net.minecraft.server.management.PlayerProfileCache Java Examples
The following examples show how to use
net.minecraft.server.management.PlayerProfileCache.
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Example #1
Source File: ServerUtils.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 6 votes |
public static GameProfile getGameProfile(String username) { PlayerEntity player = getPlayer(username); if (player != null) { return player.getGameProfile(); } //try and access it in the cache without forcing a save username = username.toLowerCase(Locale.ROOT); PlayerProfileCache.ProfileEntry cachedEntry = getServer().getPlayerProfileCache().usernameToProfileEntryMap.get(username); if (cachedEntry != null) { return cachedEntry.getGameProfile(); } //load it from the cache return getServer().getPlayerProfileCache().getGameProfileForUsername(username); }
Example #2
Source File: MixinIntegratedServer.java From litematica with GNU Lesser General Public License v3.0 | 4 votes |
private MixinIntegratedServer(File anvilFileIn, Proxy proxyIn, DataFixer dataFixerIn, YggdrasilAuthenticationService authServiceIn, MinecraftSessionService sessionServiceIn, GameProfileRepository profileRepoIn, PlayerProfileCache profileCacheIn) { super(anvilFileIn, proxyIn, dataFixerIn, authServiceIn, sessionServiceIn, profileRepoIn, profileCacheIn); }