com.megacrit.cardcrawl.core.AbstractCreature Java Examples
The following examples show how to use
com.megacrit.cardcrawl.core.AbstractCreature.
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Example #1
Source File: EntombedGrimoirePower.java From jorbs-spire-mod with MIT License | 6 votes |
public EntombedGrimoirePower(final AbstractCreature owner, final AbstractCard cardToExhume, final int turnToExhume) { super(STATIC); // This prevents the power from stacking with other instances of itself for different card instances. // This is the same strategy used by TheBombPower. // // StSLib provides a NonStackablePower interface with similar functionality, but we're intentionally not using // it because it is hackier than the ID thing. ID = POWER_ID + "__" + (++instanceCounter); this.owner = owner; this.source = owner; this.amount = turnToExhume; this.cardToExhume = cardToExhume; this.turnToExhume = turnToExhume; isFirstTurn = true; type = EnumsPatch.SPECIAL; isTurnBased = false; updateDescription(); }
Example #2
Source File: RarePower.java From StS-DefaultModBase with MIT License | 6 votes |
public RarePower(final AbstractCreature owner, final AbstractCreature source, final int amount) { name = NAME; ID = POWER_ID; this.owner = owner; this.amount = amount; this.source = source; type = PowerType.DEBUFF; isTurnBased = false; // We load those textures here. this.region128 = new TextureAtlas.AtlasRegion(tex84, 0, 0, 84, 84); this.region48 = new TextureAtlas.AtlasRegion(tex32, 0, 0, 32, 32); updateDescription(); }
Example #3
Source File: ArcaneWeaponPower.java From jorbs-spire-mod with MIT License | 6 votes |
public ArcaneWeaponPower(final AbstractCreature owner, final AbstractCard backingCard) { super(STATIC); // This prevents the power from stacking with other instances of itself for different card instances. // This is the same strategy used by TheBombPower. // // StSLib provides a NonStackablePower interface with similar functionality, but we're intentionally not using // it because it is hackier than the ID thing. ID = POWER_ID + "__" + (++instanceCounter); this.type = PowerType.BUFF; this.owner = owner; this.backingCard = backingCard.makeStatEquivalentCopy(); updateDescription(); }
Example #4
Source File: RenderHealthBar.java From StSLib with MIT License | 6 votes |
@SpireInsertPatch( locator=Locator.class, localvars={"x", "y"} ) public static void Insert(AbstractCreature __instance, SpriteBatch sb, float x, float y) { if (HEALTH_BAR_HEIGHT == -1) { HEALTH_BAR_HEIGHT = 20.0f * Settings.scale; HEALTH_BAR_OFFSET_Y = -28.0f * Settings.scale; } if (!Gdx.input.isKeyPressed(Input.Keys.H)) { if (TempHPField.tempHp.get(__instance) > 0 && __instance.hbAlpha > 0) { renderTempHPIconAndValue(__instance, sb, x, y); } } }
Example #5
Source File: Starburst.java From FruityMod-StS with MIT License | 6 votes |
@Override public void use(AbstractPlayer p, AbstractMonster m) { AbstractDungeon.actionManager.addToBottom(new DamageAction((AbstractCreature) m, new DamageInfo(p, this.damage, DamageInfo.DamageType.NORMAL), AbstractGameAction.AttackEffect.BLUNT_HEAVY)); AbstractRoom room = AbstractDungeon.currMapNode.room; int numMonsters = room.monsters.monsters.size(); this.multiDamage = new int[numMonsters]; for (int i = 0; i < multiDamage.length; i++) { this.multiDamage[i] = this.damage; } AbstractDungeon.actionManager.addToBottom(new VFXAction(AbstractDungeon.player, new CleaveEffect(), 0.0F)); AbstractDungeon.actionManager.addToBottom(new DamageAllEnemiesAction(p, this.multiDamage, this.damageTypeForTurn, AbstractGameAction.AttackEffect.NONE)); }
