com.badlogic.gdx.graphics.g2d.Animation Java Examples
The following examples show how to use
com.badlogic.gdx.graphics.g2d.Animation.
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Example #1
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #2
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #3
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #4
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #5
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #6
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #7
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #8
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #9
Source File: Assets.java From ud406 with MIT License | 6 votes |
public ExitPortalAssets(TextureAtlas atlas) { final AtlasRegion exitPortal1 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_1); final AtlasRegion exitPortal2 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_2); final AtlasRegion exitPortal3 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_3); final AtlasRegion exitPortal4 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_4); final AtlasRegion exitPortal5 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_5); final AtlasRegion exitPortal6 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_6); Array<AtlasRegion> exitPortalFrames = new Array<AtlasRegion>(); // TODO: Add the frames to the exitPortalFrames array exitPortalFrames.addAll(exitPortal1, exitPortal2, exitPortal3, exitPortal4, exitPortal5, exitPortal6); // TODO: Package the frames into an animation, using the frame duration constant // Go define that constant in Constants.java if you haven't already exitPortal = new Animation(Constants.EXIT_PORTAL_FRAME_DURATION, exitPortalFrames); }
Example #10
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #11
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #12
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #13
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #14
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #15
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #16
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #17
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #18
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #19
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #20
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #21
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #22
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #23
Source File: SpriteAnimationDrawable.java From talos with Apache License 2.0 | 6 votes |
public void set(TextureRegion region, int rows, int cols) { this.region = region; Array<Frame> frames = new Array<>(); float uSize = (region.getU2()-region.getU())/cols; float vSize = (region.getV2()-region.getV())/rows; for(int r = 0; r < rows; r++) { for(int c = 0; c < cols; c++) { Frame frame = new Frame(); frame.u1 = region.getU() + c * uSize; frame.u2 = region.getU() + (c+1) * uSize; frame.v2 = region.getV() + r * vSize; frame.v1 = region.getV() + (r+1) * vSize; // we are flipping the V's frames.add(frame); } } animation = new Animation<>(1f/(rows*cols), frames); setAspectRatio(uSize/vSize); }
Example #24
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #25
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #26
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #27
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #28
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #29
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #30
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }