com.badlogic.gdx.scenes.scene2d.ui.Button Java Examples
The following examples show how to use
com.badlogic.gdx.scenes.scene2d.ui.Button.
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Example #1
Source File: SignInWindow.java From dice-heroes with GNU General Public License v3.0 | 6 votes |
@Override protected void doShow(String signInReasonKey) { Table content = new Table(Config.skin); content.setBackground("ui-store-window-background"); content.defaults().pad(4); LocLabel label = new LocLabel(signInReasonKey); label.setWrap(true); label.setAlignment(Align.center); Button button = new Button(Config.skin); button.defaults().pad(2); button.add(new LocLabel("ui-sign-in")).padTop(1).padLeft(4).expand().right(); button.add(new Tile("ui/button/services-icon")).padTop(4).padBottom(2).padRight(4).expand().left(); button.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { signIn = true; hide(); } }); content.add(label).width(130).row(); content.add(button).width(70).padBottom(8); table.add(content); }
Example #2
Source File: TabPanel.java From bladecoder-adventure-engine with Apache License 2.0 | 6 votes |
public void addTab(String name, Actor panel) { Button button = new TextButton(name, skin); buttonGroup.add(button); header.addActor(button); tabs.add(new Tab(button, panel)); button.addListener(new ClickListener() { @Override public void clicked (InputEvent event, float x, float y) { setTab((Button)event.getListenerActor()); } }); if(tabs.size() == 1) setTab(0); }
Example #3
Source File: TabPanel.java From bladecoder-adventure-engine with Apache License 2.0 | 6 votes |
public TabPanel(Skin skin) { super(skin); this.skin = skin; buttonGroup = new ButtonGroup<Button>(); header = new HorizontalGroup(); body = new Container<Actor>(); tabs = new ArrayList<Tab>(); buttonGroup.setMaxCheckCount(1); buttonGroup.setMinCheckCount(1); buttonGroup.setUncheckLast(true); header.wrap(true); header.rowAlign(Align.left); add(header).expandX().fillX().left(); row(); add(body).expand().fill(); body.fill(); }
Example #4
Source File: PieMenu2.java From bladecoder-adventure-engine with Apache License 2.0 | 6 votes |
public PieMenu2(SceneScreen scr) { sceneScreen = scr; font = scr.getUI().getSkin().getFont("desc"); buttons = new Button[NUM_VERBS]; endPositions = new Vector2[NUM_VERBS]; for (int i = 0; i < NUM_VERBS; i++) { buttons[i] = new Button(scr.getUI().getSkin(), "pie_lookat"); endPositions[i] = new Vector2(); addActor(buttons[i]); buttons[i].addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, com.badlogic.gdx.scenes.scene2d.Actor actor) { if (iActor != null) { sceneScreen.runVerb(iActor, "lookat", null); } hide(); } }); } }
Example #5
Source File: LobbyScreen.java From riiablo with Apache License 2.0 | 6 votes |
TabbedPane(TextureRegion defaultBackground) { background.setRegion(this.defaultBackground = defaultBackground); setBackground(background); buttons.setMinCheckCount(0); clickListener = new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Button button = (Button) event.getListenerActor(); TabGroup previous = getActor(); TabGroup content = map.get(button.getName()); setActor(content); setBackground(content.background); content.exited(); content.entered(); } }; }
Example #6
Source File: EventUtils.java From riiablo with Apache License 2.0 | 6 votes |
public static boolean click(Button button) { if (button.isDisabled()) return false; InputEvent event = Pools.obtain(InputEvent.class); event.setType(InputEvent.Type.touchDown); event.setStage(button.getStage()); event.setStageX(0); event.setStageY(0); event.setPointer(0); event.setButton(Input.Buttons.LEFT); event.setListenerActor(button); button.fire(event); event.setType(InputEvent.Type.touchUp); button.fire(event); Pools.free(event); return true; }
Example #7
Source File: ButtonBar.java From vis-ui with Apache License 2.0 | 6 votes |
/** * Builds and returns {@link VisTable} containing buttons in platform dependant order. Note that calling this multiple * times will remove buttons from previous tables. */ public VisTable createTable () { VisTable table = new VisTable(true); table.left(); boolean spacingValid = false; for (int i = 0; i < order.length(); i++) { char ch = order.charAt(i); if (ignoreSpacing == false && ch == ' ' && spacingValid) { table.add().width(sizes.buttonBarSpacing); spacingValid = false; } Button button = buttons.get(ch); if (button != null) { table.add(button); spacingValid = true; } } return table; }
Example #8
