net.minecraft.block.properties.PropertyDirection Java Examples
The following examples show how to use
net.minecraft.block.properties.PropertyDirection.
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Example #1
Source File: EasyPlaceUtils.java From litematica with GNU Lesser General Public License v3.0 | 5 votes |
private static EnumFacing applyPlacementFacing(IBlockState stateSchematic, EnumFacing side, IBlockState stateClient) { PropertyDirection prop = BlockUtils.getFirstDirectionProperty(stateSchematic); if (prop != null) { side = stateSchematic.getValue(prop).getOpposite(); } return side; }
Example #2
Source File: BlockOrientableVertical.java From customstuff4 with GNU General Public License v3.0 | 4 votes |
@Override protected PropertyDirection getFacingProperty() { return FACING; }
Example #3
Source File: BlockOrientableHorizontalWithSubtypes.java From customstuff4 with GNU General Public License v3.0 | 4 votes |
@Override protected PropertyDirection getFacingProperty() { return FACING; }
Example #4
Source File: BlockOrientableDirectionalWithSubtypes.java From customstuff4 with GNU General Public License v3.0 | 4 votes |
@Override protected PropertyDirection getFacingProperty() { return FACING; }
Example #5
Source File: BlockOrientableDirectional.java From customstuff4 with GNU General Public License v3.0 | 4 votes |
@Override protected PropertyDirection getFacingProperty() { return FACING; }
Example #6
Source File: BlockOrientableHorizontal.java From customstuff4 with GNU General Public License v3.0 | 4 votes |
@Override protected PropertyDirection getFacingProperty() { return FACING; }
Example #7
Source File: BlockOrientableVerticalWithSubtypes.java From customstuff4 with GNU General Public License v3.0 | 4 votes |
@Override protected PropertyDirection getFacingProperty() { return FACING; }
Example #8
Source File: BlockMap.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
private void parsePaleteBlockParameter(String blockname, String propertyString, PaletteEntry entry) { String[] aProp = propertyString.split(":"); if (aProp.length != 2) { return; } IProperty prop = null; EnumFacing value = null; if ("facing".equals(aProp[0])) { // // prop = PropertyDirection.create("facing", new Predicate() { // };<EnumFacing><EnumFacing>(); if(blockname.equals("minecraft:torch")){ prop = PropertyDirection.create("facing", new Predicate<EnumFacing>() { public boolean apply(EnumFacing p_apply_1_) { return p_apply_1_ != EnumFacing.DOWN; } }); //FIXME //return; }else{ prop = BlockHorizontal.FACING; } } // PropertyDirection if ("north".equals(aProp[1])) { value = EnumFacing.NORTH; } else if ("south".equals(aProp[1])) { value = EnumFacing.SOUTH; } if (value == null || prop == null) { return; } System.out.println("adding property [" + aProp[0] + "] [" + aProp[1] + "]"); entry.block = entry.block.withProperty(prop, value); }
Example #9
Source File: CraftingHelper.java From malmo with MIT License | 4 votes |
/** * Little utility method for dumping out a list of all the Minecraft items, plus as many useful attributes as * we can find for them. This is primarily used by decision_tree_test.py but might be useful for real-world applications too. * * @param filename location to save the dumped list. * @throws IOException */ public static void dumpItemProperties(String filename) throws IOException { FileOutputStream fos = new FileOutputStream("..//..//build//install//Python_Examples//item_database.json"); OutputStreamWriter osw = new OutputStreamWriter(fos, "utf-8"); BufferedWriter writer = new BufferedWriter(osw); JsonArray itemTypes = new JsonArray(); for (ResourceLocation i : Item.REGISTRY.getKeys()) { Item item = Item.REGISTRY.getObject(i); if (item != null) { JsonObject json = new JsonObject(); json.addProperty("type", Item.REGISTRY.getNameForObject(item).toString().replace("minecraft:", "")); json.addProperty("damageable", item.isDamageable()); json.addProperty("rendersIn3D", item.isFull3D()); json.addProperty("repairable", item.isRepairable()); CreativeTabs tab = item.getCreativeTab(); json.addProperty("tab", ((tab != null) ? item.getCreativeTab().getTabLabel() : "none")); ItemStack is = item.getDefaultInstance(); json.addProperty("stackable", is.isStackable()); json.addProperty("enchantable", is.isItemEnchantable()); json.addProperty("rare", (is.getRarity() == EnumRarity.RARE)); // Enum has four types, but only two (COMMON and RARE) appear to be used. json.addProperty("action", is.getItemUseAction().toString()); json.addProperty("hasSubtypes", item.getHasSubtypes()); json.addProperty("maxDamage", is.getMaxDamage()); json.addProperty("maxUseDuration", is.getMaxItemUseDuration()); json.addProperty("block", item instanceof ItemBlock); json.addProperty("hasContainerItem", item.hasContainerItem()); if (item instanceof ItemBlock) { ItemBlock ib = (ItemBlock) item; Block b = ib.getBlock(); IBlockState bs = b.getDefaultState(); json.addProperty("slipperiness", b.slipperiness); json.addProperty("hardness", bs.getBlockHardness(null, null)); json.addProperty("causesSuffocation", bs.causesSuffocation()); json.addProperty("canProvidePower", bs.canProvidePower()); json.addProperty("translucent", bs.isTranslucent()); Material mat = bs.getMaterial(); if (mat != null) { json.addProperty("canBurn", mat.getCanBurn()); json.addProperty("isLiquid", mat.isLiquid()); json.addProperty("blocksMovement", mat.blocksMovement()); json.addProperty("needsNoTool", mat.isToolNotRequired()); json.addProperty("isReplaceable", mat.isReplaceable()); json.addProperty("pistonPushable", mat.getMobilityFlag() == EnumPushReaction.NORMAL); json.addProperty("woodenMaterial", mat == Material.WOOD); json.addProperty("ironMaterial", mat == Material.IRON); json.addProperty("glassyMaterial", mat == Material.GLASS); json.addProperty("clothMaterial", mat == Material.CLOTH); } boolean hasDirection = false; boolean hasColour = false; boolean hasVariant = false; for (IProperty prop : bs.getProperties().keySet()) { System.out.println(Item.REGISTRY.getNameForObject(item).toString() + " -- " + prop); if (prop instanceof PropertyDirection) hasDirection = true; if (prop instanceof PropertyEnum && prop.getName().equals("color")) hasColour = true; if (prop instanceof PropertyEnum && prop.getName().equals("variant")) { hasVariant = true; json.addProperty("variant", bs.getValue(prop).toString()); } } json.addProperty("hasDirection", hasDirection); json.addProperty("hasColour", hasColour); json.addProperty("hasVariant", hasVariant); } itemTypes.add(json); } } writer.write(itemTypes.toString()); writer.close(); }
Example #10
Source File: BlockOrientable.java From customstuff4 with GNU General Public License v3.0 | votes |
protected abstract PropertyDirection getFacingProperty();