org.bukkit.event.inventory.InventoryType Java Examples
The following examples show how to use
org.bukkit.event.inventory.InventoryType.
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Example #1
Source File: CraftContainer.java From Kettle with GNU General Public License v3.0 | 6 votes |
public static String getNotchInventoryType(InventoryType type) { switch (type) { case WORKBENCH: return "minecraft:crafting_table"; case FURNACE: return "minecraft:furnace"; case DISPENSER: return "minecraft:dispenser"; case ENCHANTING: return "minecraft:enchanting_table"; case BREWING: return "minecraft:brewing_stand"; case BEACON: return "minecraft:beacon"; case ANVIL: return "minecraft:anvil"; case HOPPER: return "minecraft:hopper"; case DROPPER: return "minecraft:dropper"; case SHULKER_BOX: return "minecraft:shulker_box"; default: return "minecraft:chest"; } }
Example #2
Source File: AnvilRenameListener.java From MineableSpawners with MIT License | 6 votes |
@EventHandler (ignoreCancelled = true) public void onAnvilRename(InventoryClickEvent e) { if (e.getInventory() == null || e.getInventory().getType() == null) { return; } if (e.getCurrentItem() == null || e.getCurrentItem().getType() == null) { return; } if (e.getInventory().getType() != InventoryType.ANVIL || e.getCurrentItem().getType() != XMaterial.SPAWNER.parseMaterial()) { return; } if (!plugin.getConfigurationHandler().getBoolean("anvil", "prevent-anvil")) { return; } Player player = (Player) e.getWhoClicked(); e.setCancelled(true); player.sendMessage(plugin.getConfigurationHandler().getMessage("anvil", "prevented")); }
Example #3
Source File: PlayerData.java From SkyWarsReloaded with GNU General Public License v3.0 | 6 votes |
public PlayerData(final Player p) { if (SkyWarsReloaded.getCfg().debugEnabled()) { Util.get().logToFile(ChatColor.RED + "[skywars] " + ChatColor.YELLOW + "Creating " + p.getName() + "'s Datafile"); } this.beingRestored = false; this.uuid = p.getUniqueId(); this.sb = p.getScoreboard(); this.health = p.getHealth(); this.food = p.getFoodLevel(); this.sat = p.getSaturation(); if (!SkyWarsReloaded.getCfg().displayPlayerExeperience()) { xp = p.getExp(); } inv = Bukkit.createInventory(null, InventoryType.PLAYER, p.getName()); inv.setContents(p.getInventory().getContents()); if (SkyWarsReloaded.getCfg().debugEnabled()) { Util.get().logToFile(ChatColor.RED + "[skywars] " + ChatColor.YELLOW + p.getName() + "'s Datafile has been created"); } }
Example #4
Source File: SilentOpenChest.java From SuperVanish with Mozilla Public License 2.0 | 6 votes |
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onChestClose(InventoryCloseEvent e) { if (!(e.getPlayer() instanceof Player)) return; final Player p = (Player) e.getPlayer(); if (!playerStateInfoMap.containsKey(p)) return; if (!(p.getInventory().getType() == InventoryType.CHEST || plugin.getVersionUtil().isOneDotXOrHigher(11) && isShulkerBox(p.getInventory()))) { return; } new BukkitRunnable() { @Override public void run() { StateInfo stateInfo = playerStateInfoMap.get(p); if (stateInfo == null) return; restoreState(stateInfo, p); playerStateInfoMap.remove(p); } }.runTaskLater(plugin, 1); }
Example #5
Source File: ClearInventoryAction.java From UHC with MIT License | 6 votes |
@Override protected void run(Player player) { final PlayerInventory inv = player.getInventory(); // clear main inventory contents = inv.getContents(); inv.clear(); // clear armour slots armourContents = inv.getArmorContents(); inv.setArmorContents(null); // clear if they have something on their cursour currently onCursor = player.getItemOnCursor(); player.setItemOnCursor(new ItemStack(Material.AIR)); // if they have a crafting inventory open clear items from it too // stops storing items in crafting slots bypassing clear inventories final InventoryView openInventory = player.getOpenInventory(); if (openInventory.getType() == InventoryType.CRAFTING) { crafting = Optional.of(openInventory.getTopInventory().getContents()); openInventory.getTopInventory().clear(); } else { crafting = Optional.absent(); } }
