cn.nukkit.entity.EntityLiving Java Examples
The following examples show how to use
cn.nukkit.entity.EntityLiving.
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Example #1
Source File: EntityMinecartEmpty.java From Nukkit with GNU General Public License v3.0 | 6 votes |
@Override public boolean onUpdate(int currentTick) { boolean update = super.onUpdate(currentTick); if (this.passengers.isEmpty()) { for (Entity entity : this.level.getCollidingEntities(this.boundingBox.grow(0.20000000298023224, 0.0D, 0.20000000298023224), this)) { if (entity.riding != null || !(entity instanceof EntityLiving) || entity instanceof Player || entity instanceof EntityWaterAnimal) { continue; } this.mountEntity(entity); update = true; break; } } return update; }
Example #2
Source File: BlockPressurePlateStone.java From Jupiter with GNU General Public License v3.0 | 5 votes |
@Override protected int computeRedstoneStrength() { AxisAlignedBB bb = getCollisionBoundingBox(); for (Entity entity : this.level.getCollidingEntities(bb)) { if (entity instanceof EntityLiving && entity.doesTriggerPressurePlate()) { return 15; } } return 0; }
Example #3
Source File: Potion.java From Jupiter with GNU General Public License v3.0 | 5 votes |
public void applyPotion(Entity entity, double health) { if (!(entity instanceof EntityLiving)) { return; } Effect applyEffect = getEffect(this.getId(), this.isSplash()); if (applyEffect == null) { return; } if (entity instanceof Player) { if (!((Player) entity).isSurvival() && applyEffect.isBad()) { return; } } PotionApplyEvent event = new PotionApplyEvent(this, entity); entity.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } switch (this.getId()) { case INSTANT_HEALTH: case INSTANT_HEALTH_II: entity.heal(new EntityRegainHealthEvent(entity, (float) (health * (double) (4 << (applyEffect.getAmplifier() + 1))), EntityRegainHealthEvent.CAUSE_EATING)); break; case HARMING: case HARMING_II: entity.attack(new EntityDamageEvent(entity, DamageCause.MAGIC, (float) (health * (double) (6 << (applyEffect.getAmplifier() + 1))))); break; default: int duration = (int) ((isSplash() ? health : 1) * (double) applyEffect.getDuration() + 0.5); applyEffect.setDuration(duration); entity.addEffect(applyEffect); } }
Example #4
Source File: BlockPressurePlateStone.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override protected int computeRedstoneStrength() { AxisAlignedBB bb = getCollisionBoundingBox(); for (Entity entity : this.level.getCollidingEntities(bb)) { if (entity instanceof EntityLiving && entity.doesTriggerPressurePlate()) { return 15; } } return 0; }
Example #5
Source File: BlockPressurePlateStone.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override protected int computeRedstoneStrength() { AxisAlignedBB bb = getCollisionBoundingBox(); for (Entity entity : this.level.getCollidingEntities(bb)) { if (entity instanceof EntityLiving && entity.doesTriggerPressurePlate()) { return 15; } } return 0; }
Example #6
Source File: EntityShootBowEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public EntityShootBowEvent(EntityLiving shooter, Item bow, EntityProjectile projectile, double force) { this.entity = shooter; this.bow = bow; this.projectile = projectile; this.force = force; }
Example #7
Source File: Potion.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public void applyPotion(Entity entity, double health) { if (!(entity instanceof EntityLiving)) { return; } Effect applyEffect = getEffect(this.getId(), this.isSplash()); if (applyEffect == null) { return; } if (entity instanceof Player) { if (!((Player) entity).isSurvival() && applyEffect.isBad()) { return; } } PotionApplyEvent event = new PotionApplyEvent(this, applyEffect, entity); entity.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } applyEffect = event.getApplyEffect(); switch (this.getId()) { case INSTANT_HEALTH: case INSTANT_HEALTH_II: entity.heal(new EntityRegainHealthEvent(entity, (float) (health * (double) (4 << (applyEffect.getAmplifier() + 1))), EntityRegainHealthEvent.CAUSE_EATING)); break; case HARMING: case HARMING_II: entity.attack(new EntityDamageEvent(entity, DamageCause.MAGIC, (float) (health * (double) (6 << (applyEffect.getAmplifier() + 1))))); break; default: int duration = (int) ((isSplash() ? health : 1) * (double) applyEffect.getDuration() + 0.5); applyEffect.setDuration(duration); entity.addEffect(applyEffect); } }
Example #8
Source File: EntityDeathEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public EntityDeathEvent(EntityLiving entity, Item[] drops) { this.entity = entity; this.drops = drops; }
Example #9