Source File: DieSettingsWindow.java From dice-heroes with GNU General Public License v3.0 | 5 votes |
private void updateChangeNameButton(Button button, Params params) { final Item coin = Config.items.get("coin"); button.setDisabled(params.die.renames == 0 && params.userData.getItemCount(coin) == 0); button.clearChildren(); if (params.die.renames == 0) { button.add(new LocLabel("ui-change-name-for")).padLeft(4); Image image = new Image(Config.skin, "item/coin"); image.setScaling(Scaling.none); button.add(image).padTop(0).padBottom(-4); button.add("1").padRight(4); } else { button.add(new LocLabel("ui-change-name")); } }
Example #9
Source File: TabPanel.java From bladecoder-adventure-engine with Apache License 2.0 | 5 votes |
public void clear() { Array<Button> buttons = buttonGroup.getButtons(); buttons.clear(); header.clear(); tabs.clear(); body.setActor(null); body.clear(); }
Example #10
Source File: TabPanel.java From bladecoder-adventure-engine with Apache License 2.0 | 5 votes |
private void setTab(Button b) { for(int i = 0; i < tabs.size(); i++) { if(tabs.get(i).button == b) { setTab(i); break; } } }
Example #11
Source File: LoadSaveScreen.java From bladecoder-adventure-engine with Apache License 2.0 | 5 votes |
/** * Creates a button to represent one slot * * @param slot * @return The button to use for one slot */ private Button getSlotButton(String slot) { final Skin skin = ui.getSkin(); final Button button = new Button(new ButtonStyle()); final ButtonStyle style = button.getStyle(); style.up = style.down = skin.getDrawable("black"); String textLabel = ui.getWorld().getI18N().getString("ui.newSlot"); button.setSize(slotWidth, slotHeight); if (slotExists(slot)) { button.add(getScreenshot(slot)).maxSize(slotWidth * .95f, slotHeight * .95f); try { long l = Long.parseLong(slot); Date d = new Date(l); textLabel = (new SimpleDateFormat()).format(d); } catch (Exception e) { textLabel = slot; } button.addListener(loadClickListener); } else { Image fg = new Image(skin.getDrawable("plus")); button.add(fg).maxSize(slotHeight / 2, slotHeight / 2); button.addListener(saveClickListener); } button.row(); Label label = new Label(textLabel, skin); label.setAlignment(Align.center); button.add(label).fillX(); button.setName(slot); return button; }
Example #12
Source File: RetroSceneScreen.java From bladecoder-adventure-engine with Apache License 2.0 | 5 votes |
@Override public void setUI(UI ui) { this.ui = ui; recorder = ui.getRecorder(); testerBot = ui.getTesterBot(); textManagerUI = new TextManagerUI(ui.getSkin(), getWorld()); menuButton = new Button(ui.getSkin(), "menu"); dialogUI = new DialogUI(ui.getSkin(), getWorld(), recorder); verbUI = new VerbUI(this); pointer = new Pointer(ui.getSkin()); }
Example #13
Source File: ButtonBar.java From vis-ui with Apache License 2.0 | 5 votes |
public void setButton (ButtonType type, Button button, ChangeListener listener) { if (type == null) throw new IllegalArgumentException("type can't be null"); if (button == null) throw new IllegalArgumentException("button can't be null"); if (buttons.containsKey(type.id)) buttons.remove(type.id); buttons.put(type.id, button); if (listener != null) button.addListener(listener); }
Example #14
Source File: MainListener.java From skin-composer with MIT License | 5 votes |
@Override public void customPropertyValueChanged(CustomProperty customProperty, Actor styleActor) { if (null != customProperty.getType()) switch (customProperty.getType()) { case DRAWABLE: dialogFactory.showDialogDrawables(customProperty, dialogListener); break; case COLOR: dialogFactory.showDialogColors(customProperty, dialogListener); break; case FONT: dialogFactory.showDialogFonts(customProperty, dialogListener); break; case NUMBER: main.getUndoableManager().addUndoable(new UndoableManager.CustomDoubleUndoable(main, customProperty, ((Spinner) styleActor).getValue()), false); break; case TEXT: case RAW_TEXT: main.getUndoableManager().addUndoable(new UndoableManager.CustomTextUndoable(main, customProperty, ((TextField) styleActor).getText()), false); break; case BOOL: main.getUndoableManager().addUndoable(new UndoableManager.CustomBoolUndoable(main, customProperty, ((Button) styleActor).isChecked()), false); break; case STYLE: dialogFactory.showDialogCustomStyleSelection(customProperty, dialogListener); break; default: break; } }
Example #15
Source File: OptionDialog.java From gdx-texture-packer-gui with Apache License 2.0 | 5 votes |
