net.minecraft.world.WorldType Java Examples
The following examples show how to use
net.minecraft.world.WorldType.
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Example #1
Source File: ChunkManagerPlanet.java From AdvancedRocketry with MIT License | 6 votes |
public ChunkManagerPlanet(long seed, WorldType default1, String str, DimensionProperties properties) { this.biomeCache = new BiomeCache(this);//new BiomeCacheExtended(this); //TODO: more biomes //TODO: remove rivers GenLayer[] agenlayer = initializeAllBiomeGenerators(seed, default1, str, properties);//GenLayer.initializeAllBiomeGenerators(seed, default1); //; agenlayer = getModdedBiomeGenerators(default1, seed, agenlayer); this.genBiomes = agenlayer[0]; this.biomeIndexLayer = agenlayer[1]; ReflectionHelper.setPrivateValue(BiomeProvider.class, this, this.genBiomes, "genBiomes", "field_76944_d"); ReflectionHelper.setPrivateValue(BiomeProvider.class, this, this.biomeIndexLayer, "biomeIndexLayer", "field_76945_e"); fBiomeCache = ReflectionHelper.findField(BiomeCache.class, "cache", "field_76841_d"); fBiomeCache.setAccessible(true); fBiomeCacheMap = ReflectionHelper.findField(BiomeCache.class, "cacheMap", "field_76843_c"); fBiomeCacheMap.setAccessible(true); }
Example #2
Source File: SurfaceRockPopulator.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void populateChunk(World world, int chunkX, int chunkZ, Random random, OreDepositDefinition definition, GridEntryInfo gridEntryInfo) { int stonesCount = random.nextInt(2); if (world.getWorldType() != WorldType.FLAT && stonesCount > 0) { Set<Material> undergroundMaterials = findUndergroundMaterials(gridEntryInfo.getGeneratedBlocks(definition, chunkX, chunkZ)); if (undergroundMaterials.isEmpty()) return; for (int i = 0; i < stonesCount; i++) { int randomX = chunkX * 16 + random.nextInt(16); int randomZ = chunkZ * 16 + random.nextInt(16); BlockPos topBlockPos = new BlockPos(randomX, 0, randomZ); topBlockPos = world.getTopSolidOrLiquidBlock(topBlockPos).down(); IBlockState blockState = world.getBlockState(topBlockPos); if (blockState.getBlockFaceShape(world, topBlockPos, EnumFacing.UP) != BlockFaceShape.SOLID || !blockState.isOpaqueCube() || !blockState.isFullBlock()) continue; BlockPos surfaceRockPos = topBlockPos.up(); setStoneBlock(world, surfaceRockPos, undergroundMaterials); } } }
Example #3
Source File: SurfaceBlockPopulator.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void populateChunk(World world, int chunkX, int chunkZ, Random random, OreDepositDefinition definition, GridEntryInfo gridEntryInfo) { if (world.getWorldType() != WorldType.FLAT) { int stonesCount = minIndicatorAmount + (minIndicatorAmount >= maxIndicatorAmount ? 0 : random.nextInt(maxIndicatorAmount - minIndicatorAmount)); for (int i = 0; i < stonesCount; i++) { int randomX = chunkX * 16 + random.nextInt(16); int randomZ = chunkZ * 16 + random.nextInt(16); BlockPos topBlockPos = new BlockPos(randomX, 0, randomZ); topBlockPos = world.getTopSolidOrLiquidBlock(topBlockPos).down(); IBlockState blockState = world.getBlockState(topBlockPos); if (blockState.getBlockFaceShape(world, topBlockPos, EnumFacing.UP) != BlockFaceShape.SOLID || !blockState.isOpaqueCube() || !blockState.isFullBlock()) continue; BlockPos surfaceRockPos = topBlockPos.up(); world.setBlockState(surfaceRockPos, this.blockState, 16); } } }
Example #4
