org.bukkit.block.Dispenser Java Examples
The following examples show how to use
org.bukkit.block.Dispenser.
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Example #1
Source File: MagicWorkbench.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@Override public void onInteract(Player p, Block b) { Block dispenser = locateDispenser(b); if (dispenser == null) { // How even... return; } Inventory inv = ((Dispenser) dispenser.getState()).getInventory(); List<ItemStack[]> inputs = RecipeType.getRecipeInputList(this); for (int i = 0; i < inputs.size(); i++) { if (isCraftable(inv, inputs.get(i))) { ItemStack output = RecipeType.getRecipeOutputList(this, inputs.get(i)).clone(); if (Slimefun.hasUnlocked(p, output, true)) { craft(inv, dispenser, p, b, output); } return; } } SlimefunPlugin.getLocalization().sendMessage(p, "machines.pattern-not-found", true); }
Example #2
Source File: DispenserListener.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@EventHandler public void onBlockDispensing(BlockDispenseEvent e) { Block b = e.getBlock(); if (b.getType() == Material.DISPENSER && b.getRelative(BlockFace.DOWN).getType() != Material.HOPPER) { SlimefunItem machine = BlockStorage.check(b); if (machine != null) { machine.callItemHandler(BlockDispenseHandler.class, handler -> { Dispenser dispenser = (Dispenser) b.getState(); BlockFace face = ((Directional) b.getBlockData()).getFacing(); Block block = b.getRelative(face); handler.onBlockDispense(e, dispenser, block, machine); }); } } }
Example #3
Source File: ProgrammableAndroid.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
protected void depositItems(BlockMenu menu, Block facedBlock) { if (facedBlock.getType() == Material.DISPENSER && BlockStorage.check(facedBlock, "ANDROID_INTERFACE_ITEMS")) { Dispenser d = (Dispenser) facedBlock.getState(); for (int slot : getOutputSlots()) { ItemStack stack = menu.getItemInSlot(slot); if (stack != null) { Optional<ItemStack> optional = d.getInventory().addItem(stack).values().stream().findFirst(); if (optional.isPresent()) { menu.replaceExistingItem(slot, optional.get()); } else { menu.replaceExistingItem(slot, null); } } } } }
Example #4
Source File: BlockPlacer.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
private void placeSlimefunBlock(SlimefunItem sfItem, ItemStack item, Block block, Dispenser dispenser) { block.setType(item.getType()); BlockStorage.store(block, sfItem.getID()); block.getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, item.getType()); if (item.getType() == Material.SPAWNER && sfItem instanceof RepairedSpawner) { Optional<EntityType> entity = ((RepairedSpawner) sfItem).getEntityType(item); if (entity.isPresent()) { CreatureSpawner spawner = (CreatureSpawner) block.getState(); spawner.setSpawnedType(entity.get()); spawner.update(true, false); } } if (dispenser.getInventory().containsAtLeast(item, 2)) { dispenser.getInventory().removeItem(new CustomItem(item, 1)); } else { Slimefun.runSync(() -> dispenser.getInventory().removeItem(item), 2L); } }
Example #5
Source File: EnhancedCraftingTable.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@Override public void onInteract(Player p, Block b) { Block dispenser = b.getRelative(BlockFace.DOWN); Dispenser disp = (Dispenser) dispenser.getState(); Inventory inv = disp.getInventory(); List<ItemStack[]> inputs = RecipeType.getRecipeInputList(this); for (int i = 0; i < inputs.size(); i++) { if (isCraftable(inv, inputs.get(i))) { ItemStack output = RecipeType.getRecipeOutputList(this, inputs.get(i)).clone(); if (Slimefun.hasUnlocked(p, output, true)) { craft(inv, dispenser, p, b, output); } return; } } SlimefunPlugin.getLocalization().sendMessage(p, "machines.pattern-not-found", true); }
Example #6
