net.minecraft.util.ItemScatterer Java Examples
The following examples show how to use
net.minecraft.util.ItemScatterer.
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Example #1
Source File: CavernousVineBlock.java From Galacticraft-Rewoven with MIT License | 5 votes |
@Override public void onBreak(World world, BlockPos blockPos, BlockState blockState, PlayerEntity playerEntity) { super.onBreak(world, blockPos, blockState, playerEntity); if (playerEntity.getActiveItem().getItem() instanceof ShearsItem) { ItemScatterer.spawn(world, blockPos.getX(), blockPos.getY(), blockPos.getZ(), new ItemStack(this.asItem(), 1)); } }
Example #2
Source File: HallowedTreasureChestEntity.java From the-hallow with MIT License | 5 votes |
private void dropLoot(ServerWorld serverWorld) { // set up loot objects LootTable supplier = serverWorld.getServer().getLootManager().getSupplier(new Identifier(TheHallow.MOD_ID, "gameplay/treasure_chest_common")); LootContext.Builder builder = new LootContext.Builder(serverWorld) .setRandom(serverWorld.random) .put(LootContextParameters.POSITION, getBlockPos()); // build & add loot to output List<ItemStack> stacks = supplier.getDrops(builder.build(LootContextTypes.CHEST)); stacks.forEach(stack -> ItemScatterer.spawn(world, getBlockPos(), new BasicInventory(stack))); }
Example #3
Source File: TinyPumpkinBlock.java From the-hallow with MIT License | 5 votes |
@SuppressWarnings("deprecation") @Override public void onBlockRemoved(BlockState state1, World world, BlockPos pos, BlockState state2, boolean flag) { if (state1.getBlock() != state2.getBlock()) { BlockEntity be = world.getBlockEntity(pos); if (be instanceof TinyPumpkinBlockEntity) { ItemScatterer.spawn(world, pos, ((TinyPumpkinBlockEntity) be).getAllItems()); world.updateHorizontalAdjacent(pos, this); } super.onBlockRemoved(state1, world, pos, state2, flag); } }
Example #4
Source File: TinyPumpkinBlockEntity.java From the-hallow with MIT License | 5 votes |
public ActionResult use(PlayerEntity player, Hand hand, BlockHitResult hit) { Direction facing = getCachedState().get(HorizontalFacingBlock.FACING); Direction hitSide = hit.getSide(); if (hitSide != facing.rotateYClockwise() && hitSide != facing.rotateYCounterclockwise()) { return ActionResult.PASS; } if (!world.isClient) { ItemStack handStack = player.getStackInHand(hand); boolean isLeft = hitSide == facing.rotateYCounterclockwise(); ItemStack heldItem = isLeft ? leftItem : rightItem; if (!heldItem.isEmpty()) { ItemScatterer.spawn(world, pos, DefaultedList.copyOf(ItemStack.EMPTY, heldItem)); if (isLeft) { leftItem = ItemStack.EMPTY; } else { rightItem = ItemStack.EMPTY; } sync(); markDirty(); } else if (!handStack.isEmpty()) { if (isLeft) { leftItem = handStack.copy(); leftItem.setCount(1); } else { rightItem = handStack.copy(); rightItem.setCount(1); } handStack.decrement(1); sync(); markDirty(); } } return ActionResult.SUCCESS; }