cn.nukkit.entity.mob.EntityCreeper Java Examples

The following examples show how to use cn.nukkit.entity.mob.EntityCreeper. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: DummyBossBar.java    From Nukkit with GNU General Public License v3.0 6 votes vote down vote up
private void createBossEntity() {
    AddEntityPacket pkAdd = new AddEntityPacket();
    pkAdd.type = EntityCreeper.NETWORK_ID;
    pkAdd.entityUniqueId = bossBarId;
    pkAdd.entityRuntimeId = bossBarId;
    pkAdd.x = (float) player.x;
    pkAdd.y = (float) -10; // Below the bedrock
    pkAdd.z = (float) player.z;
    pkAdd.speedX = 0;
    pkAdd.speedY = 0;
    pkAdd.speedZ = 0;
    pkAdd.metadata = new EntityMetadata()
            // Default Metadata tags
            .putLong(Entity.DATA_FLAGS, 0)
            .putShort(Entity.DATA_AIR, 400)
            .putShort(Entity.DATA_MAX_AIR, 400)
            .putLong(Entity.DATA_LEAD_HOLDER_EID, -1)
            .putString(Entity.DATA_NAMETAG, text) // Set the entity name
            .putFloat(Entity.DATA_SCALE, 0); // And make it invisible

    player.dataPacket(pkAdd);
}
 
Example #2
Source File: DummyBossBar.java    From Nukkit with GNU General Public License v3.0 6 votes vote down vote up
private void createBossEntity() {
    AddEntityPacket pkAdd = new AddEntityPacket();
    pkAdd.type = EntityCreeper.NETWORK_ID;
    pkAdd.entityUniqueId = bossBarId;
    pkAdd.entityRuntimeId = bossBarId;
    pkAdd.x = (float) player.x;
    pkAdd.y = (float) -10; // Below the bedrock
    pkAdd.z = (float) player.z;
    pkAdd.speedX = 0;
    pkAdd.speedY = 0;
    pkAdd.speedZ = 0;
    pkAdd.metadata = new EntityMetadata()
            // Default Metadata tags
            .putLong(Entity.DATA_FLAGS, 0)
            .putShort(Entity.DATA_AIR, 400)
            .putShort(Entity.DATA_MAX_AIR, 400)
            .putLong(Entity.DATA_LEAD_HOLDER_EID, -1)
            .putString(Entity.DATA_NAMETAG, text) // Set the entity name
            .putFloat(Entity.DATA_SCALE, 0); // And make it invisible

    player.dataPacket(pkAdd);
}
 
Example #3
Source File: Server.java    From Jupiter with GNU General Public License v3.0 4 votes vote down vote up
private void registerEntities() {
    //mob
    Entity.registerEntity("Blaze", EntityBlaze.class);
    Entity.registerEntity("CaveSpider", EntityCaveSpider.class);
    Entity.registerEntity("Creeper", EntityCreeper.class);
    Entity.registerEntity("Enderman", EntityEnderman.class);
    Entity.registerEntity("Endermite", EntityEndermite.class);
    Entity.registerEntity("Evoker", EntityEvoker.class);
    Entity.registerEntity("Ghast", EntityGhast.class);
    Entity.registerEntity("Guardian", EntityGuardian.class);
    Entity.registerEntity("Hask", EntityHask.class);
    Entity.registerEntity("MagmaCube", EntityMagmaCube.class);
    Entity.registerEntity("Shulker", EntityShulker.class);
    Entity.registerEntity("Silverfish", EntitySilverfish.class);
    Entity.registerEntity("Skeleton", EntitySkeleton.class);
    Entity.registerEntity("Slime", EntitySlime.class);
    Entity.registerEntity("Spider", EntitySpider.class);
    Entity.registerEntity("Stray", EntityStray.class);
    Entity.registerEntity("Vex", EntityVex.class);
    Entity.registerEntity("Vindicator", EntityVindicator.class);
    Entity.registerEntity("Witch", EntityWitch.class);
    Entity.registerEntity("WitherSkeleton", EntityWitherSkeleton.class);
    Entity.registerEntity("Zombie", EntityZombie.class);
    Entity.registerEntity("ZombiePigman", EntityZombiePigman.class);
    Entity.registerEntity("ZombieVillager", EntityZombieVillager.class);
    //passive
    Entity.registerEntity("Bat", EntityBat.class);
    Entity.registerEntity("Chicken", EntityChicken.class);
    Entity.registerEntity("Cow", EntityCow.class);
    Entity.registerEntity("Donkey", EntityDonkey.class);
    Entity.registerEntity("Horse", EntityHorse.class);
    Entity.registerEntity("IronGolem", EntityIronGolem.class);
    Entity.registerEntity("Llama", EntityLlama.class);
    Entity.registerEntity("Mooshroom", EntityMooshroom.class);
    Entity.registerEntity("Mule", EntityMule.class);
    Entity.registerEntity("Ocelot", EntityOcelot.class);
    Entity.registerEntity("Parrot", EntityParrot.class);
    Entity.registerEntity("Pig", EntityPig.class);
    Entity.registerEntity("PolarBear", EntityPolarBear.class);
    Entity.registerEntity("Rabbit", EntityRabbit.class);
    Entity.registerEntity("Sheep", EntitySheep.class);
    Entity.registerEntity("SkeletonHorse", EntitySkeletonHorse.class);
    Entity.registerEntity("SnowGolem", EntitySnowGolem.class);
    Entity.registerEntity("Squid", EntitySquid.class);
    Entity.registerEntity("Villager", EntityVillager.class);
    Entity.registerEntity("Wolf", EntityWolf.class);
    Entity.registerEntity("ZombieHorse", EntityZombieHorse.class);

