net.minecraft.entity.passive.EntityDonkey Java Examples
The following examples show how to use
net.minecraft.entity.passive.EntityDonkey.
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Example #1
Source File: BiomeMeadow.java From CommunityMod with GNU Lesser General Public License v2.1 | 6 votes |
public BiomeMeadow() { super(properties); decorator.treesPerChunk = 0; decorator.extraTreeChance = 0.2F; decorator.flowersPerChunk = 15; decorator.grassPerChunk = 15; decorator.reedsPerChunk = 2; spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 4)); spawnableCreatureList.add(new SpawnListEntry(EntityDonkey.class, 1, 1, 2)); this.flowers.clear(); for (BlockFlower.EnumFlowerType type : BlockFlower.EnumFlowerType.values()) { if (type.getBlockType() == BlockFlower.EnumFlowerColor.YELLOW) continue; if (type == BlockFlower.EnumFlowerType.BLUE_ORCHID) type = BlockFlower.EnumFlowerType.POPPY; addFlower(net.minecraft.init.Blocks.RED_FLOWER.getDefaultState().withProperty(net.minecraft.init.Blocks.RED_FLOWER.getTypeProperty(), type), 10); } }
Example #2
Source File: BiomeMeadow.java From Traverse-Legacy-1-12-2 with MIT License | 6 votes |
public BiomeMeadow() { super(properties); decorator.treesPerChunk = 0; decorator.extraTreeChance = 0.2F; decorator.flowersPerChunk = 15; decorator.grassPerChunk = 15; decorator.reedsPerChunk = 2; spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 4)); spawnableCreatureList.add(new SpawnListEntry(EntityDonkey.class, 1, 1, 2)); this.flowers.clear(); for (BlockFlower.EnumFlowerType type : BlockFlower.EnumFlowerType.values()) { if (type.getBlockType() == BlockFlower.EnumFlowerColor.YELLOW) continue; if (type == BlockFlower.EnumFlowerType.BLUE_ORCHID) type = BlockFlower.EnumFlowerType.POPPY; addFlower(net.minecraft.init.Blocks.RED_FLOWER.getDefaultState().withProperty(net.minecraft.init.Blocks.RED_FLOWER.getTypeProperty(), type), 10); } }
Example #3
Source File: CivilizationHandlers.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
private boolean isAnimal(EntityLivingBase victim) { return victim instanceof EntityCow || victim instanceof EntityHorse || victim instanceof EntityPig || victim instanceof EntityDonkey || victim instanceof EntityChicken || victim instanceof EntitySheep; }
Example #4
Source File: BiomeRockyPlains.java From CommunityMod with GNU Lesser General Public License v2.1 | 4 votes |
public BiomeRockyPlains() { super(false, properties); this.spawnableCreatureList.add(new Biome.SpawnListEntry(EntityHorse.class, 4, 1, 5)); this.spawnableCreatureList.add(new Biome.SpawnListEntry(EntityDonkey.class, 1, 1, 2)); }
Example #5
Source File: CraftDonkey.java From Kettle with GNU General Public License v3.0 | 4 votes |
public CraftDonkey(CraftServer server, EntityDonkey entity) { super(server, entity); }
Example #6
Source File: BiomeRockyPlains.java From Traverse-Legacy-1-12-2 with MIT License | 4 votes |
public BiomeRockyPlains() { super(false, properties); this.spawnableCreatureList.add(new Biome.SpawnListEntry(EntityHorse.class, 4, 1, 5)); this.spawnableCreatureList.add(new Biome.SpawnListEntry(EntityDonkey.class, 1, 1, 2)); }