPacket<?> packet) { OpList opList = ServerUtils.getServer().getPlayerList().getOppedPlayers(); for (ServerPlayerEntity player : ServerUtils.getServer().getPlayerList().getPlayers()) { if (opList.hasEntry(player.getGameProfile())) { sendToPlayer(packet, player); } } }
Example #3
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public IPacket<?> toPacket(NetworkDirection direction) { return toPacket(direction, 0); }
Example #4
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public IPacket<?> toPacket(NetworkDirection direction, int index) { if (incoming()) { throw new IllegalStateException("Tried to write an incoming packet"); } return direction.buildPacket(Pair.of(toPacketBuffer(), index), channel).getThis(); }
Example #5
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public static void sendToClients(IPacket<?> packet) { ServerUtils.getServer().getPlayerList().sendPacketToAllPlayers(packet); }
Example #6
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public static void sendToAllAround(IPacket<?> packet, double x, double y, double z, double range, DimensionType dim) { ServerUtils.getServer().getPlayerList().sendToAllNearExcept(null, x, y, z, range, dim, packet); }
Example #7
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public static void sendToDimension(IPacket<?> packet, DimensionType dim) { ServerUtils.getServer().getPlayerList().sendPacketToAllPlayersInDimension(packet, dim); }
Example #8
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public static void sendToChunk(IPacket<?> packet, World world, BlockPos blockPos) { sendToChunk(packet, world, blockPos.getX() >> 4, blockPos.getZ() >> 4); }
Example #9
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public static void sendToChunk(IPacket<?> packet, World world, int chunkX, int chunkZ) { sendToChunk(packet, world, new ChunkPos(chunkX, chunkZ)); }
Example #10
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public static void sendToChunk(IPacket<?> packet, World world, ChunkPos pos) { ServerWorld serverWorld = (ServerWorld) world; serverWorld.getChunkProvider().chunkManager.getTrackingPlayers(pos, false).forEach(e -> e.connection.sendPacket(packet)); }
Example #11
Source File: PacketCustom.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
@OnlyIn (Dist.CLIENT) public static void sendToServer(IPacket<?> packet) { Minecraft.getInstance().getConnection().sendPacket(packet); }
Example #12
Source File: RockEntity.java From Survivalist with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public IPacket<?> createSpawnPacket() { return NetworkHooks.getEntitySpawningPacket(this); }
Example #13
Source File: PayloadBuilder.java From BoundingBoxOutlineReloaded with MIT License | 4 votes |
private PayloadBuilder(ResourceLocation name, BiFunction<ResourceLocation, PacketBuffer, IPacket<?>> packetBuilder) { this.name = name; this.buffer = new PacketBuffer(Unpooled.buffer()); this.packetBuilder = packetBuilder; }
Example #14
Source File: PayloadBuilder.java From BoundingBoxOutlineReloaded with MIT License | 4 votes |
public IPacket<?> build() { if (packet == null) packet = packetBuilder.apply(name, buffer); return packet; }