Example #6
Source File: BurningPower.java From jorbs-spire-mod with MIT License | 6 votes |
public BurningPower(AbstractCreature owner, AbstractCreature source, int burningAmt, boolean generatedByPyromancy) { super(STATIC); this.type = PowerType.DEBUFF; this.isTurnBased = true; this.owner = owner; this.source = source; this.amount = burningAmt; this.generatedByPyromancy = generatedByPyromancy; if (this.amount >= 9999) { this.amount = 9999; } if (!source.isPlayer) { this.justApplied = true; } this.loadRegion("attackBurn"); // TODO remove this once we have a unique icon this.updateDescription(); }
Example #7
Source File: DecreaseMaxHpAction.java From jorbs-spire-mod with MIT License | 6 votes |
public DecreaseMaxHpAction(AbstractCreature target, AbstractCreature source, int amount, AttackEffect effect) { this.effect = effect; this.amount = amount; this.target = target; this.source = source; // This has the side effect of making the decrease still happen if an associated effect just recently ended combat. this.actionType = ActionType.DAMAGE; if (Settings.FAST_MODE) { this.startDuration = Settings.ACTION_DUR_XFAST; } else { this.startDuration = Settings.ACTION_DUR_FAST; } this.duration = this.startDuration; }
Example #8
Source File: RenderTempHPOutline.java From StSLib with MIT License | 6 votes |
@SpireInsertPatch( locator=Locator.class, localvars={"x", "y"} ) public static void Insert(AbstractCreature __instance, SpriteBatch sb, float x, float y) { if (HEALTH_BAR_HEIGHT == -1) { HEALTH_BAR_HEIGHT = 20.0f * Settings.scale; HEALTH_BAR_OFFSET_Y = -28.0f * Settings.scale; } if (!Gdx.input.isKeyPressed(Input.Keys.H)) { if (TempHPField.tempHp.get(__instance) > 0 && __instance.hbAlpha > 0) { renderTempHPOutline(__instance, sb, x, y); } } }
Example #9
Source File: Surge.java From FruityMod-StS with MIT License | 5 votes |
@Override public void use(AbstractPlayer p, AbstractMonster m) { AbstractDungeon.actionManager.addToBottom(new DamageAction((AbstractCreature) m, new DamageInfo(p, this.damage, this.damageTypeForTurn), AbstractGameAction.AttackEffect.SLASH_VERTICAL)); if (AbstractDungeon.player.hasPower("Frail") || AbstractDungeon.player.hasPower("Vulnerable") || AbstractDungeon.player.hasPower("Weakened")) { AbstractDungeon.actionManager.addToBottom(new DamageAction((AbstractCreature) m, new DamageInfo(p, this.damage, this.damageTypeForTurn), AbstractGameAction.AttackEffect.SLASH_VERTICAL)); } }
Example #10
Source File: PlayerDamage.java From StSLib with MIT License | 5 votes |
@SpireInsertPatch( locator=StrikeEffectLocator.class ) public static SpireReturn<Void> Insert(AbstractCreature __instance, DamageInfo info) { if (hadTempHP) { return SpireReturn.Return(null); } else { return SpireReturn.Continue(); } }
Example #11
Source File: PyromancyPower.java From jorbs-spire-mod with MIT License | 5 votes |
@Override public void onApplyPower(AbstractPower power, AbstractCreature target, AbstractCreature source) { if (source == owner && power.ID.equals(BurningPower.POWER_ID) && !((BurningPower)power).generatedByPyromancy) { for (int i = 0; i < amount; ++i) { AbstractDungeon.actionManager.addToTop(new ApplyPowerAction(target, source, new BurningPower(target, source, power.amount, true))); } } }
Example #12
Source File: PyromancyPower.java From jorbs-spire-mod with MIT License | 5 votes |
