net.minecraft.client.render.GameRenderer Java Examples
The following examples show how to use
net.minecraft.client.render.GameRenderer.
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Example #1
Source File: GameRendererMixin.java From Wurst7 with GNU General Public License v3.0 | 6 votes |
@Redirect(at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/GameRenderer;bobView(Lnet/minecraft/client/util/math/MatrixStack;F)V", ordinal = 0), method = { "renderWorld(FJLnet/minecraft/client/util/math/MatrixStack;)V"}) private void onRenderWorldViewBobbing(GameRenderer gameRenderer, MatrixStack matrixStack, float partalTicks) { CameraTransformViewBobbingEvent event = new CameraTransformViewBobbingEvent(); WurstClient.INSTANCE.getEventManager().fire(event); if(event.isCancelled()) return; bobView(matrixStack, partalTicks); }
Example #2
Source File: WorldRenderer_scarpetRenderMixin.java From fabric-carpet with MIT License | 4 votes |
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/debug/DebugRenderer;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider$Immediate;DDD)V")) private void renderScarpetThings(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci) { if (CarpetClient.shapes != null) CarpetClient.shapes.render(camera, tickDelta); }