cn.nukkit.entity.mob.EntityCreeper Java Examples
The following examples show how to use
cn.nukkit.entity.mob.EntityCreeper.
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Example #1
Source File: DummyBossBar.java From Nukkit with GNU General Public License v3.0 | 6 votes |
private void createBossEntity() { AddEntityPacket pkAdd = new AddEntityPacket(); pkAdd.type = EntityCreeper.NETWORK_ID; pkAdd.entityUniqueId = bossBarId; pkAdd.entityRuntimeId = bossBarId; pkAdd.x = (float) player.x; pkAdd.y = (float) -10; // Below the bedrock pkAdd.z = (float) player.z; pkAdd.speedX = 0; pkAdd.speedY = 0; pkAdd.speedZ = 0; pkAdd.metadata = new EntityMetadata() // Default Metadata tags .putLong(Entity.DATA_FLAGS, 0) .putShort(Entity.DATA_AIR, 400) .putShort(Entity.DATA_MAX_AIR, 400) .putLong(Entity.DATA_LEAD_HOLDER_EID, -1) .putString(Entity.DATA_NAMETAG, text) // Set the entity name .putFloat(Entity.DATA_SCALE, 0); // And make it invisible player.dataPacket(pkAdd); }
Example #2
Source File: DummyBossBar.java From Nukkit with GNU General Public License v3.0 | 6 votes |
private void createBossEntity() { AddEntityPacket pkAdd = new AddEntityPacket(); pkAdd.type = EntityCreeper.NETWORK_ID; pkAdd.entityUniqueId = bossBarId; pkAdd.entityRuntimeId = bossBarId; pkAdd.x = (float) player.x; pkAdd.y = (float) -10; // Below the bedrock pkAdd.z = (float) player.z; pkAdd.speedX = 0; pkAdd.speedY = 0; pkAdd.speedZ = 0; pkAdd.metadata = new EntityMetadata() // Default Metadata tags .putLong(Entity.DATA_FLAGS, 0) .putShort(Entity.DATA_AIR, 400) .putShort(Entity.DATA_MAX_AIR, 400) .putLong(Entity.DATA_LEAD_HOLDER_EID, -1) .putString(Entity.DATA_NAMETAG, text) // Set the entity name .putFloat(Entity.DATA_SCALE, 0); // And make it invisible player.dataPacket(pkAdd); }
Example #3
Source File: Server.java From Jupiter with GNU General Public License v3.0 | 4 votes |
private void registerEntities() { //mob Entity.registerEntity("Blaze", EntityBlaze.class); Entity.registerEntity("CaveSpider", EntityCaveSpider.class); Entity.registerEntity("Creeper", EntityCreeper.class); Entity.registerEntity("Enderman", EntityEnderman.class); Entity.registerEntity("Endermite", EntityEndermite.class); Entity.registerEntity("Evoker", EntityEvoker.class); Entity.registerEntity("Ghast", EntityGhast.class); Entity.registerEntity("Guardian", EntityGuardian.class); Entity.registerEntity("Hask", EntityHask.class); Entity.registerEntity("MagmaCube", EntityMagmaCube.class); Entity.registerEntity("Shulker", EntityShulker.class); Entity.registerEntity("Silverfish", EntitySilverfish.class); Entity.registerEntity("Skeleton", EntitySkeleton.class); Entity.registerEntity("Slime", EntitySlime.class); Entity.registerEntity("Spider", EntitySpider.class); Entity.registerEntity("Stray", EntityStray.class); Entity.registerEntity("Vex", EntityVex.class); Entity.registerEntity("Vindicator", EntityVindicator.class); Entity.registerEntity("Witch", EntityWitch.class); Entity.registerEntity("WitherSkeleton", EntityWitherSkeleton.class); Entity.registerEntity("Zombie", EntityZombie.class); Entity.registerEntity("ZombiePigman", EntityZombiePigman.class); Entity.registerEntity("ZombieVillager", EntityZombieVillager.class); //passive Entity.registerEntity("Bat", EntityBat.class); Entity.registerEntity("Chicken", EntityChicken.class); Entity.registerEntity("Cow", EntityCow.class); Entity.registerEntity("Donkey", EntityDonkey.class); Entity.registerEntity("Horse", EntityHorse.class); Entity.registerEntity("IronGolem", EntityIronGolem.class); Entity.registerEntity("Llama", EntityLlama.class); Entity.registerEntity("Mooshroom", EntityMooshroom.class); Entity.registerEntity("Mule", EntityMule.class); Entity.registerEntity("Ocelot", EntityOcelot.class); Entity.registerEntity("Parrot", EntityParrot.class); Entity.registerEntity("Pig", EntityPig.class); Entity.registerEntity("PolarBear", EntityPolarBear.class); Entity.registerEntity("Rabbit", EntityRabbit.class); Entity.registerEntity("Sheep", EntitySheep.class); Entity.registerEntity("SkeletonHorse", EntitySkeletonHorse.class); Entity.registerEntity("SnowGolem", EntitySnowGolem.class); Entity.registerEntity("Squid", EntitySquid.class); Entity.registerEntity("Villager", EntityVillager.class); Entity.registerEntity("Wolf", EntityWolf.class); Entity.registerEntity("ZombieHorse", EntityZombieHorse.class); //Bosses