Source File: EntityDeathEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public EntityDeathEvent(EntityLiving entity) { this(entity, new Item[0]); }
Example #10
Source File: EntityShootBowEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public EntityLiving getEntity() { return (EntityLiving) this.entity; }
Example #11
Source File: EntityShootBowEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public EntityShootBowEvent(EntityLiving shooter, Item bow, EntityProjectile projectile, double force) { this.entity = shooter; this.bow = bow; this.projectile = projectile; this.force = force; }
Example #12
Source File: EntityProjectile.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public boolean canCollideWith(Entity entity) { return entity instanceof EntityLiving && !this.onGround; }
Example #13
Source File: EntityMinecartAbstract.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public void applyEntityCollision(Entity entity) { if (entity != riding) { if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && motionX * motionX + motionZ * motionZ > 0.01D && linkedEntity == null && entity.riding == null && blockInside == null) { if (riding == null && devs) { mountEntity(entity);// TODO: rewrite (weird riding) } } double motiveX = entity.x - x; double motiveZ = entity.z - z; double square = motiveX * motiveX + motiveZ * motiveZ; if (square >= 9.999999747378752E-5D) { square = Math.sqrt(square); motiveX /= square; motiveZ /= square; double next = 1 / square; if (next > 1) { next = 1; } motiveX *= next; motiveZ *= next; motiveX *= 0.10000000149011612D; motiveZ *= 0.10000000149011612D; motiveX *= 1 + entityCollisionReduction; motiveZ *= 1 + entityCollisionReduction; motiveX *= 0.5D; motiveZ *= 0.5D; if (entity instanceof EntityMinecartAbstract) { EntityMinecartAbstract mine = (EntityMinecartAbstract) entity; double desinityX = mine.x - x; double desinityZ = mine.z - z; Vector3 vector = new Vector3(desinityX, 0, desinityZ).normalize(); Vector3 vec = new Vector3((double) MathHelper.cos((float) yaw * 0.017453292F), 0, (double) MathHelper.sin((float) yaw * 0.017453292F)).normalize(); double desinityXZ = Math.abs(vector.dot(vec)); if (desinityXZ < 0.800000011920929D) { return; } double motX = mine.motionX + motionX; double motZ = mine.motionZ + motionZ; if (mine.getType().getId() == 2 && getType().getId() != 2) { motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += mine.motionX - motiveX; motionZ += mine.motionZ - motiveZ; mine.motionX *= 0.949999988079071D; mine.motionZ *= 0.949999988079071D; } else if (mine.getType().getId() != 2 && getType().getId() == 2) { mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; motionX += mine.motionX + motiveX; motionZ += mine.motionZ + motiveZ; motionX *= 0.949999988079071D; motionZ *= 0.949999988079071D; } else { motX /= 2; motZ /= 2; motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += motX - motiveX; motionZ += motZ - motiveZ; mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; mine.motionX += motX + motiveX; mine.motionZ += motZ + motiveZ; } } else { motionX -= motiveX; motionZ -= motiveZ; } } } }
Example #14
Source File: NukkitEntityType.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
@Override public boolean isLiving() { return entity instanceof EntityLiving; }
Example #15
Source File: Potion.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public void applyPotion(Entity entity, double health) { if (!(entity instanceof EntityLiving)) { return; } Effect applyEffect = getEffect(this.getId(), this.isSplash()); if (applyEffect == null) { return; } if (entity instanceof Player) { if (!((Player) entity).isSurvival() && !((Player) entity).isAdventure() && applyEffect.isBad()) { return; } } PotionApplyEvent event = new PotionApplyEvent(this, applyEffect, entity); entity.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } applyEffect = event.getApplyEffect(); switch (this.getId()) { case INSTANT_HEALTH: case INSTANT_HEALTH_II: entity.heal(new EntityRegainHealthEvent(entity, (float) (health * (double) (4 << (applyEffect.getAmplifier() + 1))), EntityRegainHealthEvent.CAUSE_MAGIC)); break; case HARMING: case HARMING_II: entity.attack(new EntityDamageEvent(entity, DamageCause.MAGIC, (float) (health * (double) (6 << (applyEffect.getAmplifier() + 1))))); break; default: int duration = (int) ((isSplash() ? health : 1) * (double) applyEffect.getDuration() + 0.5); applyEffect.setDuration(duration); entity.addEffect(applyEffect); } }
Example #16
Source File: EntityDeathEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public EntityDeathEvent(EntityLiving entity, Item[] drops) { this.entity = entity; this.drops = drops; }