    //Bosses
    Entity.registerEntity("ElderGuardian", EntityElderGuardian.class);
    Entity.registerEntity("EnderDragon", EntityEnderDragon.class);
    Entity.registerEntity("EnderWither", EntityWither.class);

    //item
    Entity.registerEntity("ArmorStand", EntityArmorStand.class);
    Entity.registerEntity("EnderCrystal", EntityEnderCrystal.class);
    Entity.registerEntity("FallingSand", EntityFallingBlock.class);
    Entity.registerEntity("PrimedTnt", EntityPrimedTNT.class);
    Entity.registerEntity("Painting", EntityPainting.class);
    Entity.registerEntity("XpOrb", EntityXPOrb.class);
    Entity.registerEntity("MinecartRideable", EntityMinecartEmpty.class);
    Entity.registerEntity("MinecartChest", EntityMinecartChest.class);
    Entity.registerEntity("MinecartHopper", EntityMinecartHopper.class);
    Entity.registerEntity("MinecartTnt", EntityMinecartTNT.class);
    Entity.registerEntity("Boat", EntityBoat.class);

    //projectile
    Entity.registerEntity("Arrow", EntityArrow.class);
    Entity.registerEntity("DragonFireball", EntityDragonFireball.class);
    Entity.registerEntity("Egg", EntityEgg.class);
    Entity.registerEntity("EnderPearl", EntityEnderPearl.class);
    Entity.registerEntity("ThrownExpBottle", EntityExpBottle.class);
    Entity.registerEntity("Fireball", EntityFireball.class);
    Entity.registerEntity("FireworkRocket", EntityFireworkRocket.class);
    Entity.registerEntity("FishingHook", EntityFishingHook.class);
    Entity.registerEntity("ThrownPotion", EntityPotion.class);
    Entity.registerEntity("ThrownLingeringPotion", EntityPotionLingering.class);
    Entity.registerEntity("ShulkerBullet", EntityShulkerBullet.class);
    Entity.registerEntity("Snowball", EntitySnowball.class);

    //weather
    Entity.registerEntity("Lightning", EntityLightning.class);

    //other
    Entity.registerEntity("Human", EntityHuman.class, true);
}
 
Example #4
Source File: CreeperPowerEvent.java    From Jupiter with GNU General Public License v3.0 4 votes vote down vote up
public CreeperPowerEvent(final EntityCreeper creeper, final EntityLightningStrike bolt, final PowerCause cause) {
    this(creeper, cause);
    this.bolt = bolt;
}
 
Example #5
Source File: CreeperPowerEvent.java    From Jupiter with GNU General Public License v3.0 4 votes vote down vote up
public CreeperPowerEvent(final EntityCreeper creeper, final PowerCause cause) {
    this.entity = creeper;
    this.cause = cause;
}
 
Example #6
Source File: CreeperPowerEvent.java    From Jupiter with GNU General Public License v3.0 4 votes vote down vote up
@Override
public EntityCreeper getEntity() {
    return (EntityCreeper) super.getEntity();
}
 
Example #7
Source File: CreeperPowerEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
public CreeperPowerEvent(final EntityCreeper creeper, final EntityLightningStrike bolt, final PowerCause cause) {
    this(creeper, cause);
    this.bolt = bolt;
}
 
Example #8
Source File: CreeperPowerEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
public CreeperPowerEvent(final EntityCreeper creeper, final PowerCause cause) {
    this.entity = creeper;
    this.cause = cause;
}
 
Example #9
Source File: CreeperPowerEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
@Override
public EntityCreeper getEntity() {
    return (EntityCreeper) super.getEntity();
}
 
Example #10
Source File: CreeperPowerEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
public CreeperPowerEvent(final EntityCreeper creeper, final EntityLightningStrike bolt, final PowerCause cause) {
    this(creeper, cause);
    this.bolt = bolt;
}
 
Example #11
Source File: CreeperPowerEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
public CreeperPowerEvent(final EntityCreeper creeper, final PowerCause cause) {
    this.entity = creeper;
    this.cause = cause;
}
 
Example #12
Source File: CreeperPowerEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
@Override
public EntityCreeper getEntity() {
    return (EntityCreeper) super.getEntity();
}