com.badlogic.gdx.scenes.scene2d.actions.RunnableAction Java Examples
The following examples show how to use
com.badlogic.gdx.scenes.scene2d.actions.RunnableAction.
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Example #1
Source File: PauseMenuStage.java From Klooni1010 with GNU General Public License v3.0 | 6 votes |
private void hide() { shown = false; hiding = true; Gdx.input.setInputProcessor(lastInputProcessor); addAction(Actions.sequence( Actions.moveTo(0, Gdx.graphics.getHeight(), 0.5f, Interpolation.swingIn), new RunnableAction() { @Override public void run() { hiding = false; } } )); scorer.resume(); }
Example #2
Source File: DialogLoading.java From skin-composer with MIT License | 5 votes |
@Override public Dialog show(Stage stage) { Dialog dialog = super.show(stage); RunnableAction runnableAction = new RunnableAction(); runnableAction.setRunnable(() -> { if (Utils.isMac()) { if (runnable != null) { runnable.run(); } hide(); } else { Thread thread = new Thread(() -> { if (runnable != null) { runnable.run(); } Gdx.app.postRunnable(() -> { hide(); }); }); thread.start(); } }); Action action = new SequenceAction(new DelayAction(.5f), runnableAction); addAction(action); return dialog; }