Source File: WorldGenAbandonedBase.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider) { if (ConfigHolder.abandonedBaseRarity == 0 || world.getWorldType() == WorldType.FLAT || world.provider.getDimensionType() != DimensionType.OVERWORLD || !world.getWorldInfo().isMapFeaturesEnabled()) { return; //do not generate in flat worlds, or in non-surface worlds } BlockPos randomPos = new BlockPos(chunkX * 16 + 8, 0, chunkZ * 16 + 8); if (random.nextInt(ConfigHolder.abandonedBaseRarity) == 0) { int variantNumber = random.nextInt(3); Rotation rotation = Rotation.values()[random.nextInt(Rotation.values().length)]; ResourceLocation templateId = new ResourceLocation(GTValues.MODID, "abandoned_base/abandoned_base_1_" + variantNumber); Template template = TemplateManager.getBuiltinTemplate(world, templateId); BlockPos originPos = template.getZeroPositionWithTransform(randomPos, Mirror.NONE, rotation); originPos = TemplateManager.calculateAverageGroundLevel(world, originPos, template.getSize()); template.addBlocksToWorld(world, originPos, new PlacementSettings().setRotation(rotation)); } }
Example #5
Source File: GenLayerTofu.java From TofuCraftReload with MIT License | 5 votes |
public static GenLayerTofu getBiomeLayer(long worldSeed, GenLayerTofu parentLayer, WorldType worldType) { GenLayerTofu ret = new GenLayerBiome(200L, parentLayer, worldType); ret = GenLayerZoom.magnify(1000L, ret, 2); ret = new GenLayerBiomeEdge(1000L, ret); return ret; }
Example #6
Source File: MaterialCache.java From litematica with GNU Lesser General Public License v3.0 | 5 votes |
private MaterialCache() { WorldSettings settings = new WorldSettings(0L, GameType.CREATIVE, false, false, WorldType.FLAT); this.tempWorld = new WorldSchematic(null, settings, -1, EnumDifficulty.PEACEFUL, Minecraft.getMinecraft().profiler); this.checkPos = new BlockPos(8, 0, 8); WorldUtils.loadChunksClientWorld(this.tempWorld, this.checkPos, new Vec3i(1, 1, 1)); }
Example #7
Source File: DefaultWorldGeneratorImplementation.java From malmo with MIT License | 5 votes |
@Override public boolean createWorld(MissionInit missionInit) { long seed = getWorldSeedFromString(this.dwparams.getSeed()); WorldType.WORLD_TYPES[0].onGUICreateWorldPress(); WorldSettings worldsettings = new WorldSettings(seed, GameType.SURVIVAL, true, false, WorldType.WORLD_TYPES[0]); worldsettings.enableCommands(); // Create a filename for this map - we use the time stamp to make sure it is different from other worlds, otherwise no new world // will be created, it will simply load the old one. return MapFileHelper.createAndLaunchWorld(worldsettings, this.dwparams.isDestroyAfterUse()); }
Example #8
Source File: FlatWorldGeneratorImplementation.java From malmo with MIT License | 5 votes |
@Override public boolean createWorld(MissionInit missionInit) { long seed = DefaultWorldGeneratorImplementation.getWorldSeedFromString(this.fwparams.getSeed()); WorldSettings worldsettings = new WorldSettings(seed, GameType.SURVIVAL, false, false, WorldType.FLAT); // This call to setWorldName allows us to specify the layers of our world, and also the features that will be created. // This website provides a handy way to generate these strings: http://chunkbase.com/apps/superflat-generator worldsettings.setGeneratorOptions(this.fwparams.getGeneratorString()); worldsettings.enableCommands(); // Enables cheat commands. // Create a filename for this map - we use the time stamp to make sure it is different from other worlds, otherwise no new world // will be created, it will simply load the old one. return MapFileHelper.createAndLaunchWorld(worldsettings, this.fwparams.isDestroyAfterUse()); }
Example #9
Source File: BiomeGeneratorImplementation.java From malmo with MIT License | 5 votes |
@Override public boolean createWorld(MissionInit missionInit) { long seed = getWorldSeedFromString(); WorldType.WORLD_TYPES[0].onGUICreateWorldPress(); WorldSettings worldsettings = new WorldSettings(seed, GameType.SURVIVAL, true, false, WorldType.WORLD_TYPES[0]); worldsettings.enableCommands(); // Create a filename for this map - we use the time stamp to make sure // it is different from other worlds, otherwise no new world // will be created, it will simply load the old one. return MapFileHelper.createAndLaunchWorld(worldsettings, this.bparams.isDestroyAfterUse()); }
