org.lwjgl.opengl.ARBVertexShader Java Examples
The following examples show how to use
org.lwjgl.opengl.ARBVertexShader.
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: ShaderProgram.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 5 votes |
public void glVertexAttributeMat4(int loc, Matrix4f matrix) { ARBVertexShader.glVertexAttrib4fARB(loc , matrix.m00, matrix.m01, matrix.m02, matrix.m03); ARBVertexShader.glVertexAttrib4fARB(loc+1, matrix.m10, matrix.m11, matrix.m12, matrix.m13); ARBVertexShader.glVertexAttrib4fARB(loc+2, matrix.m20, matrix.m21, matrix.m22, matrix.m23); ARBVertexShader.glVertexAttrib4fARB(loc+3, matrix.m30, matrix.m31, matrix.m32, matrix.m33); }
Example #2
Source File: ShaderProgram.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public int getAttribLoc(String name) { return ARBVertexShader.glGetAttribLocationARB(programID, name); }
Example #3
Source File: ShaderHelper.java From OpenModsLib with MIT License | 4 votes |
@Override public int glGetAttribLocation(int program, String attrib) { return ARBVertexShader.glGetAttribLocationARB(program, attrib); }
Example #4
Source File: ShaderHelper.java From OpenModsLib with MIT License | 4 votes |
@Override public void glEnableVertexAttribArray(int index) { ARBVertexShader.glEnableVertexAttribArrayARB(index); }
Example #5
Source File: ShaderHelper.java From OpenModsLib with MIT License | 4 votes |
@Override public void glDisableVertexAttribArray(int index) { ARBVertexShader.glDisableVertexAttribArrayARB(index); }
Example #6
Source File: ShaderHelper.java From OpenModsLib with MIT License | 4 votes |
@Override public void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long offset) { ARBVertexShader.glVertexAttribPointerARB(index, size, type, normalized, stride, offset); }