cn.nukkit.level.generator.object.mushroom.BigMushroom Java Examples
The following examples show how to use
cn.nukkit.level.generator.object.mushroom.BigMushroom.
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Example #1
Source File: MushroomPopulator.java From Jupiter with GNU General Public License v3.0 | 6 votes |
@Override public void populate(ChunkManager level, int chunkX, int chunkZ, NukkitRandom random) { this.level = level; int amount = random.nextBoundedInt(this.randomAmount + 1) + this.baseAmount; Vector3 v = new Vector3(); for (int i = 0; i < amount; ++i) { int x = NukkitMath.randomRange(random, chunkX << 4, (chunkX << 4) + 15); int z = NukkitMath.randomRange(random, chunkZ << 4, (chunkZ << 4) + 15); int y = this.getHighestWorkableBlock(x, z); if (y == -1) { continue; } new BigMushroom(type).generate(level, random, v.setComponents(x, y, z)); } }
Example #2
Source File: MushroomPopulator.java From Nukkit with GNU General Public License v3.0 | 6 votes |
@Override public void populate(ChunkManager level, int chunkX, int chunkZ, NukkitRandom random) { this.level = level; int amount = random.nextBoundedInt(this.randomAmount + 1) + this.baseAmount; Vector3 v = new Vector3(); for (int i = 0; i < amount; ++i) { int x = NukkitMath.randomRange(random, chunkX << 4, (chunkX << 4) + 15); int z = NukkitMath.randomRange(random, chunkZ << 4, (chunkZ << 4) + 15); int y = this.getHighestWorkableBlock(x, z); if (y == -1) { continue; } new BigMushroom(type).generate(level, random, v.setComponents(x, y, z)); } }
Example #3
Source File: BlockMushroomRed.java From Jupiter with GNU General Public License v3.0 | 5 votes |
public boolean grow() { this.level.setBlock(this, new BlockAir(), true, false); BigMushroom generator = new BigMushroom(1); if (generator.generate(this.level, new NukkitRandom(), this)) { return true; } else { this.level.setBlock(this, this, true, false); return false; } }
Example #4
Source File: BlockMushroomBrown.java From Jupiter with GNU General Public License v3.0 | 5 votes |
public boolean grow() { this.level.setBlock(this, new BlockAir(), true, false); BigMushroom generator = new BigMushroom(0); if (generator.generate(this.level, new NukkitRandom(), this)) { return true; } else { this.level.setBlock(this, this, true, false); return false; } }
Example #5
Source File: MushroomPopulator.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public void populateCount(ChunkManager level, int chunkX, int chunkZ, NukkitRandom random, FullChunk chunk) { int x = (chunkX << 4) | random.nextBoundedInt(16); int z = (chunkZ << 4) | random.nextBoundedInt(16); int y = this.getHighestWorkableBlock(level, x, z, chunk); if (y != -1) { new BigMushroom(type).generate(level, random, new Vector3(x, y, z)); } }
Example #6
Source File: BlockMushroom.java From Nukkit with GNU General Public License v3.0 | 5 votes |
public boolean grow() { this.level.setBlock(this, Block.get(BlockID.AIR), true, false); BigMushroom generator = new BigMushroom(getType()); if (generator.generate(this.level, new NukkitRandom(), this)) { return true; } else { this.level.setBlock(this, this, true, false); return false; } }
Example #7
Source File: BlockMushroomRed.java From Nukkit with GNU General Public License v3.0 | 5 votes |
public boolean grow() { this.level.setBlock(this, new BlockAir(), true, false); BigMushroom generator = new BigMushroom(1); if (generator.generate(this.level, new NukkitRandom(), this)) { return true; } else { this.level.setBlock(this, this, true, false); return false; } }
Example #8
Source File: BlockMushroomBrown.java From Nukkit with GNU General Public License v3.0 | 5 votes |
public boolean grow() { this.level.setBlock(this, new BlockAir(), true, false); BigMushroom generator = new BigMushroom(0); if (generator.generate(this.level, new NukkitRandom(), this)) { return true; } else { this.level.setBlock(this, this, true, false); return false; } }