Example #17
Source File: EntityDeathEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public EntityDeathEvent(EntityLiving entity) { this(entity, new Item[0]); }
Example #18
Source File: EntityShootBowEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public EntityLiving getEntity() { return (EntityLiving) this.entity; }
Example #19
Source File: EntityMinecartAbstract.java From Jupiter with GNU General Public License v3.0 | 4 votes |
@Override public void applyEntityCollision(Entity entity) { if (entity != riding) { if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && motionX * motionX + motionZ * motionZ > 0.01D && linkedEntity == null && entity.riding == null && blockInside == null) { if (riding == null && devs) { mountEntity(entity);// TODO: rewrite (weird riding) } } double motiveX = entity.x - x; double motiveZ = entity.z - z; double square = motiveX * motiveX + motiveZ * motiveZ; if (square >= 9.999999747378752E-5D) { square = Math.sqrt(square); motiveX /= square; motiveZ /= square; double next = 1 / square; if (next > 1) { next = 1; } motiveX *= next; motiveZ *= next; motiveX *= 0.10000000149011612D; motiveZ *= 0.10000000149011612D; motiveX *= 1 + entityCollisionReduction; motiveZ *= 1 + entityCollisionReduction; motiveX *= 0.5D; motiveZ *= 0.5D; if (entity instanceof EntityMinecartAbstract) { EntityMinecartAbstract mine = (EntityMinecartAbstract) entity; double desinityX = mine.x - x; double desinityZ = mine.z - z; Vector3 vector = new Vector3(desinityX, 0, desinityZ).normalize(); Vector3 vec = new Vector3((double) MathHelper.cos((float) yaw * 0.017453292F), 0, (double) MathHelper.sin((float) yaw * 0.017453292F)).normalize(); double desinityXZ = Math.abs(vector.dot(vec)); if (desinityXZ < 0.800000011920929D) { return; } double motX = mine.motionX + motionX; double motZ = mine.motionZ + motionZ; if (mine.getType().getId() == 2 && getType().getId() != 2) { motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += mine.motionX - motiveX; motionZ += mine.motionZ - motiveZ; mine.motionX *= 0.949999988079071D; mine.motionZ *= 0.949999988079071D; } else if (mine.getType().getId() != 2 && getType().getId() == 2) { mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; motionX += mine.motionX - motiveX; motionZ += mine.motionZ - motiveZ; motionX *= 0.949999988079071D; motionZ *= 0.949999988079071D; } else { motX /= 2; motZ /= 2; motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += motX - motiveX; motionZ += motZ - motiveZ; mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; mine.motionX += motX - motiveX; mine.motionZ += motZ - motiveZ; } } else { motionX -= motiveX; motionZ -= motiveZ; } } } }
Example #20
Source File: EntityProjectile.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public boolean canCollideWith(Entity entity) { return (entity instanceof EntityLiving || entity instanceof EntityEndCrystal) && !this.onGround; }
Example #21
Source File: EntityBoat.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public boolean onUpdate(int currentTick) { if (this.closed) { return false; } int tickDiff = currentTick - this.lastUpdate; if (tickDiff <= 0 && !this.justCreated) { return true; } this.lastUpdate = currentTick; boolean hasUpdate = this.entityBaseTick(tickDiff); if (this.isAlive()) { super.onUpdate(currentTick); double waterDiff = getWaterLevel(); if (!hasControllingPassenger()) { if (waterDiff > SINKING_DEPTH && !sinking) { sinking = true; } else if (waterDiff < -SINKING_DEPTH && sinking) { sinking = false; } if (waterDiff < -SINKING_DEPTH) { this.motionY = Math.min(0.05, this.motionY + 0.005); } else if (waterDiff < 0 || !sinking) { this.motionY = this.motionY > SINKING_MAX_SPEED ? Math.max(this.motionY - 0.02, SINKING_MAX_SPEED) : this.motionY + SINKING_SPEED; // this.motionY = this.motionY + SINKING_SPEED > SINKING_MAX_SPEED ? this.motionY - SINKING_SPEED : this.motionY + SINKING_SPEED; } } if (this.checkObstruction(this.x, this.y, this.z)) { hasUpdate = true; } this.move(this.motionX, this.motionY, this.motionZ); double friction = 1 - this.getDrag(); if (this.onGround && (Math.abs(this.motionX) > 0.00001 || Math.abs(this.motionZ) > 0.00001)) { friction *= this.getLevel().getBlock(this.temporalVector.setComponents((int) Math.floor(this.x), (int) Math.floor(this.y - 1), (int) Math.floor(this.z) - 1)).getFrictionFactor(); } this.motionX *= friction; if (!hasControllingPassenger()) { if (waterDiff > SINKING_DEPTH || sinking) { this.motionY = waterDiff > 0.5 ? this.motionY - this.getGravity() : (this.motionY - SINKING_SPEED < -SINKING_MAX_SPEED ? this.motionY : this.motionY - SINKING_SPEED); } } this.motionZ *= friction; Location from = new Location(lastX, lastY, lastZ, lastYaw, lastPitch, level); Location to = new Location(this.x, this.y, this.z, this.yaw, this.pitch, level); this.getServer().getPluginManager().callEvent(new VehicleUpdateEvent(this)); if (!from.equals(to)) { this.getServer().getPluginManager().callEvent(new VehicleMoveEvent(this, from, to)); } //TODO: lily pad collision this.updateMovement(); if (this.passengers.size() < 2) { for (Entity entity : this.level.getCollidingEntities(this.boundingBox.grow(0.20000000298023224, 0.0D, 0.20000000298023224), this)) { if (entity.riding != null || !(entity instanceof EntityLiving) || entity instanceof Player || entity instanceof EntityWaterAnimal || isPassenger(entity)) { continue; } this.mountEntity(entity); if (this.passengers.size() >= 2) { break; } } } } return hasUpdate || !this.onGround || Math.abs(this.motionX) > 0.00001 || Math.abs(this.motionY) > 0.00001 || Math.abs(this.motionZ) > 0.00001; }
Example #22
Source File: EntityMinecartAbstract.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public void applyEntityCollision(cn.nukkit.entity.Entity entity) { if (entity != riding && !(entity instanceof Player && ((Player) entity).getGamemode() == Player.SPECTATOR)) { if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && motionX * motionX + motionZ * motionZ > 0.01D && passengers.isEmpty() && entity.riding == null && blockInside == null) { if (riding == null && devs) { mountEntity(entity);// TODO: rewrite (weird riding) } } double motiveX = entity.x - x; double motiveZ = entity.z - z; double square = motiveX * motiveX + motiveZ * motiveZ; if (square >= 9.999999747378752E-5D) { square = Math.sqrt(square); motiveX /= square; motiveZ /= square; double next = 1 / square; if (next > 1) { next = 1; } motiveX *= next; motiveZ *= next; motiveX *= 0.10000000149011612D; motiveZ *= 0.10000000149011612D; motiveX *= 1 + entityCollisionReduction; motiveZ *= 1 + entityCollisionReduction; motiveX *= 0.5D; motiveZ *= 0.5D; if (entity instanceof EntityMinecartAbstract) { EntityMinecartAbstract mine = (EntityMinecartAbstract) entity; double desinityX = mine.x - x; double desinityZ = mine.z - z; Vector3 vector = new Vector3(desinityX, 0, desinityZ).normalize(); Vector3 vec = new Vector3((double) MathHelper.cos((float) yaw * 0.017453292F), 0, (double) MathHelper.sin((float) yaw * 0.017453292F)).normalize(); double desinityXZ = Math.abs(vector.dot(vec)); if (desinityXZ < 0.800000011920929D) { return; } double motX = mine.motionX + motionX; double motZ = mine.motionZ + motionZ; if (mine.getType().getId() == 2 && getType().getId() != 2) { motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += mine.motionX - motiveX; motionZ += mine.motionZ - motiveZ; mine.motionX *= 0.949999988079071D; mine.motionZ *= 0.949999988079071D; } else if (mine.getType().getId() != 2 && getType().getId() == 2) { mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; motionX += mine.motionX + motiveX; motionZ += mine.motionZ + motiveZ; motionX *= 0.949999988079071D; motionZ *= 0.949999988079071D; } else { motX /= 2; motZ /= 2; motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += motX - motiveX; motionZ += motZ - motiveZ; mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; mine.motionX += motX + motiveX; mine.motionZ += motZ + motiveZ; } } else { motionX -= motiveX; motionZ -= motiveZ; } } } }
Example #23
Source File: EntityDeathEvent.java From Jupiter with GNU General Public License v3.0 | 4 votes |
public EntityDeathEvent(EntityLiving entity, Item[] drops) { this.entity = entity; this.drops = drops; }
Example #24
Source File: EntityDeathEvent.java From Jupiter with GNU General Public License v3.0 | 4 votes |
public EntityDeathEvent(EntityLiving entity) { this(entity, new Item[0]); }
Example #25
Source File: EntityShootBowEvent.java From Jupiter with GNU General Public License v3.0 | 4 votes |
@Override public EntityLiving getEntity() { return (EntityLiving) this.entity; }
Example #26
Source File: EntityShootBowEvent.java From Jupiter with GNU General Public License v3.0 | 4 votes |
public EntityShootBowEvent(EntityLiving shooter, Item bow, EntityProjectile projectile, double force) { this.entity = shooter; this.bow = bow; this.projectile = projectile; this.force = force; }
Example #27
Source File: EntityProjectile.java From Jupiter with GNU General Public License v3.0 | 4 votes |
@Override public boolean canCollideWith(Entity entity) { return entity instanceof EntityLiving && !this.onGround; }