Example #6
Source File: PlayerListener.java From BedWars with GNU Lesser General Public License v3.0 | 6 votes |
@EventHandler public void onInventoryClick(InventoryClickEvent event) { if (event.isCancelled()) { return; } if (event.getClickedInventory() == null) { return; } if (event.getClickedInventory().getType() == InventoryType.PLAYER) { Player p = (Player) event.getWhoClicked(); if (Main.isPlayerInGame(p)) { GamePlayer gPlayer = Main.getPlayerGameProfile(p); Game game = gPlayer.getGame(); if (game.getStatus() == GameStatus.WAITING || gPlayer.isSpectator) { event.setCancelled(true); } } } }
Example #7
Source File: Recipes.java From ProRecipes with GNU General Public License v2.0 | 6 votes |
@EventHandler public void furnaceShiftClickFix(InventoryClickEvent event){ final Player p = (Player)event.getWhoClicked(); if(p != null){ //p.sendMessage("Clicked"); if(event.getInventory().getType().equals(InventoryType.FURNACE)){ // p.sendMessage("It's a furnace"); if(event.isShiftClick()){ // p.sendMessage("Update ivnentory"); new BukkitRunnable(){ @Override public void run() { p.updateInventory(); } }.runTaskLater(ProRecipes.getPlugin(), 0); } } } }
Example #8
Source File: Menu.java From TrMenu with MIT License | 6 votes |
public void setValues(String name, List<String> title, int titleUpdate, InventoryType inventoryType, HashMap<Integer, Integer> rows, HashMap<Button, Loc> buttons, String openRequirement, List<AbstractAction> openDenyActions, String closeRequirement, List<AbstractAction> closeDenyActions, String keepOpenRequirement, List<String> openCommands, List<AbstractAction> openActions, List<AbstractAction> closeActions, boolean lockPlayerInv, boolean updateInventory, boolean transferArgs, int forceTransferArgsAmount, List<String> bindItemLore, List<String> dependExpansions) { this.name = name; this.titles = title; this.titleUpdate = titleUpdate; this.titleIndex = new HashMap<>(); this.shapeIndex = new HashMap<>(); this.type = inventoryType; this.rows = rows; this.buttons = buttons; this.openRequirement = openRequirement; this.openDenyActions = openDenyActions; this.closeRequirement = closeRequirement; this.closeDenyActions = closeDenyActions; this.keepOpenRequirement = keepOpenRequirement; this.openCommands = openCommands; this.openActions = openActions; this.closeActions = closeActions; this.lockPlayerInv = lockPlayerInv; this.updateInventory = updateInventory; this.transferArgs = transferArgs; this.forceTransferArgsAmount = forceTransferArgsAmount; this.bindItemLore = bindItemLore != null && !bindItemLore.isEmpty() ? TLocale.Translate.setColored(bindItemLore) : bindItemLore; this.dependExpansions = dependExpansions; checkDepends(); }
Example #9
Source File: ChestProtectListener.java From ShopChest with MIT License | 6 votes |
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true) public void onItemMove(InventoryMoveItemEvent e) { if ((e.getSource().getType().equals(InventoryType.CHEST)) && (!e.getInitiator().getType().equals(InventoryType.PLAYER))) { if (e.getSource().getHolder() instanceof DoubleChest) { DoubleChest dc = (DoubleChest) e.getSource().getHolder(); Chest r = (Chest) dc.getRightSide(); Chest l = (Chest) dc.getLeftSide(); if (shopUtils.isShop(r.getLocation()) || shopUtils.isShop(l.getLocation())) e.setCancelled(true); } else if (e.getSource().getHolder() instanceof Chest) { Chest c = (Chest) e.getSource().getHolder(); if (shopUtils.isShop(c.getLocation())) e.setCancelled(true); } } }
Example #10
Source File: ExploitEvents.java From uSkyBlock with GNU General Public License v3.0 | 6 votes |
@EventHandler public void onVillagerTrade(InventoryOpenEvent event) { if (!plugin.getWorldManager().isSkyAssociatedWorld(event.getPlayer().getWorld())) { return; } if (!(event.getPlayer() instanceof Player)) { return; } if (!anyVillagerTradingAllowed && event.getInventory().getType() == InventoryType.MERCHANT) { event.setCancelled(true); event.getPlayer().sendMessage(tr("\u00a7eVillager-trading isn't allowed.")); return; } if (visitorVillagerTradingProtected && event.getPlayer() instanceof Player && !(event.getPlayer().hasPermission("usb.mod.bypassprotection")) && event.getInventory().getType() == InventoryType.MERCHANT && !plugin.playerIsOnIsland((Player)event.getPlayer())) { event.setCancelled(true); event.getPlayer().sendMessage(tr("\u00a7eTrading isn't allowed on other islands. Do it in spawn.")); } }
