com.badlogic.gdx.utils.GdxNativesLoader Java Examples
The following examples show how to use
com.badlogic.gdx.utils.GdxNativesLoader.
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Example #1
Source File: AndroidContextTest.java From gdx-fireapp with Apache License 2.0 | 6 votes |
@Before public void setup() throws Exception { PowerMockito.mockStatic(GdxNativesLoader.class); AndroidApplication application = PowerMockito.mock(AndroidApplication.class); Mockito.when(application.getType()).thenReturn(Application.ApplicationType.Android); Gdx.app = application; PowerMockito.mockStatic(Timer.class); PowerMockito.when(Timer.post(any(Timer.Task.class))).then(new Answer() { @Override public Object answer(InvocationOnMock invocation) { ((Timer.Task) invocation.getArgument(0)).run(); return null; } }); GdxFIRApp.setThrowFailureByDefault(false); }
Example #2
Source File: AndroidLauncher.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 6 votes |
@SuppressLint("SetTextI18n") @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); try { GdxNativesLoader.load(); FreeType.initFreeType(); Intent intent = new Intent(this, AndroidGame.class); startActivity(intent); finish(); } catch (Exception e){ TextView text = new TextView(this); text.setText("Shattered Pixel Dungeon cannot start because some of its code is missing!\n\n" + "This usually happens when the Google Play version of the game is installed from somewhere outside of Google Play.\n\n" + "If you're unsure of how to fix this, please email the developer ([email protected]), and include this error message:\n\n" + e.getMessage()); text.setTextSize(16); text.setTextColor(0xFFFFFFFF); text.setTypeface(Typeface.createFromAsset(getAssets(), "fonts/pixel_font.ttf")); text.setGravity(Gravity.CENTER_VERTICAL); text.setPadding(10, 10, 10, 10); setContentView(text); } }
Example #3
Source File: TmxObjectsLoader.java From RuinsOfRevenge with MIT License | 5 votes |
public static void main(String... args) throws IOException { GdxNativesLoader.load(); Physics physics = new Physics(Vector2.Zero, true); File mapfile = new File("data/maps/newmap/map005.tmx"); Element mapXML = new XmlReader().parse(new FileInputStream(mapfile)); System.out.println(mapXML); new TmxObjectsLoader(mapXML) .loadToPhysics(physics, 32, 32, 50, 50); }