Example #10
Source File: QuantumOreGenerator.java From qcraft-mod with Apache License 2.0 | 5 votes |
@Override public void generate( Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider ) { if( !world.provider.isHellWorld && world.provider.terrainType != WorldType.FLAT ) { generateSurface( world, random, chunkX * 16, chunkZ * 16 ); } }
Example #11
Source File: WorldGenRubberTree.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider) { if (world.getWorldType() == WorldType.FLAT || !world.provider.isSurfaceWorld()) { return; //do not generate in flat worlds, or in non-surface worlds } BlockPos randomPos = new BlockPos(chunkX * 16 + 8, 0, chunkZ * 16 + 8); Biome biome = world.getBiome(randomPos); if (BiomeDictionary.hasType(biome, Type.COLD) || BiomeDictionary.hasType(biome, Type.HOT) || BiomeDictionary.hasType(biome, Type.DRY) || BiomeDictionary.hasType(biome, Type.DEAD) || BiomeDictionary.hasType(biome, Type.SPOOKY)) return; //do not generate in inappropriate biomes int rubberTreeChance = 6; if (BiomeDictionary.hasType(biome, Type.SWAMP) || BiomeDictionary.hasType(biome, Type.WET)) rubberTreeChance /= 2; //double chance of spawning in swamp or wet biomes if (random.nextInt(rubberTreeChance) == 0) { randomPos = world.getTopSolidOrLiquidBlock(randomPos).down(); IBlockState solidBlockState = world.getBlockState(randomPos); BlockGregSapling sapling = MetaBlocks.SAPLING; if (solidBlockState.getBlock().canSustainPlant(solidBlockState, world, randomPos, EnumFacing.UP, sapling)) { BlockPos abovePos = randomPos.up(); IBlockState saplingState = sapling.getDefaultState() .withProperty(BlockGregSapling.VARIANT, LogVariant.RUBBER_WOOD); world.setBlockState(abovePos, saplingState); sapling.generateTree(world, abovePos, saplingState, random); } } }
Example #12
Source File: ChunkGeneratorFlatVoid.java From YUNoMakeGoodMap with Apache License 2.0 | 5 votes |
public ChunkGeneratorFlatVoid(World world) { super(world, world.getSeed(), false, null); this.world = world; if (this.world.getWorldType() != WorldType.FLAT) this.world.setSeaLevel(63); //Fixup sea level as they now calculate it in flat worlds. }
Example #13
Source File: BiomeProviderTofu.java From TofuCraftReload with MIT License | 5 votes |
public BiomeProviderTofu(long seed, WorldType worldType) { this(); GenLayer agenlayer[] = GenLayerTofu.initializeAllBiomeGeneratorsTofu(seed, worldType); this.genBiomes = agenlayer[0]; this.biomeIndexLayer = agenlayer[1]; }
Example #14
Source File: StorageChunk.java From AdvancedRocketry with MIT License | 4 votes |
@Override public WorldType getWorldType() { return WorldType.CUSTOMIZED; }
Example #15
Source File: ChunkManagerPlanet.java From AdvancedRocketry with MIT License | 4 votes |
public static int getModdedBiomeSize(WorldType worldType, int original) { net.minecraftforge.event.terraingen.WorldTypeEvent.BiomeSize event = new net.minecraftforge.event.terraingen.WorldTypeEvent.BiomeSize(worldType, original); net.minecraftforge.common.MinecraftForge.TERRAIN_GEN_BUS.post(event); return event.getNewSize(); }
Example #16
Source File: FakeWorldClient.java From Framez with GNU General Public License v3.0 | 4 votes |
private FakeWorldClient() { super(new NetHandlerPlayClient(Minecraft.getMinecraft(), null, new NetworkManager(true)), new WorldSettings(0, GameType.NOT_SET, false, false, WorldType.DEFAULT), 0, EnumDifficulty.PEACEFUL, Minecraft.getMinecraft().theWorld.theProfiler); }