Example #11
Source File: ListenerInventories.java From CombatLogX with GNU General Public License v3.0 | 6 votes |
@EventHandler(priority=EventPriority.HIGH, ignoreCancelled=true) public void onTag(PlayerTagEvent e) { Player player = e.getPlayer(); InventoryView openView = player.getOpenInventory(); if(openView == null) return; Inventory topInv = openView.getTopInventory(); if(topInv == null) return; InventoryType type = openView.getType(); if(type == InventoryType.CRAFTING) return; player.closeInventory(); String message = this.plugin.getLanguageMessageColoredWithPrefix("cheat-prevention.inventory.force-closed"); this.plugin.sendMessage(player, message); }
Example #12
Source File: StoreListener.java From skRayFall with GNU General Public License v3.0 | 6 votes |
/** * Remove the store/unstore event possibility when an inventory is closed. * * @param evt The InventoryCloseEvent used to remove the possibility of a store/unstore * event */ @EventHandler public void onClose(InventoryCloseEvent evt) { if (evt.getView().getBottomInventory().getType() == InventoryType.PLAYER && (evt.getView().getTopInventory().getType() == InventoryType.CHEST || evt.getView().getTopInventory().getType() == InventoryType.ENDER_CHEST || evt.getView().getTopInventory().getType() == InventoryType.HOPPER || evt.getView().getTopInventory().getType() == InventoryType.DISPENSER || evt.getView().getTopInventory().getType() == InventoryType.DROPPER)) { if (storePossible.contains(evt.getPlayer())) { storePossible.remove(evt.getPlayer()); } else if (unstorePossible.contains(evt.getPlayer())) { unstorePossible.remove(evt.getPlayer()); } } }
Example #13
Source File: InventoryUtils.java From AACAdditionPro with GNU General Public License v3.0 | 5 votes |
/** * Calculates the distance between two raw slots. * * @param rawSlotOne the first (raw) slot * @param rawSlotTwo the second (raw) slot * @param inventoryType the inventory layout when the click happened. * * @return the distance between the two slots or -1 if locating the slots failed. */ public static double distanceBetweenSlots(final int rawSlotOne, final int rawSlotTwo, final InventoryType inventoryType) { double[] locationOfFirstClick = InventoryUtils.locateSlot(rawSlotOne, inventoryType); double[] locationOfSecondClick = InventoryUtils.locateSlot(rawSlotTwo, inventoryType); if (locationOfFirstClick == null || locationOfSecondClick == null) { return -1; } return Math.hypot(locationOfFirstClick[0] - locationOfSecondClick[0], locationOfFirstClick[1] - locationOfSecondClick[1]); }
Example #14
Source File: GUIListener.java From EnchantmentsEnhance with GNU General Public License v3.0 | 5 votes |
/** * Prevents item glitched into menu. * * @param e */ @EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH) public void onInventoryClick(InventoryClickEvent e) { if ((e.getInventory().getType() != InventoryType.CRAFTING) && (e.getInventory().getType() != InventoryType.PLAYER)) { if ((e.getClick().equals(ClickType.NUMBER_KEY)) && (e.getWhoClicked().getInventory().getItem(e.getHotbarButton()) != null)) { Player player = (Player) e.getWhoClicked(); String playerName = player.getName(); GUIAbstract gui = GUIManager.getMap().get(playerName); if (gui != null && gui.getInventory().equals(e.getInventory())) { e.setCancelled(true); } } } }
Example #15
Source File: ClassesTest.java From Skript with GNU General Public License v3.0 | 5 votes |