/** * This is improved version of {@link ButtonBar#createTable()} with customized layout. */ public VisTable createButtonTable() { String order = buttonBar.getOrder(); boolean ignoreSpacing = buttonBar.isIgnoreSpacing(); VisTable table = new VisTable(true); table.defaults().fillX().uniformX(); table.right(); boolean spacingValid = false; for (int i = 0; i < order.length(); i++) { char ch = order.charAt(i); if (ignoreSpacing == false && ch == ' ' && spacingValid) { table.add().width(4f); spacingValid = false; } ButtonBar.ButtonType buttonType = findButtonTypeForId(ch); if (buttonType == null) { continue; } Button button = buttonBar.getButton(buttonType); if (button != null) { ((VisTextButton)button).setFocusBorderEnabled(false); table.add(button); spacingValid = true; } } return table; }
Example #16
Source File: MainController.java From gdx-texture-packer-gui with Apache License 2.0 | 5 votes |
@LmlAction("onScalesBtnClick") void onScalesBtnClick(Button scalesButton) { if (!viewShown) return; PackModel pack = getSelectedPack(); if (pack == null) return; scaleFactorsDialogController.setPackModel(pack); interfaceService.showDialog(scaleFactorsDialogController.getClass()); }
Example #17
Source File: ProcessingNodeListViewItem.java From gdx-texture-packer-gui with Apache License 2.0 | 5 votes |
public void showLogWindow() { final String log = node.getLog(); if (Strings.isEmpty(log)) return; VisDialog dialog = (VisDialog)App.inst().getInterfaceService().getParser().parseTemplate(Gdx.files.internal("lml/dialogPackingLog.lml")).first(); Container containerLog = dialog.findActor("containerLog"); final VisScrollPane scrLog = dialog.findActor("scrLog"); final Button btnCopyToClipboard = dialog.findActor("btnCopyToClipboard"); VisLabel lblLog = new VisLabel("", "small") { // @Override // protected void sizeChanged() { // super.sizeChanged(); // // Scroll down scroller // scrLog.setScrollPercentY(1f); // } }; lblLog.setAlignment(Align.topLeft); lblLog.setWrap(true); lblLog.setText(log); containerLog.setActor(lblLog); btnCopyToClipboard.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { Gdx.app.getClipboard().setContents(log); } }); dialog.getTitleLabel().setText(App.inst().getI18n().format("dialogTitlePackLog", node.getPack().getName())); dialog.show(getStage()); getStage().setScrollFocus(scrLog); }
Example #18
Source File: TabbedPane.java From riiablo with Apache License 2.0 | 5 votes |
public TabbedPane() { clickListener = new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Button button = (Button) event.getListenerActor(); contentPanel.setActor(map.get(button.getName())); notifyTabSwitched(buttons.getChecked().getName(), button.getName()); } }; add(tabs = new VisTable()).growX().row(); add(new Image(VisUI.getSkin().getDrawable("list-selection"))).growX().row(); add(contentPanel = new Container<>()).align(Align.top).row(); }
Example #19
Source File: TrackListPanel.java From gdx-soundboard with MIT License | 4 votes |
private void enableDisable(List<Track> trackList, Button add, Button remove){ add.setDisabled(state == null); remove.setDisabled(trackList.getSelected() == null || trackList.getItems().size == 0); }
Example #20
Source File: TabbedPane.java From vis-ui with Apache License 2.0 | 4 votes |
public TabbedPane (TabbedPaneStyle style, Sizes sizes) { this.style = style; this.sizes = sizes; listeners = new Array<TabbedPaneListener>(); sharedCloseActiveButtonStyle = VisUI.getSkin().get("close-active-tab", VisImageButtonStyle.class); group = new ButtonGroup<Button>(); mainTable = new TabbedPaneTable(this); tabsPane = new DragPane(style.vertical ? new VerticalFlowGroup() : new HorizontalFlowGroup()); configureDragPane(style); mainTable.setBackground(style.background); tabs = new Array<Tab>(); tabsButtonMap = new IdentityMap<Tab, TabButtonTable>(); Cell<DragPane> tabsPaneCell = mainTable.add(tabsPane); Cell<Image> separatorCell = null; if (style.vertical) { tabsPaneCell.top().growY().minSize(0, 0); } else { tabsPaneCell.left().growX().minSize(0, 0); } //note: if separatorBar height/width is not set explicitly it may sometimes disappear if (style.separatorBar != null) { if (style.vertical) { separatorCell = mainTable.add(new Image(style.separatorBar)).growY().width(style.separatorBar.getMinWidth()); } else { mainTable.row(); separatorCell = mainTable.add(new Image(style.separatorBar)).growX().height(style.separatorBar.getMinHeight()); } } else { //make sure that tab will fill available space even when there is no separatorBar image set if (style.vertical) { mainTable.add().growY(); } else { mainTable.add().growX(); } } mainTable.setPaneCells(tabsPaneCell, separatorCell); }