Source File: TNTMatchModule.java From ProjectAres with GNU Affero General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true) public void dispenserNukes(BlockTransformEvent event) { BlockState oldState = event.getOldState(); if(oldState instanceof Dispenser && this.properties.dispenserNukeLimit > 0 && this.properties.dispenserNukeMultiplier > 0 && event.getCause() instanceof EntityExplodeEvent) { EntityExplodeEvent explodeEvent = (EntityExplodeEvent) event.getCause(); Dispenser dispenser = (Dispenser) oldState; int tntLimit = Math.round(this.properties.dispenserNukeLimit / this.properties.dispenserNukeMultiplier); int tntCount = 0; for(ItemStack stack : dispenser.getInventory().contents()) { if(stack != null && stack.getType() == Material.TNT) { int transfer = Math.min(stack.getAmount(), tntLimit - tntCount); if(transfer > 0) { stack.setAmount(stack.getAmount() - transfer); tntCount += transfer; } } } tntCount = (int) Math.ceil(tntCount * this.properties.dispenserNukeMultiplier); for(int i = 0; i < tntCount; i++) { TNTPrimed tnt = this.getMatch().getWorld().spawn(BlockUtils.base(dispenser), TNTPrimed.class); tnt.setFuseTicks(10 + this.getMatch().getRandom().nextInt(10)); // between 0.5 and 1.0 seconds, same as vanilla TNT chaining Random random = this.getMatch().getRandom(); Vector velocity = new Vector(random.nextGaussian(), random.nextGaussian(), random.nextGaussian()); // uniform random direction velocity.normalize().multiply(0.5 + 0.5 * random.nextDouble()); tnt.setVelocity(velocity); callPrimeEvent(tnt, explodeEvent.getEntity(), false); } } }
Example #7
Source File: Tnt.java From CardinalPGM with MIT License | 5 votes |
@EventHandler(priority = EventPriority.HIGHEST) public void onEntityExplode(EntityExplodeEvent event) { if (GameHandler.getGameHandler().getMatch().isRunning() && event.getEntity() instanceof TNTPrimed) { if (!blockDamage) { event.blockList().clear(); } else if (yield != 0.3){ event.setYield((float)yield); } UUID player = TntTracker.getWhoPlaced(event.getEntity()); for (Block block : event.blockList()) { if (block.getState() instanceof Dispenser) { Inventory inventory = ((Dispenser) block.getState()).getInventory(); Location location = block.getLocation(); double tntCount = 0; for (ItemStack itemstack : inventory.getContents()) { if (itemstack != null && itemstack.getType() == Material.TNT) tntCount += itemstack.getAmount() * multiplier; if (tntCount >= limit) { tntCount = limit; break; } } inventory.remove(Material.TNT); if (tntCount > 0) { Random random = new Random(); for (double i = tntCount; i > 0; i--) { TNTPrimed tnt = event.getWorld().spawn(location, TNTPrimed.class); Vector velocity = new Vector((1.5 * random.nextDouble()) - 0.75, (1.5 * random.nextDouble()) - 0.75, (1.5 * random.nextDouble()) - 0.75); tnt.setVelocity(velocity); tnt.setFuseTicks(random.nextInt(10) + 10); if (player != null) { tnt.setMetadata("source", new FixedMetadataValue(Cardinal.getInstance(), player)); } } } } } } }
Example #8
Source File: AbstractSmeltery.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public void onInteract(Player p, Block b) { Block dispBlock = b.getRelative(BlockFace.DOWN); Dispenser disp = (Dispenser) dispBlock.getState(); Inventory inv = disp.getInventory(); List<ItemStack[]> inputs = RecipeType.getRecipeInputList(this); for (int i = 0; i < inputs.size(); i++) { if (canCraft(inv, inputs, i)) { ItemStack output = RecipeType.getRecipeOutputList(this, inputs.get(i)).clone(); if (Slimefun.hasUnlocked(p, output, true)) { Inventory outputInv = findOutputInventory(output, dispBlock, inv); if (outputInv != null) { craft(p, b, inv, inputs.get(i), output, outputInv); } else { SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true); } } return; } } SlimefunPlugin.getLocalization().sendMessage(p, "machines.unknown-material", true); }
Example #9
Source File: Compressor.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public void onInteract(Player p, Block b) { Block dispBlock = b.getRelative(BlockFace.DOWN); Dispenser disp = (Dispenser) dispBlock.getState(); Inventory inv = disp.getInventory(); for (ItemStack item : inv.getContents()) { for (ItemStack recipeInput : RecipeType.getRecipeInputs(this)) { if (recipeInput != null && SlimefunUtils.isItemSimilar(item, recipeInput, true)) { ItemStack output = RecipeType.getRecipeOutput(this, recipeInput); Inventory outputInv = findOutputInventory(output, dispBlock, inv); if (outputInv != null) { ItemStack removing = item.clone(); removing.setAmount(recipeInput.getAmount()); inv.removeItem(removing); craft(p, output, outputInv); } else { SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true); } return; } } } SlimefunPlugin.getLocalization().sendMessage(p, "machines.unknown-material", true); }
Example #10
Source File: ArmorForge.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public void onInteract(Player p, Block b) { Block dispBlock = b.getRelative(BlockFace.DOWN); Dispenser disp = (Dispenser) dispBlock.getState(); Inventory inv = disp.getInventory(); List<ItemStack[]> inputs = RecipeType.getRecipeInputList(this); for (int i = 0; i < inputs.size(); i++) { if (isCraftable(inv, inputs.get(i))) { ItemStack output = RecipeType.getRecipeOutputList(this, inputs.get(i)).clone(); if (Slimefun.hasUnlocked(p, output, true)) { Inventory outputInv = findOutputInventory(output, dispBlock, inv); if (outputInv != null) { craft(p, output, inv, outputInv); } else { SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true); } } return; } } SlimefunPlugin.getLocalization().sendMessage(p, "machines.pattern-not-found", true); }
Example #11
Source File: OreCrusher.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public void onInteract(Player p, Block b) { Block dispBlock = b.getRelative(BlockFace.DOWN); Dispenser disp = (Dispenser) dispBlock.getState(); Inventory inv = disp.getInventory(); for (ItemStack current : inv.getContents()) { for (ItemStack convert : RecipeType.getRecipeInputs(this)) { if (convert != null && SlimefunUtils.isItemSimilar(current, convert, true)) { ItemStack adding = RecipeType.getRecipeOutput(this, convert); Inventory outputInv = findOutputInventory(adding, dispBlock, inv); if (outputInv != null) { ItemStack removing = current.clone(); removing.setAmount(convert.getAmount()); inv.removeItem(removing); outputInv.addItem(adding); p.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, 1); } else SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true); return; } } } SlimefunPlugin.getLocalization().sendMessage(p, "machines.unknown-material", true); }
Example #12
Source File: Juicer.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public void onInteract(Player p, Block b) { Block dispBlock = b.getRelative(BlockFace.DOWN); Dispenser disp = (Dispenser) dispBlock.getState(); Inventory inv = disp.getInventory(); for (ItemStack current : inv.getContents()) { for (ItemStack convert : RecipeType.getRecipeInputs(this)) { if (convert != null && SlimefunUtils.isItemSimilar(current, convert, true)) { ItemStack adding = RecipeType.getRecipeOutput(this, convert); Inventory outputInv = findOutputInventory(adding, dispBlock, inv); if (outputInv != null) { ItemStack removing = current.clone(); removing.setAmount(1); inv.removeItem(removing); outputInv.addItem(adding); p.getWorld().playSound(b.getLocation(), Sound.ENTITY_PLAYER_SPLASH, 1F, 1F); p.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, Material.HAY_BLOCK); } else SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true); return; } } } SlimefunPlugin.getLocalization().sendMessage(p, "machines.unknown-material", true); }
Example #13
Source File: PressureChamber.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public void onInteract(Player p, Block b) { Block dispBlock = b.getRelative(BlockFace.UP).getRelative(BlockFace.UP); Dispenser disp = (Dispenser) dispBlock.getState(); Inventory inv = disp.getInventory(); for (ItemStack current : inv.getContents()) { for (ItemStack convert : RecipeType.getRecipeInputs(this)) { if (convert != null && SlimefunUtils.isItemSimilar(current, convert, true)) { ItemStack output = RecipeType.getRecipeOutput(this, convert); Inventory outputInv = findOutputInventory(output, dispBlock, inv); if (outputInv != null) { ItemStack removing = current.clone(); removing.setAmount(convert.getAmount()); inv.removeItem(removing); craft(p, b, output, outputInv); } else SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true); return; } } } SlimefunPlugin.getLocalization().sendMessage(p, "machines.unknown-material", true); }
Example #14