@Test public void test() { final Object[] random = { // Java (byte) 127, (short) 2000, -1600000, 1L << 40, -1.5f, 13.37, "String", // Skript SkriptColor.BLACK, StructureType.RED_MUSHROOM, WeatherType.THUNDER, new Date(System.currentTimeMillis()), new Timespan(1337), new Time(12000), new Timeperiod(1000, 23000), new Experience(15), new Direction(0, Math.PI, 10), new Direction(new double[] {0, 1, 0}), new EntityType(new SimpleEntityData(HumanEntity.class), 300), new CreeperData(), new SimpleEntityData(Snowball.class), new HorseData(Variant.SKELETON_HORSE), new WolfData(), new XpOrbData(50), // Bukkit - simple classes only GameMode.ADVENTURE, InventoryType.CHEST, DamageCause.FALL, // there is also at least one variable for each class on my test server which are tested whenever the server shuts down. }; for (final Object o : random) { Classes.serialize(o); // includes a deserialisation test } }
Example #16
Source File: WrapperPlayServerOpenWindow.java From PacketWrapper with GNU Lesser General Public License v3.0 | 5 votes |
/** * Set the window type to use for display. * @param value - new value. */ public void setInventoryType(InventoryType value) { int id = inventoryByID.indexOf(value); if (id > 0) handle.getIntegers().write(1, id); else throw new IllegalArgumentException("Cannot find the ID of " + value); }
Example #17
Source File: RecipeBuilder.java From ProRecipes with GNU General Public License v2.0 | 5 votes |
@EventHandler public void inventoryDrag(InventoryDragEvent event){ if(!event.getInventory().getType().equals(InventoryType.WORKBENCH))return; if(!event.getWhoClicked().hasMetadata("recipeBuilder"))return; String step = event.getWhoClicked().getMetadata("recipeBuilder").get(0).asString(); if(step.contains("itemRequest")){ event.setCancelled(true); } }
Example #18
Source File: InventoryClick.java From AACAdditionPro with GNU General Public License v3.0 | 5 votes |
/** * Creates a dummy {@link InventoryClick} to use as a starting data point. */ public static InventoryClick dummyClick() { return new InventoryClick(Bukkit.createInventory(null, InventoryType.CHEST), new double[]{ 0, 0 }, ClickType.CREATIVE); }
Example #19
Source File: Recipes.java From ProRecipes with GNU General Public License v2.0 | 5 votes |
@EventHandler public void onLick(final InventoryClickEvent event){ //LOL TO THE METHOD NAME if(event.getClickedInventory() != null && event.getClickedInventory().getType().equals(InventoryType.WORKBENCH)){ //System.out.println(event.getAction()); switch(event.getAction()){ case PLACE_ONE: case PLACE_SOME: case PLACE_ALL: ItemStack to = event.getInventory().getItem(event.getSlot()) != null ? event.getInventory().getItem(event.getSlot()).clone() : null; if(to != null){ final CraftingInventory i = (CraftingInventory) event.getInventory(); ProRecipes.getPlugin().getServer().getScheduler().runTaskLater(ProRecipes.getPlugin(), new Runnable(){ @Override public void run() { //System.out.println("Calling prepare!"); callPrepare(i, event.getView()); } }, 0); } } } }
Example #20
Source File: UhcItems.java From UhcCore with GNU General Public License v3.0 | 5 votes |
public static void openTeamReplyInviteInventory(Player player, UhcTeam team){ Inventory inv = Bukkit.createInventory(null, InventoryType.HOPPER, Lang.TEAM_INVENTORY_REPLY_INVITE); inv.addItem(createTeamSkullItem(team, false)); inv.addItem(GameItem.TEAM_INVITE_ACCEPT.getItem(ChatColor.DARK_GRAY + team.getTeamName())); inv.addItem(GameItem.TEAM_INVITE_DENY.getItem(ChatColor.DARK_GRAY + team.getTeamName())); player.openInventory(inv); }
Example #21
Source File: GuiInject.java From AACAdditionPro with GNU General Public License v3.0 | 5 votes |
@EventHandler public void onJoin(InventoryOpenEvent event) { if (event.getView().getTitle().startsWith(AAC_GUI_TITLE) && event.getView().getType() == InventoryType.CHEST && InternalPermission.hasPermission(event.getPlayer(), InternalPermission.AAC_MANAGE)) { event.getInventory().setItem(16, AACADDITIONPRO_ITEMSTACK); } }
Example #22
Source File: EvtCraftClick.java From skRayFall with GNU General Public License v3.0 | 5 votes |
@Override public boolean check(Event evt) { final InventoryClickEvent e = (InventoryClickEvent) evt; if (InventoryType.CRAFTING == e.getInventory().getType()) { if (e.getSlotType() != InventoryType.SlotType.QUICKBAR && e.getSlotType() != InventoryType.SlotType.CONTAINER) { if (evtslotclick == null) { return true; } else return e.getSlot() == evtslotclick.getSingle().intValue(); } return false; } return false; }
