net.minecraft.client.gui.GuiDownloadTerrain Java Examples
The following examples show how to use
net.minecraft.client.gui.GuiDownloadTerrain.
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Example #1
Source File: FlightModule.java From seppuku with GNU General Public License v3.0 | 6 votes |
@Listener public void recievePacket(EventReceivePacket event) { if (event.getStage() == EventStageable.EventStage.PRE) { if (this.mode.getValue() == Mode.PACKET) { if (event.getPacket() instanceof SPacketPlayerPosLook) { final SPacketPlayerPosLook packet = (SPacketPlayerPosLook) event.getPacket(); if (Minecraft.getMinecraft().player.isEntityAlive() && Minecraft.getMinecraft().world.isBlockLoaded(new BlockPos(Minecraft.getMinecraft().player.posX, Minecraft.getMinecraft().player.posY, Minecraft.getMinecraft().player.posZ)) && !(Minecraft.getMinecraft().currentScreen instanceof GuiDownloadTerrain)) { if (this.teleportId <= 0) { this.teleportId = packet.getTeleportId(); } else { event.setCanceled(true); } } } } } }
Example #2
Source File: MixinNetHandlerPlayClient.java From LiquidBounce with GNU General Public License v3.0 | 6 votes |
@Inject(method = "handleJoinGame", at = @At("HEAD"), cancellable = true) private void handleJoinGameWithAntiForge(S01PacketJoinGame packetIn, final CallbackInfo callbackInfo) { if(!AntiForge.enabled || !AntiForge.blockFML || Minecraft.getMinecraft().isIntegratedServerRunning()) return; PacketThreadUtil.checkThreadAndEnqueue(packetIn, (NetHandlerPlayClient) (Object) this, gameController); this.gameController.playerController = new PlayerControllerMP(gameController, (NetHandlerPlayClient) (Object) this); this.clientWorldController = new WorldClient((NetHandlerPlayClient) (Object) this, new WorldSettings(0L, packetIn.getGameType(), false, packetIn.isHardcoreMode(), packetIn.getWorldType()), packetIn.getDimension(), packetIn.getDifficulty(), this.gameController.mcProfiler); this.gameController.gameSettings.difficulty = packetIn.getDifficulty(); this.gameController.loadWorld(this.clientWorldController); this.gameController.thePlayer.dimension = packetIn.getDimension(); this.gameController.displayGuiScreen(new GuiDownloadTerrain((NetHandlerPlayClient) (Object) this)); this.gameController.thePlayer.setEntityId(packetIn.getEntityId()); this.currentServerMaxPlayers = packetIn.getMaxPlayers(); this.gameController.thePlayer.setReducedDebug(packetIn.isReducedDebugInfo()); this.gameController.playerController.setGameType(packetIn.getGameType()); this.gameController.gameSettings.sendSettingsToServer(); this.netManager.sendPacket(new C17PacketCustomPayload("MC|Brand", (new PacketBuffer(Unpooled.buffer())).writeString(ClientBrandRetriever.getClientModName()))); callbackInfo.cancel(); }
Example #3
Source File: MixinNetHandlerPlayClient.java From LiquidBounce with GNU General Public License v3.0 | 6 votes |
@Inject(method = "handleJoinGame", at = @At("HEAD"), cancellable = true) private void handleJoinGameWithAntiForge(S01PacketJoinGame packetIn, final CallbackInfo callbackInfo) { if(!AntiForge.enabled || !AntiForge.blockFML || Minecraft.getMinecraft().isIntegratedServerRunning()) return; PacketThreadUtil.checkThreadAndEnqueue(packetIn, (NetHandlerPlayClient) (Object) this, gameController); this.gameController.playerController = new PlayerControllerMP(gameController, (NetHandlerPlayClient) (Object) this); this.clientWorldController = new WorldClient((NetHandlerPlayClient) (Object) this, new WorldSettings(0L, packetIn.getGameType(), false, packetIn.isHardcoreMode(), packetIn.getWorldType()), packetIn.getDimension(), packetIn.getDifficulty(), this.gameController.mcProfiler); this.gameController.gameSettings.difficulty = packetIn.getDifficulty(); this.gameController.loadWorld(this.clientWorldController); this.gameController.thePlayer.dimension = packetIn.getDimension(); this.gameController.displayGuiScreen(new GuiDownloadTerrain((NetHandlerPlayClient) (Object) this)); this.gameController.thePlayer.setEntityId(packetIn.getEntityId()); this.currentServerMaxPlayers = packetIn.getMaxPlayers(); this.gameController.thePlayer.setReducedDebug(packetIn.isReducedDebugInfo()); this.gameController.playerController.setGameType(packetIn.getGameType()); this.gameController.gameSettings.sendSettingsToServer(); this.netManager.sendPacket(new C17PacketCustomPayload("MC|Brand", (new PacketBuffer(Unpooled.buffer())).writeString(ClientBrandRetriever.getClientModName()))); callbackInfo.cancel(); }
Example #4
Source File: TofuClientEventLoader.java From TofuCraftReload with MIT License | 5 votes |
@SubscribeEvent public void onGuiOpen(GuiOpenEvent event) { if (event.getGui() instanceof GuiDownloadTerrain && client.player != null) { int tofuDimension = TofuConfig.dimensionID; if (client.player.dimension == tofuDimension || lastDimension == tofuDimension) { if (client.player.dimension == tofuDimension) { event.setGui(new GuiLoadTofuTerrain()); } else { event.setGui(new GuiDownloadTofuTerrain()); } } } }