Source File: GrindStone.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public void onInteract(Player p, Block b) { Block dispBlock = b.getRelative(BlockFace.DOWN); Dispenser disp = (Dispenser) dispBlock.getState(); Inventory inv = disp.getInventory(); for (ItemStack current : inv.getContents()) { for (ItemStack convert : RecipeType.getRecipeInputs(this)) { if (convert != null && SlimefunUtils.isItemSimilar(current, convert, true)) { ItemStack output = RecipeType.getRecipeOutput(this, convert); Inventory outputInv = findOutputInventory(output, dispBlock, inv); if (outputInv != null) { ItemStack removing = current.clone(); removing.setAmount(1); inv.removeItem(removing); outputInv.addItem(output); p.getWorld().playSound(p.getLocation(), Sound.BLOCK_WOODEN_BUTTON_CLICK_ON, 1, 1); } else { SlimefunPlugin.getLocalization().sendMessage(p, "machines.full-inventory", true); } return; } } } SlimefunPlugin.getLocalization().sendMessage(p, "machines.unknown-material", true); }
Example #15
Source File: BlockPlacer.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
private void placeBlock(ItemStack item, Block facedBlock, Dispenser dispenser) { facedBlock.setType(item.getType()); if (item.hasItemMeta()) { ItemMeta meta = item.getItemMeta(); if (meta.hasDisplayName()) { BlockState blockState = facedBlock.getState(); if ((blockState instanceof Nameable)) { ((Nameable) blockState).setCustomName(meta.getDisplayName()); } // Update block state after changing name blockState.update(); } } facedBlock.getWorld().playEffect(facedBlock.getLocation(), Effect.STEP_SOUND, item.getType()); if (dispenser.getInventory().containsAtLeast(item, 2)) { dispenser.getInventory().removeItem(new CustomItem(item, 1)); } else { Slimefun.runSync(() -> dispenser.getInventory().removeItem(item), 2L); } }
Example #16
Source File: ProgrammableAndroid.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
protected void refuel(BlockMenu menu, Block facedBlock) { if (facedBlock.getType() == Material.DISPENSER && BlockStorage.check(facedBlock, "ANDROID_INTERFACE_FUEL")) { Dispenser d = (Dispenser) facedBlock.getState(); for (int slot = 0; slot < 9; slot++) { ItemStack item = d.getInventory().getItem(slot); if (item != null) { insertFuel(menu, d.getInventory(), slot, menu.getItemInSlot(43), item); } } } }
Example #17
Source File: WarRegen.java From civcraft with GNU General Public License v2.0 | 5 votes |
public static void destroyThisBlock(Block blk, Town town) { WarRegen.saveBlock(blk, town.getName(), false); switch (blk.getType()) { case TRAPPED_CHEST: ((Chest)blk.getState()).getBlockInventory().clear(); break; case CHEST: ((Chest)blk.getState()).getBlockInventory().clear(); break; case DISPENSER: ((Dispenser)blk.getState()).getInventory().clear(); break; case BURNING_FURNACE: case FURNACE: ((Furnace)blk.getState()).getInventory().clear(); break; case DROPPER: ((Dropper)blk.getState()).getInventory().clear(); break; case HOPPER: ((Hopper)blk.getState()).getInventory().clear(); break; default: break; } ItemManager.setTypeId(blk, CivData.AIR); ItemManager.setData(blk, 0x0, true); }
Example #18
Source File: WarRegen.java From civcraft with GNU General Public License v2.0 | 4 votes |
private static void restoreBlockFromString(String line) { String[] split = line.split(":"); int type = Integer.valueOf(split[0]); byte data = Byte.valueOf(split[1]); int x = Integer.valueOf(split[2]); int y = Integer.valueOf(split[3]); int z = Integer.valueOf(split[4]); String world = split[5]; Block block = BukkitObjects.getWorld(world).getBlockAt(x,y,z); ItemManager.setTypeId(block, type); ItemManager.setData(block, data, false); // End of basic block info, try to get more now. Inventory inv = null; switch (block.getType()) { case TRAPPED_CHEST: inv = ((Chest)block.getState()).getBlockInventory(); InventorySerializer.StringToInventory(inv, split[6]); break; case CHEST: inv = ((Chest)block.getState()).getBlockInventory(); InventorySerializer.StringToInventory(inv, split[6]); break; case DISPENSER: inv = ((Dispenser)block.getState()).getInventory(); InventorySerializer.StringToInventory(inv, split[6]); break; case BURNING_FURNACE: case FURNACE: inv = ((Furnace)block.getState()).getInventory(); InventorySerializer.StringToInventory(inv, split[6]); break; case DROPPER: inv = ((Dropper)block.getState()).getInventory(); InventorySerializer.StringToInventory(inv, split[6]); break; case HOPPER: inv = ((Hopper)block.getState()).getInventory(); InventorySerializer.StringToInventory(inv, split[6]); break; case SIGN: case SIGN_POST: case WALL_SIGN: Sign sign = (Sign)block.getState(); String[] messages = split[6].split(","); for (int i = 0; i < 4; i++) { if (messages[i] != null) { sign.setLine(i, messages[i]); } } sign.update(); break; default: break; } }