Example #23
Source File: CraftInventory.java From Thermos with GNU General Public License v3.0 | 5 votes |
public InventoryType getType() { // Thanks to Droppers extending Dispensers, order is important. if (inventory instanceof net.minecraft.inventory.InventoryCrafting) { return inventory.getSizeInventory() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING; } else if (inventory instanceof net.minecraft.entity.player.InventoryPlayer) { return InventoryType.PLAYER; } else if (inventory instanceof net.minecraft.tileentity.TileEntityDropper) { return InventoryType.DROPPER; } else if (inventory instanceof net.minecraft.tileentity.TileEntityDispenser) { return InventoryType.DISPENSER; } else if (inventory instanceof net.minecraft.tileentity.TileEntityFurnace) { return InventoryType.FURNACE; } else if (inventory instanceof net.minecraft.inventory.ContainerEnchantTableInventory) { return InventoryType.ENCHANTING; } else if (inventory instanceof net.minecraft.tileentity.TileEntityBrewingStand) { return InventoryType.BREWING; } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) { return ((CraftInventoryCustom.MinecraftInventory) inventory).getType(); } else if (inventory instanceof net.minecraft.inventory.InventoryEnderChest) { return InventoryType.ENDER_CHEST; } else if (inventory instanceof net.minecraft.inventory.InventoryMerchant) { return InventoryType.MERCHANT; } else if (inventory instanceof net.minecraft.tileentity.TileEntityBeacon) { return InventoryType.BEACON; } else if (inventory instanceof net.minecraft.inventory.ContainerRepairInventory) { return InventoryType.ANVIL; } else if (inventory instanceof net.minecraft.tileentity.IHopper) { return InventoryType.HOPPER; } else { return InventoryType.CHEST; } }
Example #24
Source File: VillagerTradesListener.java From Statz with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onVillagerTrade(final InventoryClickEvent event) { final PlayerStat stat = PlayerStat.VILLAGER_TRADES; // Thanks to Lolmewn for this code (https://bitbucket // .org/Lolmewn/stats/src/4eae2db1b21038a91b7d39181f27bdd3cd987324/src/main/java/nl/lolmewn/stats/stats/bukkit // /BukkitTrades.java?at=3.0&fileviewer=file-view-default) if (event.getInventory().getType() != InventoryType.MERCHANT) { return; } if (!event.getSlotType().equals(SlotType.RESULT)) { return; } if (!event.getAction().equals(InventoryAction.MOVE_TO_OTHER_INVENTORY) && !event.getAction().equals(InventoryAction.PICKUP_ALL)) { return; } if (!(event.getWhoClicked() instanceof Player)) { return; } Player player = (Player) event.getWhoClicked(); // Do general check if (!plugin.doGeneralCheck(player, stat)) return; ItemStack item = event.getCurrentItem(); // Update value to new stat. plugin.getDataManager().setPlayerInfo(player.getUniqueId(), stat, StatzUtil.makeQuery("uuid", player.getUniqueId().toString(), "value", item.getAmount(), "world", player.getWorld().getName(), "trade", item.getType().toString())); }
Example #25
Source File: MapRatingsMatchModule.java From ProjectAres with GNU Affero General Public License v3.0 | 5 votes |
public void rate(final MatchPlayer player, final int score) { if(!this.checkCanRate(player)) return; final Integer oldScore = this.playerRatings.put(player, score); InventoryView inv = player.getBukkit().getOpenInventory(); if(inv.getTopInventory().getType() == InventoryType.HOPPER) { this.updateScoreButtons(player, inv.getTopInventory()); } if(oldScore != null && score == oldScore) { player.sendWarning(PGMTranslations.t("rating.sameRating", player, score)); return; } player.facet(MatchPlayerExecutor.class).callback(mapService.rate(new MapRating( player.getPlayerId(), getMatch().getMap().getDocument(), score, null )), CommandFutureCallback.onSuccess(player.getBukkit(), result -> { if(result.first.isOnline()) { result.first.getBukkit().closeInventory(); } notifyRating(result.first, score, oldScore); })); }