Example #17
Source File: ProxyWorld.java From LookingGlass with GNU General Public License v3.0 | 4 votes |
public ProxyWorld(int dimensionID) { super(Minecraft.getMinecraft().getNetHandler(), new WorldSettings(0L, GameType.SURVIVAL, true, false, WorldType.DEFAULT), dimensionID, Minecraft.getMinecraft().gameSettings.difficulty, Minecraft.getMinecraft().theWorld.theProfiler); }
Example #18
Source File: GuiEntityRender.java From WearableBackpacks with MIT License | 4 votes |
public DummyWorld() { this(new WorldSettings(0, GameType.SURVIVAL, false, false, WorldType.DEFAULT)); }
Example #19
Source File: GenLayerTofu.java From TofuCraftReload with MIT License | 4 votes |
/** * the first array item is a linked list of the bioms, the second is the zoom function, the third is the same as the * first. */ public static GenLayer[] initializeAllBiomeGeneratorsTofu(long seed, WorldType worldType) { byte biomeSize = getModdedBiomeSize(worldType, (byte) (worldType == WorldType.LARGE_BIOMES ? 7 : 5)); GenLayerIsland genlayerisland = new GenLayerIsland(1L); GenLayerFuzzyZoom genlayerfuzzyzoom = new GenLayerFuzzyZoom(2000L, genlayerisland); GenLayerAddIsland genlayeraddisland = new GenLayerAddIsland(1L, genlayerfuzzyzoom); GenLayerZoom genlayerzoom = new GenLayerZoom(2001L, genlayeraddisland); genlayeraddisland = new GenLayerAddIsland(2L, genlayerzoom); genlayeraddisland = new GenLayerAddIsland(50L, genlayeraddisland); genlayeraddisland = new GenLayerAddIsland(70L, genlayeraddisland); genlayeraddisland = new GenLayerAddIsland(3L, genlayeraddisland); genlayeraddisland = new GenLayerAddIsland(2L, genlayeraddisland); GenLayerEdge genlayeredge = new GenLayerEdge(2L, genlayeraddisland, GenLayerEdge.Mode.COOL_WARM); genlayeredge = new GenLayerEdge(2L, genlayeredge, GenLayerEdge.Mode.HEAT_ICE); genlayeredge = new GenLayerEdge(3L, genlayeredge, GenLayerEdge.Mode.SPECIAL); genlayerzoom = new GenLayerZoom(2002L, genlayeredge); genlayerzoom = new GenLayerZoom(2003L, genlayerzoom); genlayeraddisland = new GenLayerAddIsland(4L, genlayerzoom); GenLayerTofu genlayer3 = GenLayerZoom.magnify(1000L, genlayeraddisland, 0); GenLayerTofu genlayer = GenLayerZoom.magnify(1000L, genlayer3, 0); GenLayerRiverInit genlayerriverinit = new GenLayerRiverInit(100L, genlayer); Object object = GenLayerTofu.getBiomeLayer(seed, genlayer3, worldType); GenLayerTofu genlayer1 = GenLayerZoom.magnify(1000L, genlayerriverinit, 2); GenLayerHills genlayerhills = new GenLayerHills(1000L, (GenLayerTofu)object, genlayer1); genlayer = GenLayerZoom.magnify(1000L, genlayerriverinit, 2); genlayer = GenLayerZoom.magnify(1000L, genlayer, biomeSize); GenLayerRiver genlayerriver = new GenLayerRiver(1L, genlayer); GenLayerSmooth genlayersmooth = new GenLayerSmooth(1000L, genlayerriver); object = GenLayerZoom.magnify(1000L, genlayerhills, 2); for (int j = 0; j < biomeSize; ++j) { object = new GenLayerZoom((long)(1000 + j), (GenLayerTofu)object); if (j == 0) { object = new GenLayerAddIsland(3L, (GenLayerTofu)object); } if (j == 1) { object = new GenLayerShore(1000L, (GenLayerTofu)object); } } GenLayerSmooth genlayersmooth1 = new GenLayerSmooth(1000L, (GenLayerTofu)object); GenLayerRiverMix genlayerrivermix = new GenLayerRiverMix(100L, genlayersmooth1, genlayersmooth); GenLayerTofu layerVoronoi = new GenLayerTofuVoronoiZoom(10L, genlayerrivermix); genlayerrivermix.initWorldGenSeed(seed); layerVoronoi.initWorldGenSeed(seed); return new GenLayer[] {genlayerrivermix, layerVoronoi}; }
Example #20
Source File: WizardryStructure.java From Wizardry with GNU Lesser General Public License v3.0 | 4 votes |
@NotNull @Override public WorldType getWorldType() { return originalAccess.getWorldType(); }
