net.minecraft.client.resources.model.ModelResourceLocation Java Examples
The following examples show how to use
net.minecraft.client.resources.model.ModelResourceLocation.
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Example #1
Source File: ClientProxy.java From NOVA-Core with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void registerItem(FWItem item) { super.registerItem(item); //Hacks to inject custom item definition ModelLoader.setCustomMeshDefinition(item, stack -> { ResourceLocation itemRL = (ResourceLocation) Item.itemRegistry.getNameForObject(item); return new ModelResourceLocation(itemRL, "inventory"); }); }
Example #2
Source File: ClientProxy.java From NOVA-Core with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void postRegisterBlock(FWBlock block) { super.postRegisterBlock(block); //Hack to inject custom itemblock definition Item itemFromBlock = Item.getItemFromBlock(block); ModelLoader.setCustomMeshDefinition(itemFromBlock, stack -> { ResourceLocation itemRL = (ResourceLocation) Item.itemRegistry.getNameForObject(itemFromBlock); return new ModelResourceLocation(itemRL, "inventory"); }); }
Example #3
Source File: ModelRegistryHelper.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 5 votes |
public static void registerItemRenderer(Item item, IItemRenderer renderer, ResourceLocation location) { final ModelResourceLocation modelLoc = new ModelResourceLocation(location, "inventory"); register(modelLoc, renderer); registerItemMesher(item, new ItemMeshDefinition() { @Override public ModelResourceLocation getModelLocation(ItemStack stack) { return modelLoc; } }); }
Example #4
Source File: Mobycraft.java From mobycraft with Apache License 2.0 | 4 votes |
private void registerItem(Item item, String name) { GameRegistry.registerItem(item, name); mesher.register(item, 0, new ModelResourceLocation("moby:" + name, "inventory")); }
Example #5
Source File: Mobycraft.java From mobycraft with Apache License 2.0 | 4 votes |
private void registerBlock(Block block, String name) { GameRegistry.registerBlock(block, name); mesher.register(Item.getItemFromBlock(block), 0, new ModelResourceLocation("moby:" + name, "inventory")); }
Example #6
Source File: TeleportBlocks.java From ModdingTutorials with GNU General Public License v2.0 | 4 votes |
public static void registerRender(Block block) { Item item = Item.getItemFromBlock(block); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(Reference.MOD_ID + ":" + item.getUnlocalizedName().substring(5), "inventory")); }
Example #7
Source File: TeleportItems.java From ModdingTutorials with GNU General Public License v2.0 | 4 votes |
public static void registerRender(Item item) { Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(Reference.MOD_ID + ":" + item.getUnlocalizedName().substring(5), "inventory")); }
Example #8
Source File: TeleportBlocks.java From ModdingTutorials with GNU General Public License v2.0 | 4 votes |
public static void registerRender(Block block) { Item item = Item.getItemFromBlock(block); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(Reference.MOD_ID + ":" + item.getUnlocalizedName().substring(5), "inventory")); }
Example #9
Source File: TeleportItems.java From ModdingTutorials with GNU General Public License v2.0 | 4 votes |
public static void registerRender(Item item) { Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(Reference.MOD_ID + ":" + item.getUnlocalizedName().substring(5), "inventory")); }
Example #10
Source File: ModelRegistryHelper.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public static void register(ModelResourceLocation location, IBakedModel model) { registerModels.add(new ImmutablePair<ModelResourceLocation, IBakedModel>(location, model)); }
Example #11
Source File: ModelRegistryHelper.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public static void registerItemModel(Item item, int meta, ResourceLocation location) { Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, meta, new ModelResourceLocation(location, "inventory")); }
Example #12
Source File: ModelRegistryHelper.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
@SubscribeEvent public void onModelBake(ModelBakeEvent event) { for(Pair<ModelResourceLocation, IBakedModel> pair : registerModels) event.modelRegistry.putObject(pair.getKey(), pair.getValue()); }