net.minecraft.entity.ai.EntityAIAttackMelee Java Examples
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net.minecraft.entity.ai.EntityAIAttackMelee.
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Example #1
Source File: EntityGuard.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
protected void initEntityAI() { areaAI = new EntityAIMoveIntoArea(this, 0.5D, 30); tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackMelee(this, 0.6D, false)); tasks.addTask(4, areaAI); tasks.addTask(7, new EntityAIWander(this, 0.35D)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(8, new EntityAILookIdle(this)); targetTasks.addTask(2, new EntityAINearestAttackableCivTarget(this)); targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityMob>(this, EntityMob.class, 10, false, false, new Predicate<EntityMob>() { @Override public boolean apply(EntityMob target) { return !(target instanceof EntityCreeper); } })); }
Example #2
Source File: EntityElk.java From TFC2 with GNU General Public License v3.0 | 6 votes |
public EntityElk(World worldIn) { super(worldIn); this.setSize(1.5F, 1.8F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISmartSwim(this)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); aiHerdMove = new EntityAIHerdMove(this, 0.5D); this.tasks.addTask(6, aiHerdMove); this.tasks.addTask(7, new EntityAIWanderHex(this, 0.5D)); //this.tasks.addTask(7, new EntityAIWander(this, 0.5D)); //this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); }
Example #3
Source File: EntityEnderminy.java From EnderZoo with Creative Commons Zero v1.0 Universal | 6 votes |
public EntityEnderminy(World world) { super(world); setSize(0.6F * 0.5F, 2.9F * 0.25F); stepHeight = 1.0F; tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, false)); tasks.addTask(7, new EntityAIWander(this, 1.0D)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(8, new EntityAILookIdle(this)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); if(attackIfLookingAtPlayer) { targetTasks.addTask(2, new AIFindPlayer()); } if(attackCreepers) { targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityCreeper>(this, EntityCreeper.class, true, true)); } }
Example #4
Source File: EntityWitherCat.java From EnderZoo with Creative Commons Zero v1.0 Universal | 6 votes |
public EntityWitherCat(World world) { super(world); followTask = new EntityAIFollowOwner(this, 2.5, 5, 1); EntityAIFollowOwner retreatTask = new EntityAIFollowOwner(this, 2.5, 5, 2.5); tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackOnCollideOwned(this, EntityPlayer.class, 2.5, false, retreatTask)); tasks.addTask(3, followTask); tasks.addTask(4, new EntityAIWander(this, 1.0D)); tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(6, new EntityAILookIdle(this)); tasks.addTask(7, new EntityAIAttackMelee(this, 1.0D, true)); setSize(DEF_WIDTH, DEF_HEIGHT); }
Example #5
Source File: EntityVampireBat.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void initEntityAI() { tasks.addTask(2, new EntityAIAttackMelee(this, 0.4D, false)); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityToroNpc.class, true)); targetTasks.addTask(4, new EntityAINearestAttackableTarget(this, EntityVillager.class, false)); targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, EntityAnimal.class, false)); }
Example #6
Source File: EntitySentry.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void initEntityAI() { tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackMelee(this, 0.5D, false)); tasks.addTask(7, new EntityAIWander(this, 0.35D)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(8, new EntityAILookIdle(this)); targetTasks.addTask(2, new EntityAINearestAttackableCivTarget(this)); targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityMob>(this, EntityMob.class, 2, false, false, new Predicate<EntityMob>() { @Override public boolean apply(EntityMob target) { return !(target instanceof EntityCreeper); } })); }
Example #7
Source File: EntityBas.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void ai() { tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackMelee(this, 0.5D, false)); tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(3, new EntityAILookIdle(this)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); }
Example #8
Source File: EntityRainbowGuard.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void ai() { tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAtAttention(this)); tasks.addTask(4, new EntityAIAttackMelee(this, 0.5D, false)); tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(5, new EntityAILookIdle(this)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); }
Example #9
Source File: EntityToro.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void initEntityAI() { this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 2.0D)); this.tasks.addTask(2, new EntityAIAttackMelee(this, 1.75, false)); this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); }
Example #10
Source File: EntityEndermanFighter.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
@Override protected void initEntityAI() { this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, false)); this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.tasks.addTask(6, new EntityEndermanFighter.AIDespawn(this, 200)); this.targetTasks.addTask(1, new EntityEndermanFighter.AIAttackAssignedTarget(this, true)); this.targetTasks.addTask(2, new EntityEndermanFighter.AIAttackRevengeTarget(this, false)); this.targetTasks.addTask(3, new EntityEndermanFighter.AIAttackClosestPlayer(this, false)); }
Example #11
Source File: EntityFallenMount.java From EnderZoo with Creative Commons Zero v1.0 Universal | 5 votes |
public EntityFallenMount(World world) { super(world); setGrowingAge(0); setHorseSaddled(true); tasks.taskEntries.clear(); tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(6, new EntityAIWander(this, 1.2D)); tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); tasks.addTask(8, new EntityAILookIdle(this)); findTargetAI = new EntityAINearestAttackableTarget<EntityPlayer>(this, EntityPlayer.class, true); attackAI = new EntityAIAttackMelee(this, MOUNTED_ATTACK_MOVE_SPEED, false); updateAttackAI(); }