net.minecraft.client.renderer.model.ItemCameraTransforms Java Examples
The following examples show how to use
net.minecraft.client.renderer.model.ItemCameraTransforms.
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Example #1
Source File: RenderUtilsLiving.java From bleachhack-1.14 with GNU General Public License v3.0 | 5 votes |
public static void drawItem(double x, double y, double z, double offX, double offY, double scale, ItemStack item) { glSetup(x, y, z); GL11.glScaled(0.4*scale, 0.4*scale, 0); GL11.glTranslated(offX, offY, 0); if (item.getItem() instanceof BlockItem) GL11.glRotatef(180F, 1F, 180F, 10F); mc.getItemRenderer().renderItem(new ItemStack(item.getItem()), ItemCameraTransforms.TransformType.GUI); if (item.getItem() instanceof BlockItem) GL11.glRotatef(-180F, -1F, -180F, -10F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glScalef(-0.05F, -0.05F, 0); if (item.getCount() > 0) { int w = mc.fontRenderer.getStringWidth("x" + item.getCount()) / 2; mc.fontRenderer.drawStringWithShadow("x" + item.getCount(), 7 - w, 5, 0xffffff); } GL11.glScalef(0.85F, 0.85F, 0.85F); int c = 0; for (Entry<Enchantment, Integer> m: EnchantmentHelper.getEnchantments(item).entrySet()) { int w1 = mc.fontRenderer.getStringWidth(I18n.format(m.getKey().getName()).substring(0, 2) + m.getValue()) / 2; mc.fontRenderer.drawStringWithShadow( I18n.format(m.getKey().getName()).substring(0, 2) + m.getValue(), -4 - w1, c*10-1, m.getKey() == Enchantments.VANISHING_CURSE || m.getKey() == Enchantments.BINDING_CURSE ? 0xff5050 : 0xffb0e0); c--; } glCleanup(); }
Example #2
Source File: CCRenderItem.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 5 votes |
@Override public void renderItem(ItemStack stack, ItemCameraTransforms.TransformType transformType, boolean leftHand, MatrixStack mStack, IRenderTypeBuffer getter, int packedLight, int packedOverlay, IBakedModel modelIn) { if (modelIn instanceof IItemRenderer) { mStack.push(); IBakedModel handled = ForgeHooksClient.handleCameraTransforms(mStack, modelIn, transformType, leftHand); mStack.translate(-0.5D, -0.5D, -0.5D); //If anyone doesnt return an IItemRenderer from here, your doing it wrong. ((IItemRenderer) handled).renderItem(stack, transformType, mStack, getter, packedLight, packedOverlay); mStack.pop(); } super.renderItem(stack, transformType, leftHand, mStack, getter, packedLight, packedOverlay, modelIn); }
Example #3
Source File: ChoppingBlockRenderer.java From Survivalist with BSD 3-Clause "New" or "Revised" License | 5 votes |
@Override public void render(ChoppingBlockTileEntity te, float partialTicks, MatrixStack matrixStack, IRenderTypeBuffer buffer, int p_225616_5_, int p_225616_6_) { BlockState state = te.getWorld().getBlockState(te.getPos()); if (!(state.getBlock() instanceof ChoppingBlock)) return; //if (destroyStage < 0) { matrixStack.push(); ItemRenderer itemRenderer = mc.getItemRenderer(); LazyOptional<IItemHandler> linv = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY); linv.ifPresent((inv) -> { ItemStack stack = inv.getStackInSlot(0); if (stack.getCount() > 0) { matrixStack.push(); matrixStack.translate(0.5, 0.5, 0.5); matrixStack.translate(0, -4.5 / 16.0f, 0); matrixStack.scale(2, 2, 2); IBakedModel ibakedmodel = itemRenderer.getItemModelWithOverrides(stack, te.getWorld(), (LivingEntity) null); itemRenderer.renderItem(stack, ItemCameraTransforms.TransformType.GROUND, true, matrixStack, buffer, p_225616_5_, p_225616_6_, ibakedmodel); /*int breakStage = te.getBreakStage(); if (breakStage >= 0) { renderItem(stack, ItemCameraTransforms.TransformType.GROUND, breakStage); }*/ matrixStack.pop(); } }); matrixStack.pop(); } }
Example #4
Source File: DryingRackRenderer.java From Survivalist with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void render(DryingRackTileEntity te, float partialTicks, MatrixStack matrixStack, IRenderTypeBuffer buffer, int combinedLightIn, int combinedOverlayIn) { BlockState state = te.getWorld().getBlockState(te.getPos()); if (state.getBlock() != SurvivalistBlocks.RACK.get()) return; te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).ifPresent((inv) -> { matrixStack.push(); // pushMatrix float angle = -state.get(DryingRackBlock.FACING).getHorizontalAngle(); matrixStack.translate(0.5, 0.5, 0.5); // translate matrixStack.rotate(Vector3f.YP.rotationDegrees(angle)); // rotate matrixStack.translate(-0.5, -0.5, -0.5); // translate //matrixStack.func_227863_a_(Vector3f.field_229183_f_.func_229187_a_(180)); Minecraft mc = Minecraft.getInstance(); ItemRenderer itemRenderer = mc.getItemRenderer(); for (int i = 0; i < 4; i++) { ItemStack stack = inv.getStackInSlot(i); if (stack.getCount() > 0) { matrixStack.push(); // pushMatrix float zz = (i - 1.5f) * 0.1875f; matrixStack.translate(0, 0, zz); // translate matrixStack.scale(0.7f, 0.7f, 0.7f); // scale matrixStack.translate(0.715, 0.93, 0.635); // translate matrixStack.rotate(Vector3f.YP.rotationDegrees(180)); // rotate IBakedModel ibakedmodel = itemRenderer.getItemModelWithOverrides(stack, te.getWorld(), (LivingEntity) null); itemRenderer.renderItem(stack, ItemCameraTransforms.TransformType.FIXED, true, matrixStack, buffer, combinedLightIn, combinedOverlayIn, ibakedmodel); // renderItem matrixStack.pop(); // popMatrix } } matrixStack.pop(); // popMatrix }); }