Example #19
Source File: WarRegen.java From civcraft with GNU General Public License v2.0 | 4 votes |
private static String blockToString(Block blk, boolean save_as_air) { if (save_as_air) { return blockAsAir(blk); } else { String str = blockBasicString(blk); Inventory inv = null; switch (blk.getType()) { case TRAPPED_CHEST: case CHEST: inv = ((Chest)blk.getState()).getBlockInventory(); str += blockInventoryString(inv); break; case DISPENSER: inv = ((Dispenser)blk.getState()).getInventory(); str += blockInventoryString(inv); break; case BURNING_FURNACE: case FURNACE: inv = ((Furnace)blk.getState()).getInventory(); str += blockInventoryString(inv); break; case DROPPER: inv = ((Dropper)blk.getState()).getInventory(); str += blockInventoryString(inv); break; case HOPPER: inv = ((Hopper)blk.getState()).getInventory(); str += blockInventoryString(inv); break; case SIGN: case SIGN_POST: case WALL_SIGN: Sign sign = (Sign)blk.getState(); str += blockSignString(sign); break; default: break; } return str; } }
Example #20
Source File: Kitchen.java From ExoticGarden with GNU General Public License v3.0 | 4 votes |
@Override public void onInteract(Player p, Block b) { Block dispenser = b.getRelative(BlockFace.DOWN); Furnace furnace = locateFurnace(dispenser); FurnaceInventory furnaceInventory = furnace.getInventory(); Inventory inv = ((Dispenser) dispenser.getState()).getInventory(); List<ItemStack[]> inputs = RecipeType.getRecipeInputList(this); recipe: for (ItemStack[] input : inputs) { for (int i = 0; i < inv.getContents().length; i++) { if (!SlimefunUtils.isItemSimilar(inv.getContents()[i], input[i], true)) continue recipe; } ItemStack adding = RecipeType.getRecipeOutputList(this, input); if (Slimefun.hasUnlocked(p, adding, true)) { boolean canFit = furnaceInventory.getResult() == null || (furnaceInventory.getResult().getAmount() + adding.getAmount() <= 64 && SlimefunUtils.isItemSimilar(furnaceInventory.getResult(), adding, true)); if (!canFit) { SlimefunPlugin.getLocal().sendMessage(p, "machines.full-inventory", true); return; } for (int i = 0; i < inv.getContents().length; i++) { ItemStack item = inv.getItem(i); if (item != null) { ItemUtils.consumeItem(item, item.getType() == Material.MILK_BUCKET); } } Bukkit.getScheduler().runTaskLater(plugin, () -> p.getWorld().playSound(furnace.getLocation(), Sound.BLOCK_LAVA_EXTINGUISH, 1F, 1F), 55L); for (int i = 1; i < 7; i++) { Bukkit.getScheduler().runTaskLater(plugin, () -> p.getWorld().playSound(furnace.getLocation(), Sound.BLOCK_METAL_PLACE, 7F, 1F), i * 5L); } if (furnaceInventory.getResult() == null) { furnaceInventory.setResult(adding); } else { furnaceInventory.getResult().setAmount(furnaceInventory.getResult().getAmount() + adding.getAmount()); } } return; } SlimefunPlugin.getLocal().sendMessage(p, "machines.pattern-not-found", true); }
Example #21
Source File: TNTMatchModule.java From PGM with GNU Affero General Public License v3.0 | 4 votes |
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true) public void dispenserNukes(BlockTransformEvent event) { BlockState oldState = event.getOldState(); if (oldState instanceof Dispenser && this.properties.dispenserNukeLimit > 0 && this.properties.dispenserNukeMultiplier > 0 && event.getCause() instanceof EntityExplodeEvent) { EntityExplodeEvent explodeEvent = (EntityExplodeEvent) event.getCause(); Dispenser dispenser = (Dispenser) oldState; int tntLimit = Math.round(this.properties.dispenserNukeLimit / this.properties.dispenserNukeMultiplier); int tntCount = 0; ItemStack[] inv = dispenser.getInventory().getContents(); for (int slot = 0; slot < inv.length; slot++) { ItemStack stack = inv[slot]; if (stack != null && stack.getType() == Material.TNT) { int transfer = Math.min(stack.getAmount(), tntLimit - tntCount); if (transfer > 0) { stack.setAmount(stack.getAmount() - transfer); tntCount += transfer; dispenser.getInventory().setItem(slot, stack); } } } tntCount = (int) Math.ceil(tntCount * this.properties.dispenserNukeMultiplier); for (int i = 0; i < tntCount; i++) { TNTPrimed tnt = match.getWorld().spawn(dispenser.getLocation(), TNTPrimed.class); tnt.setFuseTicks( 10 + match .getRandom() .nextInt(10)); // between 0.5 and 1.0 seconds, same as vanilla TNT chaining Random random = match.getRandom(); Vector velocity = new Vector( random.nextGaussian(), random.nextGaussian(), random.nextGaussian()); // uniform random direction velocity.normalize().multiply(0.5 + 0.5 * random.nextDouble()); tnt.setVelocity(velocity); callPrimeEvent(tnt, explodeEvent.getEntity()); } } }
Example #22
Source File: ObserverModule.java From CardinalPGM with MIT License | 4 votes |
@EventHandler public void onInteraction(PlayerInteractEvent event) { if (testObserver(event.getPlayer())) { event.setCancelled(true); if ((event.getAction().equals(Action.RIGHT_CLICK_AIR) || event.getAction().equals(Action.RIGHT_CLICK_BLOCK)) && (event.getPlayer().getInventory().getItemInMainHand() != null && event.getPlayer().getInventory().getItemInMainHand().getType().equals(Material.WRITTEN_BOOK))){ event.setUseInteractedBlock(Event.Result.DENY); event.setUseItemInHand(Event.Result.ALLOW); } if (event.getClickedBlock() != null && !event.getPlayer().isSneaking() && event.getAction() == Action.RIGHT_CLICK_BLOCK) { if (event.getClickedBlock().getType().equals(Material.CHEST) || event.getClickedBlock().getType().equals(Material.TRAPPED_CHEST)) { Inventory chest = Bukkit.createInventory(null, ((Chest) event.getClickedBlock().getState()).getInventory().getSize()); for (int i = 0; i < ((Chest) event.getClickedBlock().getState()).getInventory().getSize(); i++) { chest.setItem(i, ((Chest) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(chest); } if (event.getClickedBlock().getType().equals(Material.FURNACE) || event.getClickedBlock().getType().equals(Material.BURNING_FURNACE)) { Inventory furnace = Bukkit.createInventory(null, InventoryType.FURNACE); for (int i = 0; i < ((Furnace) event.getClickedBlock().getState()).getInventory().getSize(); i++) { furnace.setItem(i, ((Furnace) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(furnace); } if (event.getClickedBlock().getType().equals(Material.DISPENSER)) { Inventory dispenser = Bukkit.createInventory(null, InventoryType.DISPENSER); for (int i = 0; i < ((Dispenser) event.getClickedBlock().getState()).getInventory().getSize(); i++) { dispenser.setItem(i, ((Dispenser) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(dispenser); } if (event.getClickedBlock().getType().equals(Material.DROPPER)) { Inventory dropper = Bukkit.createInventory(null, InventoryType.DROPPER); for (int i = 0; i < ((Dropper) event.getClickedBlock().getState()).getInventory().getSize(); i++) { dropper.setItem(i, ((Dropper) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(dropper); } if (event.getClickedBlock().getType().equals(Material.HOPPER)) { Inventory hopper = Bukkit.createInventory(null, InventoryType.HOPPER); for (int i = 0; i < ((Hopper) event.getClickedBlock().getState()).getInventory().getSize(); i++) { hopper.setItem(i, ((Hopper) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(hopper); } if (event.getClickedBlock().getType().equals(Material.BREWING_STAND)) { Inventory brewingStand = Bukkit.createInventory(null, InventoryType.BREWING); for (int i = 0; i < ((BrewingStand) event.getClickedBlock().getState()).getInventory().getSize(); i++) { brewingStand.setItem(i, ((BrewingStand) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(brewingStand); } if (event.getClickedBlock().getType().equals(Material.BEACON)) { Inventory beacon = Bukkit.createInventory(null, InventoryType.BEACON); for (int i = 0; i < ((Beacon) event.getClickedBlock().getState()).getInventory().getSize(); i++) { beacon.setItem(i, ((Beacon) event.getClickedBlock().getState()).getInventory().getItem(i)); } event.getPlayer().openInventory(beacon); } } } }
Example #23
Source File: BlockDispenseHandler.java From Slimefun4 with GNU General Public License v3.0 | votes |
void onBlockDispense(BlockDispenseEvent e, Dispenser dispenser, Block facedBlock, SlimefunItem machine);