cn.nukkit.entity.projectile.EntityEnderPearl Java Examples
The following examples show how to use
cn.nukkit.entity.projectile.EntityEnderPearl.
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Example #1
Source File: Server.java From Jupiter with GNU General Public License v3.0 | 4 votes |
private void registerEntities() { //mob Entity.registerEntity("Blaze", EntityBlaze.class); Entity.registerEntity("CaveSpider", EntityCaveSpider.class); Entity.registerEntity("Creeper", EntityCreeper.class); Entity.registerEntity("Enderman", EntityEnderman.class); Entity.registerEntity("Endermite", EntityEndermite.class); Entity.registerEntity("Evoker", EntityEvoker.class); Entity.registerEntity("Ghast", EntityGhast.class); Entity.registerEntity("Guardian", EntityGuardian.class); Entity.registerEntity("Hask", EntityHask.class); Entity.registerEntity("MagmaCube", EntityMagmaCube.class); Entity.registerEntity("Shulker", EntityShulker.class); Entity.registerEntity("Silverfish", EntitySilverfish.class); Entity.registerEntity("Skeleton", EntitySkeleton.class); Entity.registerEntity("Slime", EntitySlime.class); Entity.registerEntity("Spider", EntitySpider.class); Entity.registerEntity("Stray", EntityStray.class); Entity.registerEntity("Vex", EntityVex.class); Entity.registerEntity("Vindicator", EntityVindicator.class); Entity.registerEntity("Witch", EntityWitch.class); Entity.registerEntity("WitherSkeleton", EntityWitherSkeleton.class); Entity.registerEntity("Zombie", EntityZombie.class); Entity.registerEntity("ZombiePigman", EntityZombiePigman.class); Entity.registerEntity("ZombieVillager", EntityZombieVillager.class); //passive Entity.registerEntity("Bat", EntityBat.class); Entity.registerEntity("Chicken", EntityChicken.class); Entity.registerEntity("Cow", EntityCow.class); Entity.registerEntity("Donkey", EntityDonkey.class); Entity.registerEntity("Horse", EntityHorse.class); Entity.registerEntity("IronGolem", EntityIronGolem.class); Entity.registerEntity("Llama", EntityLlama.class); Entity.registerEntity("Mooshroom", EntityMooshroom.class); Entity.registerEntity("Mule", EntityMule.class); Entity.registerEntity("Ocelot", EntityOcelot.class); Entity.registerEntity("Parrot", EntityParrot.class); Entity.registerEntity("Pig", EntityPig.class); Entity.registerEntity("PolarBear", EntityPolarBear.class); Entity.registerEntity("Rabbit", EntityRabbit.class); Entity.registerEntity("Sheep", EntitySheep.class); Entity.registerEntity("SkeletonHorse", EntitySkeletonHorse.class); Entity.registerEntity("SnowGolem", EntitySnowGolem.class); Entity.registerEntity("Squid", EntitySquid.class); Entity.registerEntity("Villager", EntityVillager.class); Entity.registerEntity("Wolf", EntityWolf.class); Entity.registerEntity("ZombieHorse", EntityZombieHorse.class); //Bosses Entity.registerEntity("ElderGuardian", EntityElderGuardian.class); Entity.registerEntity("EnderDragon", EntityEnderDragon.class); Entity.registerEntity("EnderWither", EntityWither.class); //item Entity.registerEntity("ArmorStand", EntityArmorStand.class); Entity.registerEntity("EnderCrystal", EntityEnderCrystal.class); Entity.registerEntity("FallingSand", EntityFallingBlock.class); Entity.registerEntity("PrimedTnt", EntityPrimedTNT.class); Entity.registerEntity("Painting", EntityPainting.class); Entity.registerEntity("XpOrb", EntityXPOrb.class); Entity.registerEntity("MinecartRideable", EntityMinecartEmpty.class); Entity.registerEntity("MinecartChest", EntityMinecartChest.class); Entity.registerEntity("MinecartHopper", EntityMinecartHopper.class); Entity.registerEntity("MinecartTnt", EntityMinecartTNT.class); Entity.registerEntity("Boat", EntityBoat.class); //projectile Entity.registerEntity("Arrow", EntityArrow.class); Entity.registerEntity("DragonFireball", EntityDragonFireball.class); Entity.registerEntity("Egg", EntityEgg.class); Entity.registerEntity("EnderPearl", EntityEnderPearl.class); Entity.registerEntity("ThrownExpBottle", EntityExpBottle.class); Entity.registerEntity("Fireball", EntityFireball.class); Entity.registerEntity("FireworkRocket", EntityFireworkRocket.class); Entity.registerEntity("FishingHook", EntityFishingHook.class); Entity.registerEntity("ThrownPotion", EntityPotion.class); Entity.registerEntity("ThrownLingeringPotion", EntityPotionLingering.class); Entity.registerEntity("ShulkerBullet", EntityShulkerBullet.class); Entity.registerEntity("Snowball", EntitySnowball.class); //weather Entity.registerEntity("Lightning", EntityLightning.class); //other Entity.registerEntity("Human", EntityHuman.class, true); }
Example #2