public PyromancyPower(final AbstractCreature owner, final int numExtraTimesToBurn) { super(STATIC); this.owner = owner; this.amount = numExtraTimesToBurn; updateDescription(); }
Example #13
Source File: WastingFormPower.java From jorbs-spire-mod with MIT License | 5 votes |
public WastingFormPower(AbstractCreature owner, int damagePerCurse, int numberOfCurses) { super(STATIC); this.owner = owner; this.amount = damagePerCurse; this.numberOfCurses = numberOfCurses; this.updateDescription(); }
Example #14
Source File: PhantasmPower.java From jorbs-spire-mod with MIT License | 5 votes |
@Override public boolean onReceivePowerToCancel(AbstractPower power, AbstractCreature source) { if (power.ID.equals(IntangiblePlayerPower.POWER_ID) && power.owner == this.owner) { this.flash(); AbstractDungeon.actionManager.addToBottom(new DamageAllEnemiesAction(this.owner, DamageInfo.createDamageMatrix(this.amount, true), DamageInfo.DamageType.THORNS, AbstractGameAction.AttackEffect.POISON, true)); } return false; }
Example #15
Source File: MirrorImagePower.java From jorbs-spire-mod with MIT License | 5 votes |
public MirrorImagePower(AbstractCreature owner, int amountOfImages) { super(STATIC); this.owner = owner; this.amount = amountOfImages; this.updateDescription(); }
Example #16
Source File: MirrorPower.java From jorbs-spire-mod with MIT License | 5 votes |
public MirrorPower(final AbstractCreature owner, final int numberTurns) { super(STATIC); this.owner = owner; this.amount = numberTurns; this.isTurnBased = true; updateDescription(); }
Example #17
Source File: AbstractMemory.java From jorbs-spire-mod with MIT License | 5 votes |
public AbstractMemory(final StaticMemoryInfo staticInfo, final MemoryType memoryType, final AbstractCreature owner) { this.ID = staticInfo.ID; this.name = staticInfo.NAME; this.baseDescription = staticInfo.DESCRIPTIONS[0]; this.staticInfo = staticInfo; this.owner = owner; this.memoryType = memoryType; this.isClarified = false; this.isRemembered = false; this.hb = new Hitbox(HB_WIDTH, HB_HEIGHT); updateDescription(); }
Example #18
Source File: TroublePower.java From jorbs-spire-mod with MIT License | 5 votes |
public TroublePower(AbstractCreature owner, int drawPerCurse) { super(STATIC); this.owner = owner; this.amount = drawPerCurse; this.updateDescription(); }
Example #19
Source File: RenderTempHPOutline.java From StSLib with MIT License | 5 votes |
private static void renderTempHPOutline(AbstractCreature creature, SpriteBatch sb, float x, float y) { sb.setColor(Settings.GOLD_COLOR); sb.setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE); sb.draw(ImageMaster.BLOCK_BAR_L, x - HEALTH_BAR_HEIGHT, y + HEALTH_BAR_OFFSET_Y, HEALTH_BAR_HEIGHT, HEALTH_BAR_HEIGHT); sb.draw(ImageMaster.BLOCK_BAR_B, x, y + HEALTH_BAR_OFFSET_Y, creature.hb.width, HEALTH_BAR_HEIGHT); sb.draw(ImageMaster.BLOCK_BAR_R, x + creature.hb.width, y + HEALTH_BAR_OFFSET_Y, HEALTH_BAR_HEIGHT, HEALTH_BAR_HEIGHT); sb.setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA); }
Example #20
Source File: MirroredTechniquePower.java From jorbs-spire-mod with MIT License | 5 votes |
public MirroredTechniquePower(final AbstractCreature owner, final int extraPlays) { super(STATIC); this.owner = owner; this.amount = -1; this.isTurnBased = false; this.extraPlays = extraPlays; updateDescription(); }
Example #21
Source File: PlayNextAttackThisTurnAdditionalTimesPower.java From jorbs-spire-mod with MIT License | 5 votes |