Example #26
Source File: CraftInventory.java From Kettle with GNU General Public License v3.0 | 5 votes |
public InventoryType getType() { // Thanks to Droppers extending Dispensers, order is important. if (inventory instanceof InventoryCrafting) { return inventory.getSizeInventory() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING; } else if (inventory instanceof InventoryPlayer) { return InventoryType.PLAYER; } else if (inventory instanceof TileEntityDropper) { return InventoryType.DROPPER; } else if (inventory instanceof TileEntityDispenser) { return InventoryType.DISPENSER; } else if (inventory instanceof TileEntityFurnace) { return InventoryType.FURNACE; } else if (this instanceof CraftInventoryEnchanting) { return InventoryType.ENCHANTING; } else if (inventory instanceof TileEntityBrewingStand) { return InventoryType.BREWING; } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) { return ((CraftInventoryCustom.MinecraftInventory) inventory).getType(); } else if (inventory instanceof InventoryEnderChest) { return InventoryType.ENDER_CHEST; } else if (inventory instanceof InventoryMerchant) { return InventoryType.MERCHANT; } else if (inventory instanceof TileEntityBeacon) { return InventoryType.BEACON; } else if (this instanceof CraftInventoryAnvil) { return InventoryType.ANVIL; } else if (inventory instanceof IHopper) { return InventoryType.HOPPER; } else if (inventory instanceof TileEntityShulkerBox) { return InventoryType.SHULKER_BOX; } else { return InventoryType.CHEST; } }
Example #27
Source File: CraftInventoryView.java From Thermos with GNU General Public License v3.0 | 5 votes |
@Override public InventoryType getType() { InventoryType type = viewing.getType(); if (type == InventoryType.CRAFTING && player.getGameMode() == GameMode.CREATIVE) { return InventoryType.CREATIVE; } return type; }
Example #28
Source File: QuestItemHandler.java From BetonQuest with GNU General Public License v3.0 | 5 votes |
@EventHandler(ignoreCancelled = true) public void onItemMove(final InventoryClickEvent event) { if (!(event.getWhoClicked() instanceof Player)) { return; } if (event.getWhoClicked().getGameMode() == GameMode.CREATIVE) { return; } final String playerID = PlayerConverter.getID((Player) event.getWhoClicked()); ItemStack item; switch (event.getAction()) { case MOVE_TO_OTHER_INVENTORY: item = event.getCurrentItem(); break; case PLACE_ALL: case PLACE_ONE: case PLACE_SOME: case SWAP_WITH_CURSOR: if (event.getClickedInventory().getType() != InventoryType.PLAYER) { item = event.getCursor(); } else { item = null; } break; case HOTBAR_MOVE_AND_READD: case HOTBAR_SWAP: if (event.getClickedInventory().getType() != InventoryType.PLAYER) { item = event.getWhoClicked().getInventory().getItem(event.getHotbarButton()); } else { item = null; } break; default: item = null; break; } if (item != null && (Journal.isJournal(playerID, item) || Utils.isQuestItem(item))) { event.setCancelled(true); } }
Example #29
Source File: CraftInventoryCustom.java From Kettle with GNU General Public License v3.0 | 5 votes |
public MinecraftInventory(InventoryHolder owner, int size, String title) { Validate.notNull(title, "Title cannot be null"); this.items = NonNullList.withSize(size, ItemStack.EMPTY); this.title = title; this.viewers = new ArrayList<HumanEntity>(); this.owner = owner; this.type = InventoryType.CHEST; }
Example #30
Source File: TestVanillaMachinesListener.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
private InventoryClickEvent mockBrewingEvent(ItemStack item) { Player player = server.addPlayer(); Inventory inv = TestUtilities.mockInventory(InventoryType.BREWING); Mockito.when(inv.getHolder()).thenReturn(Mockito.mock(BrewingStand.class)); Mockito.when(inv.getSize()).thenReturn(5); InventoryView view = player.openInventory(inv); view.setCursor(item); InventoryClickEvent event = new InventoryClickEvent(view, SlotType.CONTAINER, 1, ClickType.LEFT, InventoryAction.PICKUP_ONE); listener.onPreBrew(event); return event; }