Source File: ProjectileItem.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public boolean onClickAir(Player player, Vector3 directionVector) { CompoundTag nbt = new CompoundTag() .putList(new ListTag<DoubleTag>("Pos") .add(new DoubleTag("", player.x)) .add(new DoubleTag("", player.y + player.getEyeHeight() - 0.30000000149011612)) .add(new DoubleTag("", player.z))) .putList(new ListTag<DoubleTag>("Motion") .add(new DoubleTag("", directionVector.x)) .add(new DoubleTag("", directionVector.y)) .add(new DoubleTag("", directionVector.z))) .putList(new ListTag<FloatTag>("Rotation") .add(new FloatTag("", (float) player.yaw)) .add(new FloatTag("", (float) player.pitch))); this.correctNBT(nbt); Entity projectile = Entity.createEntity(this.getProjectileEntityType(), player.getLevel().getChunk(player.getFloorX() >> 4, player.getFloorZ() >> 4), nbt, player); if (projectile != null) { if (projectile instanceof EntityEnderPearl) { if (player.getServer().getTick() - player.getLastEnderPearlThrowingTick() < 20) { projectile.kill(); return false; } } projectile.setMotion(projectile.getMotion().multiply(this.getThrowForce())); if (projectile instanceof EntityProjectile) { ProjectileLaunchEvent ev = new ProjectileLaunchEvent((EntityProjectile) projectile); player.getServer().getPluginManager().callEvent(ev); if (ev.isCancelled()) { projectile.kill(); } else { if (!player.isCreative()) { this.count--; } if (projectile instanceof EntityEnderPearl) { player.onThrowEnderPearl(); } projectile.spawnToAll(); player.getLevel().addLevelSoundEvent(player, LevelSoundEventPacket.SOUND_BOW); } } } else { return false; } return true; }
Example #3
Source File: Server.java From Nukkit with GNU General Public License v3.0 | 4 votes |
private void registerEntities() { Entity.registerEntity("Arrow", EntityArrow.class); Entity.registerEntity("Item", EntityItem.class); Entity.registerEntity("FallingSand", EntityFallingBlock.class); Entity.registerEntity("PrimedTnt", EntityPrimedTNT.class); Entity.registerEntity("Snowball", EntitySnowball.class); Entity.registerEntity("EnderPearl", EntityEnderPearl.class); Entity.registerEntity("Painting", EntityPainting.class); //Monsters Entity.registerEntity("Creeper", EntityCreeper.class); Entity.registerEntity("Blaze", EntityBlaze.class); Entity.registerEntity("CaveSpider", EntityCaveSpider.class); Entity.registerEntity("ElderGuardian", EntityElderGuardian.class); Entity.registerEntity("EnderDragon", EntityEnderDragon.class); Entity.registerEntity("Enderman", EntityEnderman.class); Entity.registerEntity("Endermite", EntityEndermite.class); Entity.registerEntity("Evoker", EntityEvoker.class); Entity.registerEntity("Ghast", EntityGhast.class); Entity.registerEntity("Guardian", EntityGuardian.class); Entity.registerEntity("Husk", EntityHusk.class); Entity.registerEntity("MagmaCube", EntityMagmaCube.class); Entity.registerEntity("Shulker", EntityShulker.class); Entity.registerEntity("Silverfish", EntitySilverfish.class); Entity.registerEntity("Skeleton", EntitySkeleton.class); Entity.registerEntity("SkeletonHorse", EntitySkeletonHorse.class); Entity.registerEntity("Slime", EntitySlime.class); Entity.registerEntity("Spider", EntitySpider.class); Entity.registerEntity("Stray", EntityStray.class); Entity.registerEntity("Vindicator", EntityVindicator.class); Entity.registerEntity("Vex", EntityVex.class); Entity.registerEntity("WitherSkeleton", EntityWitherSkeleton.class); Entity.registerEntity("Wither", EntityWither.class); Entity.registerEntity("Witch", EntityWitch.class); Entity.registerEntity("ZombiePigman", EntityZombiePigman.class); Entity.registerEntity("ZombieVillager", EntityZombieVillager.class); Entity.registerEntity("Zombie", EntityZombie.class); //Passive Entity.registerEntity("Bat", EntityBat.class); Entity.registerEntity("Chicken", EntityChicken.class); Entity.registerEntity("Cow", EntityCow.class); Entity.registerEntity("Donkey", EntityDonkey.class); Entity.registerEntity("Horse", EntityHorse.class); Entity.registerEntity("Llama", EntityLlama.class); Entity.registerEntity("Mooshroom", EntityMooshroom.class); Entity.registerEntity("Mule", EntityMule.class); Entity.registerEntity("PolarBear", EntityPolarBear.class); Entity.registerEntity("Pig", EntityPig.class); Entity.registerEntity("Rabbit", EntityRabbit.class); Entity.registerEntity("Sheep", EntitySheep.class); Entity.registerEntity("Squid", EntitySquid.class); Entity.registerEntity("Wolf", EntityWolf.class); Entity.registerEntity("Ocelot", EntityOcelot.class); Entity.registerEntity("Villager", EntityVillager.class); Entity.registerEntity("ThrownExpBottle", EntityExpBottle.class); Entity.registerEntity("XpOrb", EntityXPOrb.class); Entity.registerEntity("ThrownPotion", EntityPotion.class); Entity.registerEntity("Egg", EntityEgg.class); Entity.registerEntity("Human", EntityHuman.class, true); Entity.registerEntity("MinecartRideable", EntityMinecartEmpty.class); // TODO: 2016/1/30 all finds of minecart Entity.registerEntity("Boat", EntityBoat.class); //Entity.registerEntity("Lightning", EntityLightning.class); lightning shouldn't be saved as entity }