Example #21
Source File: TransitionOutPanel.java From gdx-soundboard with MIT License | 4 votes |
public Button getAddButton() { return add; }
Example #22
Source File: TransitionInPanel.java From gdx-soundboard with MIT License | 4 votes |
public Button getAddButton() { return add; }
Example #23
Source File: TabPanel.java From bladecoder-adventure-engine with Apache License 2.0 | 4 votes |
public Tab(Button b, Actor c) { button = b; content = c; }
Example #24
Source File: DefaultSceneScreen.java From bladecoder-adventure-engine with Apache License 2.0 | 4 votes |
public Button getMenuButton() { return menuButton; }
Example #25
Source File: onScreenControls.java From killingspree with MIT License | 4 votes |
public onScreenControls() { stage = new Stage(); skin = new Skin(); skin.add("buttonA", new Texture("controls/buttonA.png")); skin.add("buttonB", new Texture("controls/buttonB.png")); skin.add("buttonX", new Texture("controls/buttonX.png")); skin.add("buttonLeft", new Texture("controls/buttonLeft.png")); skin.add("buttonRight", new Texture("controls/buttonRight.png")); skin.add("buttonUp", new Texture("controls/buttonUp.png")); skin.add("closeButton", new Texture("controls/closeButton.png")); Drawable button; button = skin.getDrawable("buttonLeft"); leftButton = new Button(button); leftButton.setColor(leftButton.getColor().r, leftButton.getColor().g, leftButton.getColor().b, leftButton.getColor().a / 5); button = skin.getDrawable("buttonRight"); rightButton = new Button(button); rightButton.setColor(rightButton.getColor().r, rightButton.getColor().g, rightButton.getColor().b, rightButton.getColor().a / 5); button = skin.getDrawable("buttonUp"); upButton = new Button(button); upButton.setColor(upButton.getColor().r, upButton.getColor().g, upButton.getColor().b, upButton.getColor().a / 5); button = skin.getDrawable("buttonA"); jumpButton = new Button(button); jumpButton.setColor(jumpButton.getColor().r, jumpButton.getColor().g, jumpButton.getColor().b, jumpButton.getColor().a / 5); button = skin.getDrawable("buttonX"); shootButton = new Button(button); shootButton.setColor(shootButton.getColor().r, shootButton.getColor().g, shootButton.getColor().b, shootButton.getColor().a / 5); button = skin.getDrawable("buttonB"); throwBombButton = new Button(button); throwBombButton.setColor(throwBombButton.getColor().r, throwBombButton.getColor().g, throwBombButton.getColor().b, throwBombButton.getColor().a / 5); button = skin.getDrawable("closeButton"); closeButton = new Button(button); closeButton.setColor(closeButton.getColor().r, closeButton.getColor().g, closeButton.getColor().b, closeButton.getColor().a / 5); this.stage.addActor(jumpButton); this.stage.addActor(shootButton); this.stage.addActor(throwBombButton); this.stage.addActor(closeButton); this.stage.addActor(upButton); this.stage.addActor(rightButton); this.stage.addActor(leftButton); Gdx.input.setInputProcessor(stage); resize(); }
Example #26
Source File: SimpleFormValidator.java From vis-ui with Apache License 2.0 | 4 votes |
/** Validates if given button (usually checkbox) is checked. Use VisCheckBox to additionally support error border around it. */ public void checked (Button button, String errorMsg) { buttons.add(new CheckedButtonWrapper(button, true, errorMsg)); button.addListener(changeListener); validate(); }
Example #27
Source File: SimpleFormValidator.java From vis-ui with Apache License 2.0 | 4 votes |
/** Validates if given button (usually checkbox) is unchecked. Use VisCheckBox to additionally support error border around it. */ public void unchecked (Button button, String errorMsg) { buttons.add(new CheckedButtonWrapper(button, false, errorMsg)); button.addListener(changeListener); validate(); }
Example #28
Source File: ButtonBar.java From vis-ui with Apache License 2.0 | 4 votes |
public Button getButton (ButtonType type) { return buttons.get(type.getId()); }
Example #29
Source File: SimpleFormValidator.java From vis-ui with Apache License 2.0 | 4 votes |
public CheckedButtonWrapper (Button button, boolean mustBeChecked, String errorMsg) { this.button = button; this.mustBeChecked = mustBeChecked; this.errorMsg = errorMsg; }
Example #30
Source File: ButtonBar.java From vis-ui with Apache License 2.0 | 4 votes |
public void setButton (ButtonType type, Button button) { setButton(type, button, null); }