Example #21
Source File: ChunkCacheSchematic.java From litematica with GNU Lesser General Public License v3.0 | 4 votes |
@Override public WorldType getWorldType() { return this.world.getWorldType(); }
Example #22
Source File: FakeBlockAccess.java From OpenModsLib with MIT License | 4 votes |
@Override public WorldType getWorldType() { return WorldType.DEFAULT; }
Example #23
Source File: CraftServer.java From Kettle with GNU General Public License v3.0 | 4 votes |
@Override public World createWorld(WorldCreator creator) { Validate.notNull(creator, "Creator may not be null"); String name = creator.name(); ChunkGenerator generator = creator.generator(); File folder = new File(getWorldContainer(), name); World world = getWorld(name); WorldType type = WorldType.parseWorldType(creator.type().getName()); boolean generateStructures = creator.generateStructures(); if ((folder.exists()) && (!folder.isDirectory())) { throw new IllegalArgumentException("File exists with the name '" + name + "' and isn't a folder"); } if (world != null) { return world; } boolean hardcore = false; WorldSettings worldSettings = new WorldSettings(creator.seed(), WorldSettings.getGameTypeById(getDefaultGameMode().getValue()), generateStructures, hardcore, type); WorldServer internal = DimensionManager.initDimension(creator, worldSettings); pluginManager.callEvent(new WorldInitEvent(internal.getWorld())); System.out.println("Preparing start region for level " + (console.worldServerList.size() - 1) + " (Seed: " + internal.getSeed() + ")"); if (internal.getWorld().getKeepSpawnInMemory()) { short short1 = 196; long i = System.currentTimeMillis(); for (int j = -short1; j <= short1; j += 16) { for (int k = -short1; k <= short1; k += 16) { long l = System.currentTimeMillis(); if (l < i) { i = l; } if (l > i + 1000L) { int i1 = (short1 * 2 + 1) * (short1 * 2 + 1); int j1 = (j + short1) * (short1 * 2 + 1) + k + 1; System.out.println("Preparing spawn area for " + name + ", " + (j1 * 100 / i1) + "%"); i = l; } BlockPos chunkcoordinates = internal.getSpawnPoint(); internal.getChunkProvider().loadChunk(chunkcoordinates.getX() + j >> 4, chunkcoordinates.getZ() + k >> 4); } } } pluginManager.callEvent(new WorldLoadEvent(internal.getWorld())); return internal.getWorld(); }
Example #24
Source File: WrapperWorldType.java From ClientBase with MIT License | 4 votes |
public WrapperWorldType getDEFAULT_1_1() { return new WrapperWorldType(WorldType.DEFAULT_1_1); }
Example #25
Source File: GenLayerBiome.java From TofuCraftReload with MIT License | 4 votes |
public GenLayerBiome(long par1, GenLayerTofu par3GenLayer, WorldType par4WorldType) { super(par1); this.allowedBiomes = TofuBiomes.decorationBiomes; this.parent = par3GenLayer; }
Example #26
Source File: BiomeProviderTofu.java From TofuCraftReload with MIT License | 4 votes |
@Override public GenLayer[] getModdedBiomeGenerators(WorldType worldType, long seed, GenLayer[] original) { return original; }
Example #27
Source File: ShipStorage.java From CommunityMod with GNU Lesser General Public License v2.1 | 4 votes |
@Override public WorldType getWorldType() { return WorldType.DEFAULT; }
Example #28
Source File: FacadeBlockAccess.java From GregTech with GNU Lesser General Public License v3.0 | 4 votes |
@Override public WorldType getWorldType() { return world.getWorldType(); }
Example #29
Source File: WrapperWorldType.java From ClientBase with MIT License | 4 votes |
public WrapperWorldType(WorldType var1) { this.real = var1; }
Example #30
Source File: WrapperWorldType.java From ClientBase with MIT License | 4 votes |
public static WrapperWorldType parseWorldType(String var0) { return new WrapperWorldType(WorldType.parseWorldType(var0)); }