public PlayNextAttackThisTurnAdditionalTimesPower(final AbstractCreature owner, final int additionalTimes) { super(STATIC); this.owner = owner; this.amount = additionalTimes; updateDescription(); }
Example #22
Source File: RetrogradeUpgradedPower.java From FruityMod-StS with MIT License | 5 votes |
public RetrogradeUpgradedPower(AbstractCreature owner, int amount) { this.name = NAME; this.ID = POWER_ID; this.owner = owner; this.amount = amount; this.updateDescription(); this.img = new Texture(SeekerMod.makePowerImagePath(POWER_ID)); }
Example #23
Source File: ShrapnelBloomPower.java From jorbs-spire-mod with MIT License | 5 votes |
public ShrapnelBloomPower(final AbstractCreature owner, final int additionalPlays) { super(STATIC); this.owner = owner; this.amount = additionalPlays; updateDescription(); }
Example #24
Source File: PrismaticSphere.java From FruityMod-StS with MIT License | 5 votes |
@Override public void use(AbstractPlayer p, AbstractMonster m) { AbstractDungeon.actionManager.addToBottom(new DamageAction((AbstractCreature) m, new DamageInfo(p, this.damage, this.damageTypeForTurn), AbstractGameAction.AttackEffect.SLASH_VERTICAL)); if (AbstractDungeon.player.drawPile.isEmpty()) { AbstractDungeon.actionManager.addToBottom(new EmptyDeckShuffleAction()); } AbstractDungeon.actionManager.addToBottom(new DrawCardAction(p, this.magicNumber)); }
Example #25
Source File: PremonitionsPower.java From FruityMod-StS with MIT License | 5 votes |
public PremonitionsPower(AbstractCreature owner, int amount) { this.name = NAME; this.ID = POWER_ID; this.owner = owner; this.amount = amount; this.type = PowerType.BUFF; this.isTurnBased = false; this.priority = 90; updateDescription(); this.img = new Texture(SeekerMod.makePowerImagePath(PowerOverwhelmingPower.POWER_ID)); }
Example #26
Source File: BlackTentaclesPower.java From jorbs-spire-mod with MIT License | 5 votes |
public BlackTentaclesPower(final AbstractCreature owner, final AbstractCreature source) { super(STATIC); this.type = PowerType.DEBUFF; this.owner = owner; this.source = source; this.amount = -1; // non-stackable this.isTurnBased = true; }
Example #27
Source File: ConsoleTargeting.java From jorbs-spire-mod with MIT License | 5 votes |
private ConsoleTargeting(Consumer<AbstractCreature> callback) { this.callback = callback; BaseMod.subscribe(this); this.isHidden = false; com.megacrit.cardcrawl.core.GameCursor.hidden = true; for (int i = 0; i < this.points.length; i++) { this.points[i] = new Vector2(); } }
Example #28
Source File: ArcanospherePower.java From FruityMod-StS with MIT License | 5 votes |
public ArcanospherePower(AbstractCreature owner, int amount) { this.name = NAME; this.ID = POWER_ID; this.owner = owner; this.amount = amount; this.updateDescription(); this.img = new Texture(SeekerMod.makePowerImagePath(POWER_ID)); }
Example #29
Source File: MemoryHooksPatch.java From jorbs-spire-mod with MIT License | 5 votes |
private static void forEachMemory(AbstractCreature owner, Consumer<AbstractMemory> callback) { MemoryManager memoryManager = MemoryManager.forPlayer(owner); if (memoryManager != null) { for (AbstractMemory memory : memoryManager.allMemoriesIncludingInactive()) { callback.accept(memory); } } }
Example #30
Source File: EventHorizonPower.java From FruityMod-StS with MIT License | 5 votes |
public EventHorizonPower(AbstractCreature owner, int amount) { this.name = NAME; this.ID = POWER_ID; this.owner = owner; this.amount = amount; this.description = DESCRIPTION; this.img = new Texture(SeekerMod.makePowerImagePath(POWER_ID)); }