Entity.registerEntity("ElderGuardian", EntityElderGuardian.class); Entity.registerEntity("EnderDragon", EntityEnderDragon.class); Entity.registerEntity("EnderWither", EntityWither.class); //item Entity.registerEntity("ArmorStand", EntityArmorStand.class); Entity.registerEntity("EnderCrystal", EntityEnderCrystal.class); Entity.registerEntity("FallingSand", EntityFallingBlock.class); Entity.registerEntity("PrimedTnt", EntityPrimedTNT.class); Entity.registerEntity("Painting", EntityPainting.class); Entity.registerEntity("XpOrb", EntityXPOrb.class); Entity.registerEntity("MinecartRideable", EntityMinecartEmpty.class); Entity.registerEntity("MinecartChest", EntityMinecartChest.class); Entity.registerEntity("MinecartHopper", EntityMinecartHopper.class); Entity.registerEntity("MinecartTnt", EntityMinecartTNT.class); Entity.registerEntity("Boat", EntityBoat.class); //projectile Entity.registerEntity("Arrow", EntityArrow.class); Entity.registerEntity("DragonFireball", EntityDragonFireball.class); Entity.registerEntity("Egg", EntityEgg.class); Entity.registerEntity("EnderPearl", EntityEnderPearl.class); Entity.registerEntity("ThrownExpBottle", EntityExpBottle.class); Entity.registerEntity("Fireball", EntityFireball.class); Entity.registerEntity("FireworkRocket", EntityFireworkRocket.class); Entity.registerEntity("FishingHook", EntityFishingHook.class); Entity.registerEntity("ThrownPotion", EntityPotion.class); Entity.registerEntity("ThrownLingeringPotion", EntityPotionLingering.class); Entity.registerEntity("ShulkerBullet", EntityShulkerBullet.class); Entity.registerEntity("Snowball", EntitySnowball.class); //weather Entity.registerEntity("Lightning", EntityLightning.class); //other Entity.registerEntity("Human", EntityHuman.class, true); }
Example #4
Source File: CreeperPowerEvent.java From Jupiter with GNU General Public License v3.0 | 4 votes |
public CreeperPowerEvent(final EntityCreeper creeper, final EntityLightningStrike bolt, final PowerCause cause) { this(creeper, cause); this.bolt = bolt; }
Example #5
Source File: CreeperPowerEvent.java From Jupiter with GNU General Public License v3.0 | 4 votes |
public CreeperPowerEvent(final EntityCreeper creeper, final PowerCause cause) { this.entity = creeper; this.cause = cause; }
Example #6
Source File: CreeperPowerEvent.java From Jupiter with GNU General Public License v3.0 | 4 votes |
@Override public EntityCreeper getEntity() { return (EntityCreeper) super.getEntity(); }
Example #7
Source File: CreeperPowerEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public CreeperPowerEvent(final EntityCreeper creeper, final EntityLightningStrike bolt, final PowerCause cause) { this(creeper, cause); this.bolt = bolt; }
Example #8
Source File: CreeperPowerEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public CreeperPowerEvent(final EntityCreeper creeper, final PowerCause cause) { this.entity = creeper; this.cause = cause; }
Example #9
Source File: CreeperPowerEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public EntityCreeper getEntity() { return (EntityCreeper) super.getEntity(); }
Example #10
Source File: CreeperPowerEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public CreeperPowerEvent(final EntityCreeper creeper, final EntityLightningStrike bolt, final PowerCause cause) { this(creeper, cause); this.bolt = bolt; }
Example #11
Source File: CreeperPowerEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public CreeperPowerEvent(final EntityCreeper creeper, final PowerCause cause) { this.entity = creeper; this.cause = cause; }
Example #12
Source File: CreeperPowerEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public EntityCreeper getEntity() { return (EntityCreeper) super.getEntity(); }